Quote:
Originally Posted by 4kvectors
I was thinking about learning how to cheat in a dead game that no longer gets updates. Something like COD4 or an older F2P fps that isn't active anymore just to learn the basics of coding.
Eventually I'd like to start getting into learning how to code cheats for CS2 and warzone. But I wanna start on something easy. Advice please?
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c++ ( learncpp.com is a good site, they explain everything detailed and handle pretty much everything you`ll need to code )
better have an knowledge on asm at least some basic for the start ( assembly language for x86 processors is a good book, will handle asm and will give you some idea on reverse engineering too )
better have some knowledge on how memory, windows PE is working, can read some chapters from windows internals book
that will be enough to start doing something yourself
then you can read some uc stuff related to your game ( but be aware whos messages are you reading there is a lot of retards in there ) learn how the engine of the game you are doing cheat for works, and from there it will be mostly experience stuff, if you planning to move to warzone better have an idea how cryptography works too since most of important warzone parts are encrypted ( even tho there is public solutions on it, but we are planning to learn, not paste right ? )
p.s. but overall i will probably give you a suggestion, if you are planning to learn all this just to make cheats for you, better just get some basic knowledge and paste, because it will be time waste to learn all that if that`s your only target, there is plenty of info and sources on the games you mentioned, and you simply won`t need all that for your task
p.s. 2 oh and btw
to make cheats ( including bypassing anti cheats, etc... ) the coding part is the easiest one, figuring out what developers came up with, and coming up with solutions against solutions of other developers is the hardest part in that game, never forget you are battling with an other human, and there is no specific rules in there, everything is bypassable, and nothing is forever undetected.