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[Release] Mabipake
Discussion on [Release] Mabipake within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.
10/03/2009, 23:54
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#31
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Join Date: Sep 2007
Posts: 251
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lol you all are worlds behind dont even kno why i play this game.
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10/04/2009, 02:06
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#32
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Join Date: Nov 2008
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Quote:
Originally Posted by simkid7
Dark do you want the hacks or not... I'm willing to share... and if u think it's safe i can post links to them here...
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Sure post them here, I'm pretty sure People are smart enough to scan things they download. :P
Quote:
Originally Posted by theonlylok1
lol you all are worlds behind dont even kno why i play this game.
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The good stuff isnt public, so dont think we are worlds behind just because the public forums dont have a lot of useful hacks.
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10/05/2009, 03:41
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#33
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Hmm
Public or Private there is so much you guys havent touched. Client Sided things. Things they can try to prevent but never stop. Such as Monster sight you can adjust each monsters sight values per monster and lol a few other things. . .
Why would sight be useful? mass aoes? Monsters run to you, you group them up you can even adjust there aggro. Then mass aoe them 100-200 monsters dead instantly however. Problem is monsters dont spawn everywhere they are triggered by players being near. But this is not true in dungens. Just scratching the surface.
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10/05/2009, 21:09
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#34
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Join Date: Nov 2008
Posts: 3,695
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Quote:
Originally Posted by theonlylok1
Public or Private there is so much you guys havent touched. Client Sided things. Things they can try to prevent but never stop. Such as Monster sight you can adjust each monsters sight values per monster and lol a few other things. . .
Why would sight be useful? mass aoes? Monsters run to you, you group them up you can even adjust there aggro. Then mass aoe them 100-200 monsters dead instantly however. Problem is monsters dont spawn everywhere they are triggered by players being near. But this is not true in dungens. Just scratching the surface.
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And your proof for that is...?
Your all just words, theres nothing behind your talking.
Just another Poser I say~
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10/06/2009, 00:16
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#35
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Join Date: Jul 2009
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Alright I guess I'll post the links then:
Link for Kaere:

A whole bunch of other hax:
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10/06/2009, 00:54
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#36
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Join Date: Feb 2008
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I have Kaere v0.13, as well as Twintail v25b in zip files, but I do not know the passwords. The Kaere download I found is posted int he previous post, the twintail download I found is as folloes:
If anyone could help in finding the password, as I do not speak/read chinese, it would be much appreciated
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10/06/2009, 15:12
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#37
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Join Date: Sep 2009
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Quote:
Originally Posted by rawk0r
I have Kaere v0.13, as well as Twintail v25b in zip files, but I do not know the passwords. The Kaere download I found is posted int he previous post, the twintail download I found is as folloes:
If anyone could help in finding the password, as I do not speak/read chinese, it would be much appreciated
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Page 2 of this thread might be of help.
Quote:
Originally Posted by XDivineX
Standard Password : dodekamin (it's a japanese soda or something for those wondering  )
And maybe i shouldnt spoil you all
Here's their new password : ‚ñ‚Ý‚©‚Å‚Ç
Now have fun with hackshield 
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Also, the above page kindasorta tells you the password... >.>
One last thing, ITS NOT CHINESE! its Japanese. Ignorant people should die.
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10/06/2009, 20:35
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#38
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WEll pardon me for being so ignorant that I cannot tell the difference between the two. I also can't tell the difference between greek and italian.
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10/07/2009, 10:34
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#39
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Join Date: May 2009
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does anyone know how to show the japanese password in...well....japanese
all i see is gibberish letters and symbols, no hira-, katakana or kanji
note: i use the latest version of firefox, with noscript, fasterfox and firenes plugins
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10/07/2009, 16:58
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#40
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Join Date: Sep 2009
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Received Thanks: 124
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View -> Character Encoding -> Shift_JIS displays them as characters.
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10/18/2009, 20:22
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#41
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Join Date: Sep 2007
Posts: 251
Received Thanks: 100
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Quote:
Originally Posted by Dark Raccoon
And your proof for that is...?
Your all just words, theres nothing behind your talking.
Just another Poser I say~
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Why would I need proof, I told you where 2 look if you know anything at all go look yourself and yes I am a poser that has been here far longer then you.
Edit: Its not like I am saying omg I have uber *** mode, unlimited gold and Item dupes. I Simply gave you a starting point I am not going to release anything. I only play on the weekends when I am not at work so I wana enjoy it I might as well keep it private or every **** patch I will have to bypass over and over again. So you do your own work I gave you a starting point and if you dont know where to look thats your own problem.
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10/18/2009, 21:51
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#42
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Join Date: Nov 2008
Posts: 3,695
Received Thanks: 891
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Quote:
Originally Posted by theonlylok1
Why would I need proof, I told you where 2 look if you know anything at all go look yourself
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What you said is old news, its been around for quite some time, and it can be found in just about every Underground-Board I've seen.
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So you do your own work I gave you a starting point and if you dont know where to look thats your own problem.
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I AM doing my own work, I've done it for quite some time now. ._.
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and yes I am a poser that has been here far longer then you.
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Yep, you are a leecher who has been here for 2 years and only posted 162 times. :P
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10/19/2009, 04:49
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#43
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elite*gold: 0
Join Date: Dec 2008
Posts: 159
Received Thanks: 98
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Quote:
Originally Posted by theonlylok1
Public or Private there is so much you guys havent touched. Client Sided things. Things they can try to prevent but never stop. Such as Monster sight you can adjust each monsters sight values per monster and lol a few other things. . .
Why would sight be useful? mass aoes? Monsters run to you, you group them up you can even adjust there aggro. Then mass aoe them 100-200 monsters dead instantly however. Problem is monsters dont spawn everywhere they are triggered by players being near. But this is not true in dungens. Just scratching the surface.
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Hi. I don't plan on judging you solely based on your post count like some people *cough*. It's nice to see people with decent ideas.
I just want to confirm something- you have implemented/confirmed the monster sight can be modified on Mabinogi, right? I would like to look into this myself if it is confirmed information.
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10/20/2009, 03:20
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#44
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elite*gold: 0
Join Date: Sep 2007
Posts: 251
Received Thanks: 100
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Yes It can be, and I wouldnt know anything about Underground Mabinogi as I am not appart of any. My Question is Racoon if your so smart and it isnt new News and you knew about it why would you want proof.. It seems to me your the poser.
Also I am a leacher that out of 163 Posts has been Thanked 85 times.. yeah sounds like a leacher 2 me.
Also ill give you some more info on things to look into, Check out Monster Aggroo, Run speed, and a hint for PvE Immunity Check out the pet system I bet you will find some intresting things out.
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10/20/2009, 03:41
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#45
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Join Date: Dec 2008
Posts: 159
Received Thanks: 98
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Thanks. I'll look into the aggro range modification. I have poked into some of those other things but they appeared to be dead ends. Run speed in particular seems to be server-side. When you click, the packet that is sent is the location you're going to. While you can adjust it clientside, if you have another system watching it, you still move at the speed you're supposed to. Least, as I understand it, run speed can't be modified directly.
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