if pc . getqf ( "basic_weapon" ) == 0 then
pc . setqf ( "basic_weapon" , 1 )
local item = 10
if pc . job == 1 then
item = 1000
elseif pc . job == 3 then
item = 7000
end
if pc . countitem ( item ) == 0 and pc . weapon ~= item then
pc . give_item2 ( item )
pc . give_item2 ( 27001 , 200 )
pc . give_gold ( 2000000 ) pc . horseadvance( 21 )
end
end
look i did that like u said and stil didnt give the horse lvl