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Mab UG-Section

Discussion on Mab UG-Section within the Mabinogi forum part of the MMORPGs category.

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Old 07/28/2009, 05:05   #31
 
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I bet Sas will get in o-o, even though he's on vacation right now...
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Old 07/28/2009, 05:37   #32
 
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Well, he hasn't contributed anything useful yet..

I don't have any proof that he has any idea of hacking/botting/modding, all he did yet was talking.

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Originally Posted by argentino View Post
Is that UG section open yet Dark?.
Not yet, the Admins are having trouble with the elitepvpers.com-Server (Maybe some of you noticed, the server crashes sometimes.), after that he is going to work on the other stuff (Including our UG.).
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Old 07/28/2009, 16:08   #33
 
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I downloaded the frontend just for the hell of it. It's exactly what we all expected: another pointless repackaging of the mods we all have already.
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Old 07/28/2009, 17:26   #34
 
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I downloaded the frontend just for the hell of it. It's exactly what we all expected: another pointless repackaging of the mods we all have already.
Too bad, we could have used the creator of such a Bypass in the UG..
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Old 07/31/2009, 14:39   #35
 
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is the UG made yet? i'm waiting till its made before sending the app xD
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Old 07/31/2009, 15:24   #36
 
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Alright, I talked to the Admin and he said he wants us to make an Underground-Group with Forum, and if it's a success (Non-Pub-Stuff posted, active posting, no spaming), he'll make an UG-Forum.

EDIT:
UG-Group:

APPLICATIONS SEND VIA PM.
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Old 08/12/2009, 09:30   #37
 
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The guy that created the frontend says that the actual "bypass" is simply deleting EagleNT registry entries, and that he designed it to be a repackaging, in such a way that it would make it easy to use (for new modders, etc.). The reason why we don't really see a "bypass" is because most of the mods in the system work even with HackShield active, and the ones that trigger it are greyed out until the next successful DLL mod fix.

Also, he tells me he doesn't think he's quite skilled enough for the UG... and then something about pointless repackaging, whatever that means...
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Old 08/12/2009, 09:52   #38
 
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Quote:
Originally Posted by robotdanb View Post
The guy that created the frontend says that the actual "bypass" is simply deleting EagleNT registry entries, and that he designed it to be a repackaging, in such a way that it would make it easy to use (for new modders, etc.). The reason why we don't really see a "bypass" is because most of the mods in the system work even with HackShield active, and the ones that trigger it are greyed out until the next successful DLL mod fix.

Also, he tells me he doesn't think he's quite skilled enough for the UG... and then something about pointless repackaging, whatever that means...
Well, thing is, we don't really need Modders, we need Hackers, Programmers, and Botters.

Modding is easy, you can learn how to in a few days..
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Old 08/12/2009, 10:32   #39
 
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The EagleNT "bypass" has been performed by the base IJL patch since at least R42, I believe. Not to mention Fantasia.
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Old 08/13/2009, 23:38   #40
 
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Quote:
Originally Posted by Dark Raccoon View Post
Modding is easy, you can learn how to in a few days..
-living proof of that comment-
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Old 08/14/2009, 00:07   #41
 
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Hmm I wana Join the UG, but I saw the requirements so don't flame me, I'm willing to work my way in.
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