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Mabinogi Test Server (Running with real server files)

Discussion on Mabinogi Test Server (Running with real server files) within the Mabinogi forum part of the MMORPGs category.

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Old   #1
 
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Old 11/30/2014, 15:58   #2
 
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awesome!!!!!
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Old 11/30/2014, 16:18   #3
 
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Legitimate this dev deserves a lot of credit played for an hour on t test server awesome full content minor bugs, but quickly fixed, updated to G13 Hamlet just need translation data for English quests and NPC dialog.
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Old 11/30/2014, 17:47   #4
 
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Client link is added

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Old 12/01/2014, 11:42   #5
 
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I'm on it right now, it's in a really good state, running on G13 which I actually prefer compared to the current Mabinogi.

Such a shame it's so empty, get in-game people, let's do some runs.
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Old 12/01/2014, 13:38   #6
 
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At work so I can't check it out ;.;

is this meant to be a serious community server with moderation, or just a test server to do whatever/have fun on for testing purposes?
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Old 12/01/2014, 14:57   #7
 
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What is AI Control Panel?????
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Old 12/01/2014, 16:35   #8
 
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Originally Posted by tacoyaking View Post
What is AI Control Panel?????
A special functions regular players should not have.
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Old 12/01/2014, 16:42   #9
 
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Originally Posted by ZeoRoach View Post
I'm on it right now, it's in a really good state, running on G13 which I actually prefer compared to the current Mabinogi.

Such a shame it's so empty, get in-game people, let's do some runs.
I don't think they are worried much about the player base atm I think they are more concerned with making sure everything works as it should, and then adjusting rates, hopefully they'll release source code once everything is in working order

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Originally Posted by tacoyaking View Post
What is AI Control Panel?????
Most of the ui from the first image are GM Consoles
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Old 12/01/2014, 16:53   #10
 
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I don't think they are worried much about the player base atm I think they are more concerned with making sure everything works as it should, and then adjusting rates, hopefully they'll release source code once everything is in working order
We don't plan to release the source code for very good reasons.
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Old 12/01/2014, 17:33   #11
 
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We don't plan to release the source code for very good reasons.
Completely understandable, do you have any plans for rate change in the near future, also for items obtained through gachapon/cashshop will you have npc's selling those?
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Old 12/01/2014, 17:51   #12
 
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Completely understandable, do you have any plans for rate change in the near future, also for items obtained through gachapon/cashshop will you have npc's selling those?
In the near future we will.
Our goal right now is to test out the Client's and Server's ability of handing players. It's using a mode that we're not suppose to but it seems to work just fine. But we are unsure of how far this mode can go handling at the very least 2000 players.


Another goal is the quests, we understand that the NPC conversations and quests are in Japanese. But we want to know how far can we reach in G13. Suppose we got a beta version because we had 1 player not being able to continue G13 midway. It's up for you players to find out for us.


If you wish to invite any friends, please do. It will help us out a lot.

Besides, we got cotton candy sheep.
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Old 12/02/2014, 01:18   #13
 
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Did tests of pets and pet AI, enemy ai is a bit slow in it's reaction, if there could be a faster exp gain I could fly through the generation quests quite swiftly
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Old 12/02/2014, 02:04   #14
 
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Originally Posted by Gacrux View Post
Did tests of pets and pet AI, enemy ai is a bit slow in it's reaction, if there could be a faster exp gain I could fly through the generation quests quite swiftly
EnemyAI is based on the preformance and bandwith of the connection. The server right now is capped to 1Mbit for testing reasons. Once everything is setup and have no issues then we will uncap it.

Also I believe I can give you 2x EXP condition. I am not home however.
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Old 12/02/2014, 06:20   #15
 
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Hi, I'm just curious about the current state of the game. Are dungeons functional? What features are currently missing? How are NX-related items currently handled? Where is the server based at? Does it use the classic combat system?

I added the contact in the OP on Skype and I've downloaded the client. I'm just a little scared that I might have to play with 300+ ping or something like that.
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