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Anyone knows more about alissaF and dupe?
Discussion on Anyone knows more about alissaF and dupe? within the Mabinogi forum part of the MMORPGs category.
12/14/2013, 08:49
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#1
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Anyone knows more about alissaF and dupe?
I downloaded the afv0.5  here,
however, still quite confusing about how to dupe. Didn't find alissa+ or alissa.exe. Can anyone show me the exactly step of duplication please?
I would be quite appreciate about that. Thanks!
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12/14/2013, 14:59
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#2
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sorry no hand out heres unless someone leaks a dupe method then you will know for sure.
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12/16/2013, 01:31
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#3
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its been out for more than a month now.
nexon should have already patched the ones in the post.
use alissa to find your own exploits and move on.
there are plenty of bugs out there so have fun gg, one day you'll find a game breaking one.
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12/16/2013, 03:35
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#4
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Quote:
Originally Posted by ayjani
its been out for more than a month now.
nexon should have already patched the ones in the post.
use alissa to find your own exploits and move on.
there are plenty of bugs out there so have fun gg, one day you'll find a game breaking one.
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You know, make fun of me if you will, but I never understand how to look for packets. I understand alissa, I understand how to get basic packets... But the basis behind some of the things people find... How? I don't quite understand... :/ Do you look through code or something? Or do ya'll just walk around record packets that seem fun?
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12/31/2013, 18:45
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#5
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Are you joking alwahoe?
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01/01/2014, 06:23
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#6
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Quote:
Originally Posted by Kisuna
Are you joking alwahoe?
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I never really understood the whole concept of packets. It is like, I understand the basics enough to find packets and turn them into mods, but some of the things these people find... I honestly, I don't understand where these ideas come from.
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01/04/2014, 04:53
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#7
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Some times it's creative thinking, but most of the time it's just luck
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01/05/2014, 17:01
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#8
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pakecore.dll hooks send and recv.
dinput8.dll loads pakecore.dll and extracts send and recv for use of mod_Alissa.
Alissa Analyzer communicates with mod_Alissa with WM_COPYDATA.
To exploit, you have to figure out the PROTOCOL between server and client, which can be done through analyzing every packet come and go. You should have the instinct how the game is designed, why these packets look like these.
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01/06/2014, 07:48
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#9
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^ wow. A reply with infomation that is intelligent, non-trolling and correct.
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01/06/2014, 13:03
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#10
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Quote:
Originally Posted by tliu0c
^ wow. A reply with infomation that is intelligent, non-trolling and correct.
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wait...are you 0x64??
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01/06/2014, 15:20
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#11
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Quote:
Originally Posted by Caesarw
wait...are you 0x64??
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yes
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01/06/2014, 16:07
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#12
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Quote:
Originally Posted by tliu0c
yes
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 wow...I've read through pakecore.dll and dinput8.dll, ASM is tough, do you know where I can get the source? BTW, alissafix has source, so I got most of it...
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01/08/2014, 03:29
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#13
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Quote:
Originally Posted by tliu0c
yes
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 or can you guide me reading through the ASM of pakecore.dll and dinput8.dll?
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01/09/2014, 08:34
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#14
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Reverse it yourself. It’s not that hard(they are not packed) and it would be a good learning experience for you. Nothing beats the feeling when u figure out wonderful things yourself. I still remember the moment when I first fixed pake in summer 2012, when I went from someone who never used pake and didn’t know anything about it, to making the first send packet appear in alissa.
Here is a screenshot of that moment
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01/09/2014, 15:46
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#15
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Quote:
Originally Posted by tliu0c
Reverse it yourself. It’s not that hard(they are not packed) and it would be a good learning experience for you. Nothing beats the feeling when u figure out wonderful things yourself. I still remember the moment when I first fixed pake in summer 2012, when I went from someone who never used pake and didn’t know anything about it, to making the first send packet appear in alissa.
Here is a screenshot of that moment
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very good reply, okay I gonna try it again, btw 我看到了中文, haha
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