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Any hacks/exploits or anything? Dead forum :/

Discussion on Any hacks/exploits or anything? Dead forum :/ within the Mabinogi forum part of the MMORPGs category.

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Old 11/22/2012, 11:15   #16
 
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Originally Posted by jimpatrick View Post
it was working yesterday before the patch/update and no im not running virtual box,for mabi atleast,just hackshield.exe and hex edited mabi.exe.
To just mabinogi.exe? wouldnt running multiple client.exes cause an HS error, despite having crackshield?
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Old 11/22/2012, 11:22   #17
 
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well now it gives hs error but yesterday it doesnt.whenever mabi updates before i just create a new mabi.exe using the hex string i found on this site and use dinput8.dll that i found here too if that doesnt work use older dinput8.dll.i think it was yting who gave the newest one.

guess i just have to bitcoin mining instead of running multi mabi now.waiting for my asus 7970 directcu ii and another set of 4x2gb ripjaw rams from newegg
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Old 11/22/2012, 13:55   #18
 
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Originally Posted by haxor153 View Post
Thank you for the one honest answer. (Possibly?) Although that only answers the autoit part. But good enough, everyone else on this forum can go **** yourself.
the update messed up the old thing people would use for hacking, crackshield.
Even with that it only allowed you to use the receive function of mabi pake so no real hacks. There isn't any public ones either currently, people who get pake send hook working usually do it themselves.
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Old 11/22/2012, 18:23   #19
 
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Originally Posted by jimpatrick View Post
sad multiclient doesnt work anymore after the update earlier,really sad
Have you tried multi client without CShield?
If it's not just me, then I believe Nexon now allows multiclient of mabi.
(or this might be their mistake to be fixed soon?)


Quote:
Originally Posted by chaoticoracle225 View Post
the update messed up the old thing people would use for hacking, crackshield.
Even with that it only allowed you to use the receive function of mabi pake so no real hacks. There isn't any public ones either currently, people who get pake send hook working usually do it themselves.
Pake works perfectly fine until yesterday's update.
It was semi public too...
But I guess it wouldn't be semi-public for a while now huh...
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Old 11/23/2012, 00:59   #20
 
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Originally Posted by kikiwai View Post
Pake works perfectly fine until yesterday's update.
It was semi public too...
But I guess it wouldn't be semi-public for a while now huh...
A sendhook version? Where?

Edit: Hmm. wow. multiclient does seem to work again without any hex edits to the client. Hot ****, Nexon. You ****** yourself over. Been online for about 10 minutes with 2 clients now.

Edit2: ah. It still crashes after a while. Or it may have been because i had 4 clients up. No idea.
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Old 11/23/2012, 05:43   #21
 
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Originally Posted by retarded jas161 View Post
Edit2: ah. It still crashes after a while. Or it may have been because i had 4 clients up. No idea.
Apparently they had a emergency 2 hour maint and that fixed it maybe?
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Old 11/23/2012, 07:25   #22
 
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Originally Posted by kikiwai View Post
Apparently they had a emergency 2 hour maint and that fixed it maybe?
But the emg maint had no patch. It's probably because I attempted >2 clients. hmm.
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Old 11/23/2012, 10:18   #23
 
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They're adding in multi-client for G17S3 or S4
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Old 11/23/2012, 11:24   #24
 
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They're adding in multi-client for G17S3 or S4
dafuq
why would they do that?
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Old 11/23/2012, 11:57   #25
 
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sadly i cant get anything to work multiclient wise,hello virtualbox.i though backtrack was the only thing im going to run using virutalbox.
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Old 11/23/2012, 17:11   #26
 
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Originally Posted by retarded jas161 View Post
dafuq
why would they do that?
Well, it would make sense for them to do so, if they removed the reasons people mod, then they eliminate modding.

I hear screams of "A solution that doesn't involve banning most of their playerbase!?!?"

Exactly.
This is how we know that isn't happening.
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Old 11/24/2012, 03:22   #27
 
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Originally Posted by adam_j View Post
Well, it would make sense for them to do so, if they removed the reasons people mod, then they eliminate modding.
I like to see them remove the lag that they claim they had already fixed.
Mods really helped in speeding up the game.
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Old 11/24/2012, 06:37   #28
 
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I like to see them remove the lag that they claim they had already fixed.
Mods really helped in speeding up the game.
I'd like to see them fix anything that they claim they've fixed.
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Old 11/24/2012, 08:07   #29
 
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Originally Posted by adam_j View Post
I'd like to see them fix anything that they claim they've fixed.
They never really have claimed anything that worked have they? They just make false assumptions hoping they are right... Sounds alot like me... I SHOULD GO WORK FOR NEXON! Then it could be even more ****** up
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Old 11/24/2012, 16:18   #30
 
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They never really have claimed anything that worked have they? They just make false assumptions hoping they are right... Sounds alot like me... I SHOULD GO WORK FOR NEXON! Then it could be even more ****** up
Nexon... MORE ****** up..? Unpossiburu!
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