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[From Lemu]Bypass
Discussion on [From Lemu]Bypass within the Mabinogi forum part of the MMORPGs category.
11/01/2009, 19:03
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#31
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posting right here its ******* me off
but im getting closer
to stoping it from alerting the game client that there is a "Hack Detected" message
and trying to rebuild the params of the function..
stressfull lol
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11/01/2009, 22:28
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#32
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Quote:
Originally Posted by Alexzander22
posting right here its ******* me off
but im getting closer
to stoping it from alerting the game client that there is a "Hack Detected" message
and trying to rebuild the params of the function..
stressfull lol
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Indeed. I have attempted some sort of bypassing of Hackshield before, but to no avail.
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11/01/2009, 22:41
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#33
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ya can realy get on your nervs
thats probely why ppl that diss any progress someone has made bothers me lol
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11/01/2009, 23:56
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#34
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Quote:
Originally Posted by rawk0r
Indeed. I have attempted some sort of bypassing of Hackshield before, but to no avail.
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Did you try playing around with OllyDBG around ehsvc.dll, v3pro32s.dll, or the Client/Patcher itself?
It can be done using OllyDBG.
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11/02/2009, 00:55
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#35
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Join Date: Apr 2009
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Quote:
Originally Posted by Dark Raccoon
Did you try playing around with OllyDBG around ehsvc.dll, v3pro32s.dll, or the Client/Patcher itself?
It can be done using OllyDBG.
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acualy thats exactly what im doing that now along with
V3Warp
3N.mhe
V3Pro32s.dll
EhSvc.dll
psapi.dl
EagleNT.sys
all these are what im working on thats why its so complicated having so many files that need to be changed ect
But its coming but honestly since diggin in this far not exactly sure how long it will take atm but i im making progress
was able to stay on 18 mins without bypass injected and olby attached with twin tail active and the dinput in the mabi folder
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11/02/2009, 01:10
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#36
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Join Date: Feb 2008
Posts: 207
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Quote:
Originally Posted by Dark Raccoon
Did you try playing around with OllyDBG around ehsvc.dll, v3pro32s.dll, or the Client/Patcher itself?
It can be done using OllyDBG.
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This is something I was working on for MapleStory, not for Mabinogi. I was trying to completely skip the jumps for Hackshield, but I gave up a while ago, and I really did not know what I was doing that well in the first place.
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11/02/2009, 01:23
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#37
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Join Date: Nov 2008
Posts: 3,695
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Quote:
Originally Posted by Alexzander22
acualy thats exactly what im doing that now along with
V3Warp
3N.mhe
V3Pro32s.dll
EhSvc.dll
psapi.dl
EagleNT.sys
all these are what im working on thats why its so complicated having so many files that need to be changed ect
But its coming but honestly since diggin in this far not exactly sure how long it will take atm but i im making progress
was able to stay on 18 mins without bypass injected and olby attached with twin tail active and the dinput in the mabi folder
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You only need to change one or two Files for my Bypass. ._.
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11/02/2009, 04:45
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#38
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Join Date: Apr 2009
Posts: 87
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cool gives me a idea there then and diff will cut down my work load
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11/03/2009, 01:05
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#39
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Join Date: Oct 2009
Posts: 8
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Just throwing ideas out there .... is there any way to "un-inject" a .dll file? This would be perfect for this type of temporary bypass. If we can inject the mod, use it (i.e. finishing mods), and then take it back out, it would stop HS from ever detecting that it was there.
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11/03/2009, 15:47
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#40
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Join Date: Apr 2009
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personely dont care about finishing mod
i just want to be able to run my bots in minmizied windows. while acualy playing my main char. but in order the run the non cpu hog ahk/autoit bots
im trying to work on more of kukulite bots that just send the messages to the game itsself which means i would be able to run multiple bots without the hardcore cp raping of constant image searches
thats my goal .. and purpose for working on this.
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11/03/2009, 21:07
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#41
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Join Date: Nov 2008
Posts: 3,695
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Quote:
Originally Posted by Alexzander22
personely dont care about finishing mod
i just want to be able to run my bots in minmizied windows. while acualy playing my main char. but in order the run the non cpu hog ahk/autoit bots
im trying to work on more of kukulite bots that just send the messages to the game itsself which means i would be able to run multiple bots without the hardcore cp raping of constant image searches
thats my goal .. and purpose for working on this.
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Passive Botting?
Sounds hot.
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11/04/2009, 00:08
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#42
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Join Date: Apr 2009
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ya thats the main functions of kuku i became obssed with. and the reason for my studies is to have more botting abilty on multiple clients without hearing my computer cry from ahk or autoit and its killer image search
trying to decompile kukulite now and figure out how exactly it does its bots.
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01/14/2010, 03:44
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#43
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Join Date: Jun 2009
Posts: 49
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Backdoor Trojans... am I the only one?
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01/14/2010, 03:45
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#44
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Join Date: May 2009
Posts: 286
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Necro!
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01/14/2010, 03:47
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#45
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Join Date: May 2007
Posts: 341
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#Locked!
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