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Mab UG-Section
Discussion on Mab UG-Section within the Mabinogi forum part of the MMORPGs category.
07/28/2009, 05:05
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#31
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Join Date: May 2009
Posts: 286
Received Thanks: 32
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I bet Sas will get in o-o, even though he's on vacation right now...
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07/28/2009, 05:37
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#32
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Join Date: Nov 2008
Posts: 3,695
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Well, he hasn't contributed anything useful yet..
I don't have any proof that he has any idea of hacking/botting/modding, all he did yet was talking.
Quote:
Originally Posted by argentino
Is that UG section open yet Dark?.
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Not yet, the Admins are having trouble with the elitepvpers.com-Server (Maybe some of you noticed, the server crashes sometimes.), after that he is going to work on the other stuff (Including our UG.).
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07/28/2009, 16:08
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#33
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I downloaded the frontend just for the hell of it. It's exactly what we all expected: another pointless repackaging of the mods we all have already.
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07/28/2009, 17:26
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#34
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Quote:
Originally Posted by spr33
I downloaded the frontend just for the hell of it. It's exactly what we all expected: another pointless repackaging of the mods we all have already.
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Too bad, we could have used the creator of such a Bypass in the UG..
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07/31/2009, 14:39
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#35
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Join Date: May 2009
Posts: 855
Received Thanks: 149
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is the UG made yet? i'm waiting till its made before sending the app xD
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07/31/2009, 15:24
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#36
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elite*gold: 0
Join Date: Nov 2008
Posts: 3,695
Received Thanks: 891
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Alright, I talked to the Admin and he said he wants us to make an Underground-Group with Forum, and if it's a success (Non-Pub-Stuff posted, active posting, no spaming), he'll make an UG-Forum.
EDIT:
UG-Group:
APPLICATIONS SEND VIA PM.
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08/12/2009, 09:30
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#37
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Join Date: Jul 2009
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The guy that created the frontend says that the actual "bypass" is simply deleting EagleNT registry entries, and that he designed it to be a repackaging, in such a way that it would make it easy to use (for new modders, etc.). The reason why we don't really see a "bypass" is because most of the mods in the system work even with HackShield active, and the ones that trigger it are greyed out until the next successful DLL mod fix.
Also, he tells me he doesn't think he's quite skilled enough for the UG... and then something about pointless repackaging, whatever that means...
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08/12/2009, 09:52
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#38
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Join Date: Nov 2008
Posts: 3,695
Received Thanks: 891
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Quote:
Originally Posted by robotdanb
The guy that created the frontend says that the actual "bypass" is simply deleting EagleNT registry entries, and that he designed it to be a repackaging, in such a way that it would make it easy to use (for new modders, etc.). The reason why we don't really see a "bypass" is because most of the mods in the system work even with HackShield active, and the ones that trigger it are greyed out until the next successful DLL mod fix.
Also, he tells me he doesn't think he's quite skilled enough for the UG... and then something about pointless repackaging, whatever that means...
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Well, thing is, we don't really need Modders, we need Hackers, Programmers, and Botters.
Modding is easy, you can learn how to in a few days..
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08/12/2009, 10:32
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#39
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Join Date: May 2009
Posts: 7
Received Thanks: 4
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The EagleNT "bypass" has been performed by the base IJL patch since at least R42, I believe. Not to mention Fantasia.
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08/13/2009, 23:38
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#40
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Join Date: May 2009
Posts: 855
Received Thanks: 149
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Quote:
Originally Posted by Dark Raccoon
Modding is easy, you can learn how to in a few days..
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-living proof of that comment-
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08/14/2009, 00:07
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#41
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elite*gold: 0
Join Date: Aug 2009
Posts: 9
Received Thanks: 0
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Hmm I wana Join the UG, but I saw the requirements so don't flame me, I'm willing to work my way in.
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