I am trying to figure out if there is a way to adjust the time it takes to go from one skill to the next. The combat system is interesting, but very "jerky". For example, you attack one mob, the animation plays and you go into recovery. At the same time you target a new mob, click for attack and have to wait... oh 2 or 3 seconds for the attack to begin.
Is this a lag, latency, or animation problem? If it's a connection problem, well, perhaps there is some more tweaking I can do. If it's an animation issue, will modding the animation help? If it's a server side issue, then I guess I will have to find a new game.
I confess the problem is the system seems to be set up for combo's and, at the same time, set against combo's.






