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(Discussion) Ghost lock / Instant rev

Discussion on (Discussion) Ghost lock / Instant rev within the Mabinogi forum part of the MMORPGs category.

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Old 11/14/2010, 09:56   #16
 
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I dont know aswell, people are just weird and like to **** off people I guess.
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Old 11/14/2010, 23:58   #17
 
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"Ghost Lock" enables a new . . . allowance of tests so to speak. It also removes the need to do various modifications to skills one by one--when they're all the same.
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Old 11/16/2010, 20:50   #18
 
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Im afraid to move stuf around becuz it mit get detected.. Dus it hurt mabiplay if u mess around with C:\Nexon\Mabinogi\data\db\skill.. like i found (1" SkillEngName="Hidden Resurrection" SkillLocalName...TargetPreference="friend(dead)" TargetRange="300" ) wud it mater if i changed the range to 600? owo will it work? or how about(="Fake Death" SkillLocalName=...PrepareLock="lock(run, walk, equip, useitem, attack, pickndrop, talktonpc, trade, stance)" WaitLock="lock)... plz pm me if im on to sumting? or its a fail?
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Old 11/16/2010, 21:10   #19
 
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The "lock"s will also take effect on the server, so you'll get rubberbanded
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Old 11/17/2010, 20:31   #20
 
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I'm sure when the creators made this, they did not intend it to be used for pvp.. Like the 'do stuff while dead'... I personally use Ghost lock to sheer sheep o_o;
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Old 11/18/2010, 05:50   #21
 
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Lawl sorry for my unproffesional meaning didn't exactly 100% knew what it was.
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Old 11/24/2010, 16:25   #22
 
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Quote:
Originally Posted by XDFACE View Post
I'm sure when the creators made this, they did not intend it to be used for pvp.. Like the 'do stuff while dead'... I personally use Ghost lock to sheer sheep o_o;
The original ghostlock was created by Iesuok I believe. Was made for pvp, mostly alby arena, but that's long dead. People just apply it to EvG now. I personally don't use it unless I'm fighting another modder...
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Old 11/25/2010, 06:52   #23
 
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Or just don't EvG? I don't see any point in it
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