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What is TwinTails features?
Discussion on What is TwinTails features? within the Mabinogi forum part of the MMORPGs category.
11/08/2009, 16:44
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#1
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What is TwinTails features?
ok, i have the perx injector and the twintail.dll etc. So what features does it have? I know it has smith and tailor, but what else? And if u dont use perx, how do u use mabipake?
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11/08/2009, 18:29
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#2
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Quote:
Originally Posted by skyflame11
ok, i have the perx injector and the twintail.dll etc. So what features does it have? I know it has smith and tailor, but what else? And if u dont use perx, how do u use mabipake?
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Next time, check the files. Here is Google's translation of the mod_TwinTail.ini:
Code:
[TwinTail]
; Limit multiple start off
MultiBootUnlock = 1
; XML
XML = 1
; Kaji
BlackSmith = 1
; Sewing
Tailoring = 1
; Sukauta
Scouter = 1
; Zoom
Zoom = 0
ZoomMin = 200
ZoomMax = 3000
; Viewing distance ignored stalls
PShopDistance = 0
; Login screen fixed and non-loading of data
LoginBackScreenLock = 0
; Fixed screen size of game
ResizeLock = 0
; Tan Nao premature ***********
NaoSoon = 0
; Cut sound effects
SampleMute = 0
; BGM Cut
StreamMute = 0
; Cutting performance
PSGMute = 0
; Cut environmental sound
EnvironmentMute = 0
; SnapShot.jpg upload ban
AvaterLock = 0
; Avoid a fall when you release the magic Bukkake Intermediate
MiddleMagicFix = 1
; Spit in your ini rewriting
; output ->. \ mod \ patch.ini
GenerateDiffFile = 0
Some of it is pretty straight forward, general knowledge of Mabinogi mods allows you to discern the use of the other things.
SIDE NOTE: I don't know if that whole premature *********** thing is literally in there, but I have no doubt it is. That was unedited from
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11/08/2009, 21:42
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#3
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Join Date: Sep 2009
Posts: 45
Received Thanks: 12
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Quote:
Originally Posted by rawk0r
Next time, check the files. Here is Google's translation of the mod_TwinTail.ini:
Code:
[TwinTail]
; Limit multiple start off
MultiBootUnlock = 1
; XML
XML = 1
; Kaji
BlackSmith = 1
; Sewing
Tailoring = 1
; Sukauta
Scouter = 1
; Zoom
Zoom = 0
ZoomMin = 200
ZoomMax = 3000
; Viewing distance ignored stalls
PShopDistance = 0
; Login screen fixed and non-loading of data
LoginBackScreenLock = 0
; Fixed screen size of game
ResizeLock = 0
; Tan Nao premature ***********
NaoSoon = 0
; Cut sound effects
SampleMute = 0
; BGM Cut
StreamMute = 0
; Cutting performance
PSGMute = 0
; Cut environmental sound
EnvironmentMute = 0
; SnapShot.jpg upload ban
AvaterLock = 0
; Avoid a fall when you release the magic Bukkake Intermediate
MiddleMagicFix = 1
; Spit in your ini rewriting
; output ->. \ mod \ patch.ini
GenerateDiffFile = 0
Some of it is pretty straight forward, general knowledge of Mabinogi mods allows you to discern the use of the other things.
SIDE NOTE: I don't know if that whole premature *********** thing is literally in there, but I have no doubt it is. That was unedited from 
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Premature *********** and soon seem to mistranslate in google translate I don't know why.
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11/09/2009, 13:40
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#4
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Join Date: Jun 2009
Posts: 20
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To make it easier
; Display Nao Early
NaoSoon = 0
; Locks Magic Missile Roulette
MiddleMagicFix = 1
; Outputs Log file to ini
; output ->. \ mod \ patch.ini
GenerateDiffFile = 0
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11/12/2009, 02:29
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#5
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Join Date: Aug 2009
Posts: 148
Received Thanks: 43
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I understand how to use the blacksmithing, you dont even have to do anything, but how would I use it for tailoring? I tried doing nothing when I was supposed to finish the product, but it came out as really sloppy, and not a perfect finish.
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11/12/2009, 03:54
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#6
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Click left side, drag to right, let go. Click left side, drag to right, let go. Click left side, drag to right, let go.
Click to finish.
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11/12/2009, 21:56
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#7
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Join Date: Aug 2009
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And the result will come out perfectly, even if it wasnt good?
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11/12/2009, 22:29
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#8
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Join Date: May 2009
Posts: 855
Received Thanks: 149
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it's supposed to... best way to find out is to try it out
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11/12/2009, 22:34
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#9
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Join Date: Aug 2009
Posts: 148
Received Thanks: 43
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All right, will test out
Edit: Worked beautifully, thanks for the help
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