Well a good start is to learn assembly. If you look it up on google, there's a book called "The Art of Assembly", written ~15 years ago, published in plaintext format. I read the first few chapters, which gave me a reasonable knowledge base for editing. Writing in asm? Hell no. Knowing why editing a JZ to a JMP does that it does? Now I know.
Kevsprk, due to the nature of the never miss range mod, I do strongly suggest you keep it private. If you've ever seen a high ranked elf with it, there's absolutely no way to keep up, even w/ a high ranked human ranger. The .3s ranged attack and .5s magnums simply throw the game wayyyy out of balance.
Kevsprk, due to the nature of the never miss range mod, I do strongly suggest you keep it private. If you've ever seen a high ranked elf with it, there's absolutely no way to keep up, even w/ a high ranked human ranger. The .3s ranged attack and .5s magnums simply throw the game wayyyy out of balance.
My 2 cents, anyways.
I think he was referring to the fireball mod. I hope to *** that he's referring to the fireball mod, and not the range one.
I'd still advise against releasing fireball. Imagine a R1 fireball + Phoenix Fire + Peaca. -_- I'd say, that'd have never miss range beat in game-breakingness.
xD I will probably release that one. It can't be abused by noobs, as you have to ACTUALLY HAVE fireball to abuse it
Exactly. Fireball is expensive to buy, and hard to earn. Not many people would have a high enough rank of fireball, and a large enough mp pool to actually abuse this.
Exactly. Fireball is expensive to buy, and hard to earn. Not many people would have a high enough rank of fireball, and a large enough mp pool to actually abuse this.
To each their own, I guess.
Still, R1 Fireball 1 cast charge is a little too broken, IMO. Then again, never miss range is also broken as hell, and I have no issues with using it, so I guess I can't be a hypocrit.
Nice work too. I've looked into 1 charge FB and haven't gotten it yet. I'll just cheat and look at yours (yours being kev's) ;-)
Exactly. Fireball is expensive to buy, and hard to earn. Not many people would have a high enough rank of fireball, and a large enough mp pool to actually abuse this.
^How does this relate whatsoever? Are you saying that 1 charge thunder can strike as if 5 was charged?
Or are you saying r1 thunder is just worth it? If that's the case than I'm sure most of us already know that. But the point of one charge fireball allows you to release a full fireball damage for the price of 25 mana compared to the original 125. Making most things actually worth 25 mana. So no, it's not overrated.
^How does this relate whatsoever? Are you saying that 1 charge thunder can strike as if 5 was charged?
Or are you saying r1 thunder is just worth it? If that's the case than I'm sure most of us already know that. But the point of one charge fireball allows you to release a full fireball damage for the price of 25 mana compared to the original 125. Making most things actually worth 25 mana. So no, it's not overrated.
...Actually, you could probably fully charge thunder, start recording, fire thunder and stop recording and send that packet for max charges... ****, why didn't I ever think of that. -.-
Nope. The packet just says "Okay, player X is attacking monster X with skill X". Fireball only works the way it does because the damage is set at the first charge, the other charges are there just to annoy you.
Nope. The packet just says "Okay, player X is attacking monster X with skill X". Fireball only works the way it does because the damage is set at the first charge, the other charges are there just to annoy you.
yeah, I'm a complete idiot for taking so long on figuring out "shoot with one charge thing". I didn't look down enough lol. Amazing what one line edits can do eh?
[Release] One Charge Fireball 01/27/2011 - Mabinogi Hacks, Bots, Cheats & Exploits - 28 Replies Here is The 1 Shot Fireball dll. For the People Useing 64 Bit System And having Issues..
Download Rename Skill.dll Drop In your Mabi Folder And Overwrite..
Side Note.... must have Bypass. Or Use New Tiara With Agentno Crc Bypass...
Fireballl.dll
[Guide] Basic DLL Editing 1: One Charge Fireball 07/05/2010 - Mabinogi Hacks, Bots, Cheats & Exploits - 256 Replies Well, this isn't the guide I said I would do, but I think this better shows the basics to get people started editing. The only problem with doing a guide on this one is that not all people have fireball, so they can't test it. I'll post the 2nd guide in a few days and show something more general that all people can test their work..
Step 1: Download OllyDbg and IDA Pro. Install IDA and extract Olly to a folder where you can access it.
Step 2: Open Skill.dll up in IDA Pro and let the auto...
Fireball 1 charge? 01/17/2010 - Mabinogi - 7 Replies Fireball 1 Charge isn't working anymore? I tried today and it seem like it still requires 5 charge even after the tut that was given.
http://img705.imageshack.us/img705/3832/bleekp.jp g
Help With Fireball with one charge. 12/05/2009 - Mabinogi - 12 Replies Hi, I was playing around with the skill.dll in mabinogi and i think i found something related to fireball without the 5 charges, i know there's a version released already but i like to figure how things work out by myself. :)
So... anyways i don't understand this part
i know its somehow testing/comparing something. can i just change test to NOP or JMP. I'm new to this so sorry if it doesn't make much sense.
and...
[Guide] One Charge Fireball HEX Edit 12/05/2009 - Mabinogi Hacks, Bots, Cheats & Exploits - 13 Replies effects: Cast full strength fireball at first charge.
Step one:
1) Using your HEX Editor of choice, Open Skill.dll
2) Using the FIND option Look for the Following HEX code:
FF 15 AC 94 08 10 3C 05 73