I"m not sure where the problem is orginating from (MNG, JAP, or pake) but when I try to shoot an arrow, I can only shoot it only when the Ranged Attack skill is manually used. Can someone tell me why?
/************************************************** **********************
* MNG Patcher v 3.6 *
* INI File *
* *
* Installation: Rename the original Mss32.dll to Mss32.dln and insert *
* this as is. *
************************************************** **********************/
/* Additional DLL loading, simply add a Load=<name> the <> are not a */
/* part of the line, needs to have quotes around it*/
Load="NOFORCE.dll"
Load="Hackslash.dll"
/* HS Thread to suspend when it's time */
/* Remember to hit the modal dialog box ok the moment pleione initialization completes */
/* Not before, and a very small window */
HSThread_Skip = 1
/* Load the data folder before .pack */
UseDataFolder = 1
;
; This file is part of kotarou's Memory Patcher Core.
;
; kotarou's Memory Patcher Core is free software: you can redistribute it and/or modify
; it under the terms of the GNU Lesser General Public License as published by
; the Free Software Foundation, either version 3 of the License, or (at your
; option) any later version.
;
; kotarou's Memory Patcher Core is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU Lesser General Public License for more details.
;
; You should have received a copy of the GNU Lesser General Public License
; along with kotarou's Memory Patcher Core. If not, see <http://www.gnu.org/licenses/>.
;
[PATCH]
; Global switch for all the patches
Enable=1
; Bypass Hackshield's CRC check on every heartbeat
CRCBypass=1
CRCBypassTimeToSleep=1 ; In seconds
;
;; Common patches
;
; Block the ending ad from showing
BlockEndAd=1
; Modify the zoom limit
ModifyZoomLimit=1
ModifyZoomLimitMin=1
ModifyZoomLimitMax=1500
; Do not automatically close party ads after the time limit
UnlimiPartyAdTime=1
; Use the bitmap font instead of the vector font
UseBitmapFont=0
; Read files from the data directory after reading from the packages
UseDataDir=1
;
;; Other patches
;
; Mods related to alchemy golems
; Includes:
; Do not switch back to character when golem goes out of range
AlchemyGolemMods=0
; Allows placing any item on the skill hotkeys. The icon might appear blank but it is still usable. Placing a non-usable item will do nothing when it's hotkey is pressed.
AllowAnyItemOnSkillHotkeys=0
; Allow right clicking on self to show the context menu
AllowSelfMenu=1
; Enables pets to use skills when mounted on a player
AlwaysEnablePetCommands=1
; Always have the interface enabled
; Includes:
; Move while talking to a NPC
; Enable the interface while dead
; Enable changing channels when in combat/jousting/event/npc talk
; Enable exiting and logging off when in combat/event/npc talk
; Enable toggling Paladin vs Dark Knight PvP settings while transformed
; (Doesn't work) Disable the 3 minute limit for changing PvP options
; Enable viewing monster equipment
; Enable viewing NPC equipment
; (Doesn't work) Enable comparing with others' journal without them enabling the option
AlwaysInterfaceEnable=1
; Changes the default skill to load when holding a bow and targeting an enemy for Humans and Elves
; The value to pass to this patch is the skill id to change it to
; Common values:
; 21001 Regular Ranged Attack
; 21002 Magnum Shot
; 21003 Arrow Revolver
; 21006 Support Shot
; 21007 Mirage Missile
; 21009 Ego Bow Incarnate
; 22011 Crash Shot
ChangeDefaultRange=21001
; Clear the fog in dungeons and undergrounds
ClearDungeonFog=1
; Colour names according to race and royal alchemist status when Alt is held down
ColourAltNames=1
; Enter personal shops from a distance
EnterDistantShop=1
; Label hidden monsters (Including, but not only, Mimics, Sulfur Golems, etc)
LabelHiddenMonsters=1
; Make the text on the clock large
LargeClockText=1
; Allow logging in to full channels
LogInToFullChannels=1
; Show individual minutes on the clock
MinuteClock=1
; Allow moving to the same channel
MoveToSameChannel=1
; Makes the party board open up the housing board instead
PartyToHousing=1
; Remove the 30 second login delay after being disconnected
RemoveLoginDelay=1
; Show names for all characters on-screen while ALT is supressed
; Without this patch, names will only be shown in a small radius around the camera
ShowAltCharacterNamesAfar=1
; Show current HP instead of "DEADLY" when in deadly
ShowDeadlyHP=1
; Show the "real" herb names for herb patches
ShowHerbNames=1
; Show the npc buy and sell price for items in their tooltips
ShowItemPrice=1
; Show objects using hide when they are not in your party
ShowObjectsUsingHide=1
; Show unknown objectives in quest windows
ShowUnknownQuestObjectives=1
; Show unknown skill requirements
ShowUnknownSkillRequirements=1
; Show unknown titles in selection window
ShowUnknownTitles=1
; Show unknown upgrades when selecting an upgrade
ShowUnknownUpgrades=1
; Allow talking to Ego when it is not equipped
TalkToUnequippedEgo=1
; Enable Ctrl-targeting props while in combat mode
TargetProps=1
; Enable more detailed logging
Debug=1
; Sleep for this amount of time when the patcher finishes loading
; Useful for attaching to Mabi's process
Sleep=0
;
;; These patches are patches I reversed from Jinsu, but don't know what they do or which one is which. Help me find out!
; Includes:
; Press the spacebar to unlock yourself from moving while unsummoning a pet
; View signs from afar
; Hit props as an alchemy golem
; (Possibly? Untested) Skip cutscenes while party leader is still watching
; More
Jinsulv37_1=1
Jinsulv37_2=1
Jinsulv37_3=1
Jinsulv37_4=1
Jinsulv37_5=1
Jinsulv37_6=1
Jinsulv37_7=1
Jinsulv37_10=1
Jinsulv37_13=1
Jinsulv37_14=1
Jinsulv37_16=1
Jinsulv37_18=1
Jinsulv37_19=1
Jinsulv37_20=1
Jinsulv37_21=1
Jinsulv37_22=1
Jinsulv37_23=1
Jinsulv37_24=1
Jinsulv37_25=1
Jinsulv37_26=1
Jinsulv37_28=1
;
;; Patches after this line either do not work completely or not at all
;
; Nao appears immediately in the soul stream
NaoImmediately=1
;
;; Patches after this line crash your client sooner or later
;
; Show numerical values for combat power
ShowCombatPower=0
Translated version of mod_kukulite.txt
;///////////////////////////////////////////////// /////////////////////////////////
; Mod_kukulite.dll configuration file.
; Off 0 items in non-zero (1) on the item.
;///////////////////////////////////////////////// /////////////////////////////////
; Ability to switch configuration file ■ (Advanced)
; Client.exe the startup command line arguments, kukulite reads the configuration file
; Can be switched. By default, "mod_kukulite.ini" load.
;
; "" C: \ Program Files \ Mabinogi \ Client.exe "/ KLCFG: mod_kukulite2.ini"
; You, "mod_kukulite2.ini" load.
; (Although, in fact, must be written arguments to skip the patch.)
; <Start enable multiple>
; To remove the restriction Multiple Launch 'client.exe' to allow as many starts.
multibootfix = 1
; <Viewing distance stalls ignore>
; Very close to the retailers do not open normally, and then be opened from a distance.
usershopfix = 1
; <Fixed Akira Akira Day>
; Secure the daytime lighting can ensure maximum visibility even at night.
daylightfix = 1
; <Avoid falling Thunder>
; Avoid client crashes when drawing behavior effect the imposition of Thunder.
; Sandaefekuto blocks.
thunderfix = 1
; <Minimappumasuku disabled>
; 掛Karanaku masks and mini-map in the dungeon and will always be fully opened.
minimapfogfix = 1
; <Change Title string>
; The title bar when you log in character ("Mabinogi G9" and a display unit) rewriting
; The default is "character name @ server name (connection channel) - Mabinogi" that changes the view.
; This form at the bottom of the configuration file [editcaption] can be changed.
editcaption = 1
; <Dataforudarodo>
;. Pack the data and extract the files and data to be placed under the folder,. Pack file from
; Data in preference to read files in the folder.
loaddatadir = 1
; <Weight appeared disabled Nao>
; Now appeared on moving into the stream Nao Seoul.
naowaitfix = 0
; <Off people>
; Dismiss the pet character. Transition the existing ones do not disappear.
; "Inv2" "www2" "sit" command from within the game can be turned on and off.
inv2 = 0
; <Mill Automatic Pet>
; They become a pet can trigger the windmill, given the barrage triggered automatically.
; "Automill" "mill" can be turned on and off commands from the game.
automill = 0
; <Back automatically place>
; Do automatically fly back to his death. The experience and drains.
; "Autorev2" "rev2" command from within the game can be turned on and off.
autorev2 = 0
; <Auto Potion>
; HP / MP / ST below the value set by the INI command, or use a potion 10/30/50/100 respectively.
; "Autopot" "pot" command from within the game can be turned on and off.
autopot = 0
; <Automatic rejection combat sabotage>
; To cancel the application automatically sabotage combat against trade request summoned friends.
; "Autoproc" "proc" command from within the game can be turned on and off.
autoproc = 0
; <Emoshonshotokattoki extension>
; Emotion "angry (angry)" in "full recovery potion"
; Emotion "Satsu Ai (greet)" in the "Elixir of life force"
; Emotion "smile (laugh)" in the "Elixir of Mana"
; Emotion "cry (cry)" in the "Elixir of Stamina"
; Use one.
; "Com" command from within the game can be turned on and off.
com = 0
; <Status Pets>
; Ticker displays in the center of the pet recall at the time of death released.
; "Petnotice" "petn" command from within the game can be turned on and off.
petnotice = 0
; <View real-time at-bats Boss Battle>
; In the Boss Battle, displays real-time at-bats. (Beta)
; INI only on / off.
kukucnt2 = 0
; [Behavior support;
; <Auto shops open NPC>
; NPC to skip the conversation, NPC merchants now open.
; Does not provide on-state NPC shops Please note in order to talk and run away or get stuck.
; "Directshop" "ds" command from within the game can be turned on and off.
directshop = 0
; <Auto resume recruitment PT>
; Automatically after you stop looking at parties, looking at 15 to automatically resume after 45 seconds.
; "Neverpt" "npt" command from within the game can be turned on and off.
neverpt = 0
; <Npc商店Opun時自動購入>
; NPC at the moment you open a store ID specified in INI If you find items to sell, and the INI immediate purchase at a specified number immediately.
; Settings for each to speak on command / off only, and the INI item ID number can be purchased only.
; "Autobuy" "buy" command from within the game can be turned on and off.
autobuy = 0
; <Discard automatic item>
; Destroys the specified item ID to retrieve the item of the moment.
; Settings for each to speak on command / off only, and the INI item ID number can be purchased only.
; "Autodrop" "drop" command from within the game can be turned on and off.
autodrop = 0
; <Dungeon Ruins Discovery Support>
; I record the location of Iyo Fu ー to select, caption annihilation sites (red) to the place I ー Iyo Fu came out again at the moment.
; I just sent Kurikkupake ground, X is running press search skills, then please wait while I can just click ー Iyo Fu.
; "Found" command from within the game can be turned on and off.
found = 0
; <Ensemble pseudo>
; And musical skills to use to detect if someone uses his musical skills and auto.
; The same state as when using a pseudo ensemble skills.
; "Justplay" "jplay" command from within the game can be turned on and off.
justplay = 0
; <聞Ki込Mi Support>
; In the state and talk to the NPC on the keyword "neighborhood gossip" to end the conversation immediately to get the automatic reply.
; "Directtalk" "dt" command from within the game can be turned on and off.
directtalk = 0
; <Automated farm management>
; At the farm "irrigation" "sowing fertilizer", "pest control" and to detect the completion of work,
; Will automatically begin immediately following.
; "Autofarm" "farm" command from within the game can be turned on and off.
autofarm = 0
; <Auto waiting Farm>
; Takes note of the number of people waiting for rental farm management farm, when the order came
; Do the farm auto rentals.
; "Autorent" "rent" from the game can be turned on and off commands.
autorent = 0
; <Npc商店購入時自動Sutakku>
; NPC store items from multiple stacks piled up automatically when you CTRL-click multiple purchases.
; "Autostack" "stack" command from within the game can be turned on and off.
autostack = 0
; <Support Training>
; The automated equipment in the equipment If you lose your bait. Used was equipped with the type of food before.
; "Animalsupport" "animal" "ani" command from within the game can be turned on and off.
animalsupport = 0
; <Request various auto authorization>
;, "Recalled the request friend" solicitation "Pet Sitting" solicitation "Enchanted commission (Ri stuck with incineration)" Allow automatically.
; "Autoaccept" "accept" command from within the game can be turned on and off.
autoaccept = 0
; <Search help stall>
; To record the search terms in individual shops, and simplify the next call.
; "Searchsupport" "search" "ss" command from within the game can be turned on and off.
searchsupport = 0
; <Fishing Auto>
; Konashi automatic fishing mini-game perfectly, it took the fish miss.
; "Autofishing" "fishing" "fish" can be turned on and off commands from the game.
autofishing = 1
; <Bait fishing supply auto>
; If more than 10 remaining fishing bait and supplies for food dropped on the feet can pick up again in the inventory feed.
; Select the type of food only to feed off the same.
; "Fishingsupport" "fishs" "fs" command from within the game can be turned on and off.
fishingsupport = 1
; <Emm属性固定>
; Skill of the Elves of the beast "Erubunmajikkumisairu" fix the result of the roulette wheel when using attributes.
; Properties are fixed at the bottom or the INI command argument [emmlock] section can be set.
; "Emmlock" "emm" command from within the game can be turned on and off.
emmlock = 1
; - Visual aid;
; <Hide out who Edition>
; When on, the state and Hyde character around pets, not shown.
; Inv2 different, even to switch the map display instantly / or hides.
; "Invhide" "invh" command from within the game can be turned on and off.
invhide = 1
; <Off brownies>
; Watch hides a brownie stall.
; "Invbrownie" "invb" command from within the game can be turned on and off.
invbrownie = 1
; <Npc消Shi>
; NPC hides the. Transition the existing ones do not disappear.
; "Invnpc" "invn" command from within the game can be turned on and off.
invnpc = 0
; <Cut-surface effect>
; Not see ground effects such characters are drawn upon pet summoning.
; "Inveffect" "inve" command from within the game can be turned on and off.
inveffect = 0
; <News Erin hours>
; Erin 05:50 hours, and morning and afternoon hours at the turn of midnight, as the subtitle out announcements.
; "Etalert" "eta" command from within the game can be turned on and off.
etalert = 1
; <Radar Boss>
; Boss monster appears (shown in the range), the plot on the map.
; "Bossfind" "bfind" command from within the game can be turned on and off.
bossfind = 1
; <Furettareda>
; Appeared Furetta (shown in the range), the plot on the map.
; "Fleta" "freta" command from within the game can be turned on and off.
fleta = 1
; <Character List>
; Takeover deal tab character to stay within a range of characters in range and
; Name, race, power (pow) the trading tab.
; "Charfind" "cfind" command from within the game can be turned on and off.
charfind = 0
; <Support exploration>
; L supports the exploration of the rod. And the percentage of Pikonpikon screen.
; "Lrod" command from within the game can be turned on and off.
lrod = 1
; <Disable Hyde>
; Hyde Disable else. Now commonly seen with Hyde potatoes.
; "Antihide" "hide" command from within the game can be turned on and off.
antihide = 0
; <Disabling weather>
; To control the weather, the always sunny.
; "Weatherfix" "wfix" command from within the game can be turned on and off.
weatherfix = 0
; <Display-type>
; Figure displays the information. Displays the map change and the timing of entry and exit facilities.
; "Mybody" "body" can be turned on and off commands from the game.
mybody = 0
; <Display current coordinates>
; Left of the screen displays the current coordinates.
; "Nowpos" "pos" command from within the game can be turned on and off.
nowpos = 0
; <Daiarogukatto>
; Satoru Yuu PT start time or when using the recalled wings, the child window messages such as the center of the screen that appears when opening individual shops
; Not display, as displayed in the chat log system messages.
; "Dialogfix" "dfix" command from within the game can be turned on and off.
dialogfix = 0
; <Retailers purchase records>
= "[Eregantogojasudoresu] in [our Kuku] sold for." Message, such as the purchase of individual shops
; And the stalls are viewing "to purchase items for others", and who purchased or displayed.
; "Shoplog" "slog" command from within the game can be turned on and off.
shoplog = 0
; <Timer farm>
; At the farm "irrigation" "sowing fertilizer", "pest control" to run the rest of the work and time
; Notified by a ticker every second left on the next available hour.
; "Farmtimer" "ft" command from within the game can be turned on and off.
farmtimer = 0
; <Stalls opening and closing information display>
; Stalls open and someone in the screen and displays an alert when closed.
; This is a placeholder for the stall function center.
; "Shopalert" "shopa" command from within the game can be turned on and off.
shopalert = 0
; <Display stalls have been reading>
; If you saw a street vendor, street vendor that the title of "※ The stalls have already seen." Rewrite.
; "Shopviewcheck" "shopchk" command from within the game can be turned on and off.
shopviewcheck = 0
; <Reject incoming chat beginner>
; Does not receive voice chat show beginners.
; "Invnewbie" "invnew" command from within the game can be turned on and off.
invnewbie = 0
; <View More Items>
; Left of the screen displays the caption of items seized in the inventory details.
; - Type of the item ID (item number designated for use in other settings)
; - The quality of the item (the quality of food items created by sewing Kazi)
; - Grade items (items created by Kazi grade sewing)
; - Color of the item (RGB values)
; - The more durable items
; "Iteminfo" "item" "info" command can be turned on and off from within the game.
iteminfo = 0
; <Timer item>
; Ticker displays the remaining time left of the item and Elixir time limit.
; "Itemtimer" "it" "timer" command from within the game can be turned on and off.
itemtimer = 0
; <Saundoarato>
; Open, party, whispers, guild chat
; INI If your character name or a string that is set to speak at the beep to inform.
; In the case of voice never rings.
; Mod in the same location as "alert.wav" If you leave a place, ring the sound system instead of this sound.
; "Soundalert" "sa" "salert" "sound" command from within the game can be turned on and off.
soundalert = 0
; <Timer turns>
; Of the beast para Dark Knight (Elf / Giant) measuring the duration of the apotheosis semi-automatic & Save
; Display counts down the time until the next release turns upon turns.
; Duration information at the bottom of the INI [transformtimer] section are stored.
; "Transformtimer" "transform" "tt" command from within the game can be turned on and off.
transformtimer = 1
; - Collection assistance;
; <Close Automatic stall>
; Stalls open and close quickly. This is harassment. For collection (mod_kukushop) feature.
; "Shopclose" "close" "shopc" command from within the game can be turned on and off.
shopclose = 0
; <Go Auto>
; With the emergence of huge bosses, and then automatically move toward the position of occurrence. For collection (mod_kukucnt) feature.
; "Automove" "move" command from within the game can be turned on and off.
automove = 0
; [More] system
; <System Message Display>
; Kukulite in-game displays the message.
; When in trouble when they take elaborate video and Ballmer is inconvenient to turn it off and useful.
; "Mes" "msg" "mes3" command from within the game can be turned on and off.
mes = 0
;------------------------------------------------- ---------------------------------
; Ability to export ▼
;------------------------------------------------- ---------------------------------
[Logger]
; [Records]
; Variable is replaced with the following log file name.
; # Name # Character, # sv # server name, # ch # channel name
; # YYYY # year, # MM # Mon, # DD # Sun, # HH # time, # II # min, # SS # s
; Automatic back spot ▽ (autorev2) Advanced
[Autorev2]
; Wait to fly back from the auto-selection screen of death (ms)
; 1ms can be set below. A second in 1000.
; Torianapureiya is recommended that you set to 1.
interval = 1
; Normal mode, the resurrection of dead (0-back spot and wait for rescue = 1)
revmode = 0
; Automusic result of the decision set
; 1 = continue, all proceeds only very successful two-failure and success, only success continues 3 = success, 4 = only a great success and continue
levelfilter = 0
; If the results meet the performance criteria, specified weight (ms) after you cancel, re-use.
; 1ms can be set below. A second in 1000.
replayinterval = 2000
; ▽ NPC auto purchase at stores open (autobuy) Advanced
[Autobuy]
; Autobuy item ID
; Can enter up to ten, separated by a space. Default 62058 'and 62000' is an ancient magic powder.
; Item command ID "iteminfo" can look at.
itemid = 0
; Number of items purchased
; To purchase a number of different items around here.
buycnt = 0
; Autodrop item ID
; You can enter up to 255 types separated by a space. 50157 default 'is garbage, 52002' is a small ball.
; Item command ID "iteminfo" can look at.
itemid = 0
; Get automatic item ▽ (autotake) Advanced
[Autotake]
; Autotake item ID
; You can enter up to 255 types separated by a space. Pick up the herbs in default.
; Item command ID "iteminfo" can look at.
itemid = 0
; Timeout in seconds
; If you can not pick up an item within a few seconds from the beginning to pick up items to take action
; Going to give up picking up the next item.
timeout = 2
; Maximum distance
; Kuni Noi avoid picking up too far, fell into the position of an item over a maximum distance is ignored.
maxdist = 750
; PT After closing the collection, intervalmin s ~ intervalmax are looking for a random time after a re-second range.
; 15 to 45 seconds by default. Is set to less than 12 seconds to 12 seconds.
intervalmin = 0
intervalmax = 0
; All without losing the display if you have a golem. (Regardless of this setting her golem appears.)
viewgolem = 0
; Will display all the creatures without losing trainer if you have one. (My biological training regardless of this setting will be displayed.)
viewanimal = 0
; The stalls opened as soon as possible to find a place open stalls.
; Off (0) does not even opened a stall where you found.
autoopen = 0
; The initial display this item automatically when new stalls. You can specify only one. 40093 default 'is the stick horse training.
; Item command ID "iteminfo" can look at.
; Please be prepared to enter one of this item is sure to stall bags.
itemid = 0
; You set the price of auto stall when new items to display.
itemprice = 0
; Use the defense at a specified interval.
; Autopot For use with 3000, please set the level.
; 1000ms can not be set below. A second in 1000.
interval = 0
= "0" to the chat log or display a dialog on that cut.
= "1" is displayed as a message in the system. (Default)
= "2" is displayed in the ticker.
display = 0
; Specify the mode when burning materials set Encha.
= "0" does not provide a material during combustion. (Let out the opponent)
= "1" provides both a blessing Sanraitohabu potion during incineration.
= "2" provides only the portion blessing.
= "3" is only available Sanraitohabu.
burnmode = 0
; EMM specifies a fixed attribute.
= "1" electricity (lightning) to secure the attribute.
= "2" is fixed to the fire element.
= "3" are fixed to the ice attribute.
type = 1
; Real-time analysis - Boss Battle ▽ (kukucnt2) Advanced
[Kukucnt2]
; Given the order to display the first place. Please be in the range from 1 to 6.
; Because they may be more of the same rank, increase or decrease the number of rows displayed.
; By default, ranked from 1 to 4.
viewrank = 0
; A second display interval in order bats - Please specify in the range of 10 seconds. The default is every 2 seconds.
; Increases the load to cause the sort recalculated for each display.
interval = 0
; Mode specifies the priority at-bats.
; Default display format is as follows.
"; (Ranked): (Name) (bats) ▼ shot (difference between top) shots ((character strokes) / (at bats pet)) (min speed) hit / m"
; This setting is only a minor effect on the load.
; The top and see the difference
format_topvar = 0
; Pet bats bats Character Display
format_detail = 0
; Loginloadfix and kukucnt / kukushop / kukuerigle If you want to live a one (1) Please set.
; And 100 and the common load, loginloadfix alone is 2, loginloadfix + safemode is about 20.
safemode = 2
; ▽ EditCaption (rewrite the title bar) Advanced
[Editcaption]
; Rewrite the title in the form below.
; "# Sv #" connection server name (example: mabijp1), "# ch #" channel name (example: Channel 1)
; "# Name #" character name (example: Kuku our Pyi) is replaced.
format = # name # @ # sv # (# ch #) - Mabinogi
;------------------------------------------------- ---------------------------------
; ▼ shortcut function
; At Startup (starts the moment the client) and that key has been pressed
; INI even when turned off, start the feature is turned on for the key.
;------------------------------------------------- ---------------------------------
[Shortcutkey]
; And is turned on, without conversion] to start people off while pressing (inv2) is turned on.
inv2 = 1
; And is turned on, [CTRL] while you start to draw lighter stop press (LoginLoadFix) is turned on.
loginloadfix = 0
;------------------------------------------------- ---------------------------------
; ▼ system functions
; Kukulite setting is the ability to use the system to provide functionality.
; ※ Generally there is no need to change!
;------------------------------------------------- ---------------------------------
[System]
; Interactive command execution function ◆ (Alt +9)
; In the game [Alt] + [9] key to open the NPC-style interface allows you to perform interactive operations.
cmdovernpctalk = 0
; Reading ◆ Item Information
; The ability to handle the item will not be available to off, you can weight reduction.
; Autopot, com, autoptf, autodrop, autotake, shoplaunch, autouseitem, autosplit, autostack, animalsupport, iteminfo. Fishingsupport
, ... Will not work properly functioning.
itemload = 0
; Reading status information ◆
;オフにするとステータスを扱う機能が使用できなくなりますが、軽量化できます。
;autopot, status
; … の機能が正しく動作しなくなります。
statusload=1
You could also simply use an xml edit. That's how I trained Wind Blast; went to Their Method hard, lured one Zombie away, activated auto attack and went afk for 25 minutes.
Ranged monsters dont attack 06/29/2011 - Dekaron Private Server - 0 Replies Can any one help me with this. They just run around and look stupid how can i make them attack?
Mabinogi: Ranged Attack Image Mod 08/11/2010 - Mabinogi - 12 Replies This Mod changes the look of the Ranged-Attack. Unfortunatly, it also makes the Squares on your Skill-Bar that aren't filled in white, but I think that's just a small Sacrifice.
Click here for the mod.
60 dng Ranged mobs attack me 11/28/2008 - Dekaron - 2 Replies Hi,
in 60 dng Ranged mobs attack me,why?
I test AIKey 3,6,4,5 and the cell_Range is 0
But on 3,6 they attack me with 4,5 the ignore me:confused::confused:
What i forgot to change?
MfG EmEx
Ranged Attack bei Sulfuron 08/09/2006 - WoW Exploits, Hacks, Tools & Macros - 8 Replies Sulfuron in MC vom Tank kurz Aggro aufbauen lassen, warten bis Sulfi sich kurz wegdreht und dann muss der Tank auf Range laufen.
Sulfuron fängt wieder an seine Speere zu schleudern...extrem langsame Angriffsgeschwindigkeit und ca 1000 Punkte Schaden...der Tank kann ab dem Zeitpunkt die Aggro mit Pfeil und Bogen halten..bei einem Deff Wert von ca 400 gehen 1/3 der Pfeile auch noch am Tank vorbei. Seine Heiler sprechen ab da an ab und zu nen Hot und spielen den Rest der Zeit Karten oder geben...
More Ranged Attack Power (Hunters) 02/14/2005 - WoW Exploits, Hacks, Tools & Macros - 0 Replies 1) Get a level 60 paladin or warrior
2) Unequip your ranged weapon
3) Turn off aspect of the hawk
4) Have the paladin or warrior cast blessing of the might/battle shout. This will give you in all 155 + 185 damage. This doesn't even include all of your talents you have.
5) Equip your ranged weapon
6) Turn on aspect of the hawk
7) You know have an extra 340 ranged attack power.
This will stay untill you zone out.