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[release]AlissaFix v0.5
Discussion on [release]AlissaFix v0.5 within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.
11/09/2013, 01:46
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#46
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merr, XD. It is about time I finally got it. It turns out, abyss was messing with me, not my edits
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11/09/2013, 02:43
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#47
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Quote:
Originally Posted by Alwaho
merr, XD. It is about time I finally got it. It turns out, abyss was messing with me, not my edits
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you got it? what the **** are we doing wrong?
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11/09/2013, 03:36
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#48
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Quote:
Originally Posted by ArsonalGuy
you got it? what the **** are we doing wrong?
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I got it... a bit further... x.x. Now instead of abyss standing in the way, its another thing! Either I am really unlucky, or I am like a dog trying to work a computer... Prolly the 2nd option! lool
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11/09/2013, 03:41
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#49
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Abyss should have nothing to do with this right? Just pake, cs, and alissafix.....
Also, checkout alissafix.dll+217B. Isdebuggerpresent and crt terminate process.
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11/09/2013, 03:45
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#50
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Quote:
Originally Posted by GlennFrogg
Abyss should have nothing to do with this right? Just pake, cs, and alissafix.....
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how else would you load pake?
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11/09/2013, 03:50
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#51
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Quote:
Originally Posted by Alwaho
how else would you load pake?
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The client loads whatever file is named dinput8.dll. You then chainload crackshield and alissafix with mabinogi.ini.
I think the issue is within alissafix.... not crackshield.
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11/09/2013, 03:56
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#52
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Quote:
Originally Posted by GlennFrogg
The client loads whatever file is named dinput8.dll. You then chainload crackshield and alissafix with mabinogi.ini.
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If this is true, why does nothing show up when I have done everything correctly?
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11/09/2013, 04:01
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#53
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exactly what i was thinking, but if what we need to edit is in crackshield, how do we even know were to start? all we have help with is loading dinput8. i looked through crackshield a bit already, and i have no idea were to even start...
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11/09/2013, 04:07
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#54
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Quote:
Originally Posted by ArsonalGuy
exactly what i was thinking, but if what we need to edit is in crackshield, how do we even know were to start? all we have help with is loading dinput8. i looked through crackshield a bit already, and i have no idea were to even start...
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Maybe it would be better to just update the hooks in pakes dinput8.... seems alissafix is the trolling middleman here.
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11/09/2013, 04:13
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#55
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Quote:
Originally Posted by GlennFrogg
Maybe it would be better to just update the hooks in pakes dinput8.... seems alissafix is the trolling middleman here.
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AlissaFix is fine..
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11/09/2013, 04:13
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#56
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]
Quote:
Originally Posted by ArsonalGuy
exactly what i was thinking, but if what we need to edit is in crackshield, how do we even know were to start? all we have help with is loading dinput8. i looked through crackshield a bit already, and i have no idea were to even start...
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Quote:
Originally Posted by GlennFrogg
Maybe it would be better to just update the hooks in pakes dinput8.... seems alissafix is the trolling middleman here.
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WELLS, I do have functionability... sort of... And I can only get it with the use of abyss
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11/09/2013, 04:26
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#57
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that's exactly how far i got, which is why I'm saying a simple edit cant possibly be the answer, either were editing the wrong thing, or there is something else we have to do entirely.
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11/09/2013, 04:29
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#58
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Quote:
Originally Posted by bob4345
AlissaFix is fine..
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Please elaborate.
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11/09/2013, 05:16
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#59
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Quote:
Originally Posted by GlennFrogg
Also, checkout alissafix.dll+217B. Isdebuggerpresent and crt terminate process.
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Quote:
Originally Posted by GlennFrogg
I think the issue is within alissafix.... not crackshield.
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Quote:
Originally Posted by GlennFrogg
Maybe it would be better to just update the hooks in pakes dinput8.... seems alissafix is the trolling middleman here.
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Why you so retarded...  Please do not say anything more here. AF is not for you.
AF is not for noobs. I expect users to have used pake/AF before and can do at least basic revsering in olly. If you can't get it working with the infomation i've provided or don't know how to use it, forget it.
For NA players you need to edit 1 instruction in cs dinput8. (edit another instruction in ijl15.dll if you want to use it with abyss) For players in other servers you can use it as it is.
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11/09/2013, 05:43
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#60
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I hate to say you're right because I've been having a jolly old time playing with this thing, and I am loathe to admit I've gotten to a point where I can't figure it out. But the edit to Ijl15.dll was beyond my knowledge of being necessary. I could probably blunder my way through it, and I may try a little later. But I know when I've been licked. My knowledge wasn't sufficient.
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