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[Release] MNG 4.0 Private with full pake bypass
Discussion on [Release] MNG 4.0 Private with full pake bypass within the Mabinogi Hacks, Bots, Cheats & Exploits forum part of the Mabinogi category.
07/09/2011, 06:32
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#196
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elite*gold: 0
Join Date: Jul 2011
Posts: 37
Received Thanks: 1
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Quote:
Originally Posted by eluminx
You should send me a copy of your client.exe. I ain't finding the string in mine.
EDIT: Nevermind. Guess its better to use the search function. Didn't work when I last right clicked it. Found the address and NOP'ed it. however, the thing crashes with an "Unable to find hackshield.env". at 0x30000011
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well at least it crashes for you :x for me it's just Alissa and Hotate being opened and nothing else happening except windows kicks in and tells me client.exe has stopped working
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07/09/2011, 06:43
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#197
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Join Date: May 2010
Posts: 409
Received Thanks: 78
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This is sort of funny.
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07/09/2011, 06:44
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#198
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Join Date: May 2009
Posts: 855
Received Thanks: 149
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Quote:
Originally Posted by eluminx
You should send me a copy of your client.exe. I ain't finding the string in mine.
EDIT: Nevermind. Guess its better to use the search function. Didn't work when I last right clicked it. Found the address and NOP'ed it. however, the thing crashes with an "Unable to find hackshield.env". at 0x30000011
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^this...
happens for me as well, other edits i do around it just make it crash
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07/09/2011, 06:50
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#199
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Join Date: Jan 2010
Posts: 71
Received Thanks: 1
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Quote:
Originally Posted by SSDarkLink
This is sort of funny.
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Of course. Watching a bunch of new people trying their hands at something is always fun.
Though I'm seeing a bunch of interesting stuff.
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07/09/2011, 06:52
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#200
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Join Date: Oct 2009
Posts: 929
Received Thanks: 290
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tried links way = failed
My way = WIN
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07/09/2011, 06:53
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#201
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elite*gold: 0
Join Date: Jul 2011
Posts: 37
Received Thanks: 1
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Quote:
Originally Posted by SSDarkLink
This is sort of funny.
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i start getting the feeling either you find it funny seeing us struggle
or you're just telling us lies XD
Quote:
Originally Posted by Alwaho
tried links way = failed
My way = WIN
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i doubt you want to take that Idea-Hammer and beat some ideas on how to make it into our little newbie brains XD
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07/09/2011, 06:57
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#202
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elite*gold: 0
Join Date: Oct 2009
Posts: 929
Received Thanks: 290
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Well ill tell this, I did a jump. I did not do a NOP x3. good luck with the Idea-Hammer, I am sure that someone might help by hitting you in the head... With a hammer, of course...
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07/09/2011, 06:58
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#203
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elite*gold: 0
Join Date: Nov 2008
Posts: 161
Received Thanks: 54
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Hey there guys!
Rename your pakecore to something halirious like hellokitty.x
and rename your dinput8 to something like kittyhello.x
and then use your favourate tool to make kittyhello.x hook onto hellokitty.x instead of pakecore.dll
and make hellokitty.x call kittyhello.x functions instead of dinput8 functions
and watch something haaaalirious happens~
Untill the zombies attacks... No one like zombies =(
BTW if you havnt realize, this reply means nothing...
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07/09/2011, 07:11
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#204
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elite*gold: 0
Join Date: Jul 2011
Posts: 37
Received Thanks: 1
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Quote:
Originally Posted by Alwaho
Well ill tell this, I did a jump. I did not do a NOP x3. good luck with the Idea-Hammer, I am sure that someone might help by hitting you in the head... With a hammer, of course...
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Requesting the ''How to make a jump''-Hammer, i found out how to make a NOP but not a Jump ._.
Quote:
Originally Posted by kikiwai
Hey there guys!
Rename your pakecore to something halirious like hellokitty.x
and rename your dinput8 to something like kittyhello.x
and then use your favourate tool to make kittyhello.x hook onto hellokitty.x instead of pakecore.dll
and make hellokitty.x call kittyhello.x functions instead of dinput8 functions
and watch something haaaalirious happens~
Untill the zombies attacks... No one like zombies =(
BTW if you havnt realize, this reply means nothing...
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doesn't it mean sumthing like ''oh hai i has overly much time to spend doing dumb replys, you could also consider this spam''
?
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07/09/2011, 07:17
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#205
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Join Date: Jan 2010
Posts: 71
Received Thanks: 1
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Same. Haven't found a decent guide on making conditional jumps.
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07/09/2011, 07:24
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#206
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elite*gold: 0
Join Date: Nov 2008
Posts: 161
Received Thanks: 54
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Quote:
Originally Posted by Tykakasane
Requesting the ''How to make a jump''-Hammer, i found out how to make a NOP but not a Jump ._.
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For someone who dont take my advice, you sure dont know how to use olly,
there are many types of jumps
JE - jump if equal
JZ - jump if zero
JNE - jump if not equal
JMP - JUMP
and many more.
Depend on which type of jump you doing, if it is JUST A JUMP
then just patch the code with:
jmp address
To do conditional jumps, you need to first:
test variable1 variable2
and then the line right after it,
je address
that means compare variable 1 and 2 and see if they are equal, jump to address
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07/09/2011, 07:27
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#207
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elite*gold: 0
Join Date: Jan 2010
Posts: 71
Received Thanks: 1
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Quote:
Originally Posted by kikiwai
For someone who dont take my advice, you sure dont know how to use olly,
there are many types of jumps
JE - jump if equal
JZ - jump if zero
JMP - JUMP
and many more.
Depend on which type of jump you doing, if it is JUST A JUMP
then just patch the code with:
jmp address
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My only issue at the moment is finding the address. Figured its a simple edit of command in ollydbg on the top-left window. Finding that hackshield command is going to be a pain.
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07/09/2011, 07:35
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#208
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elite*gold: 0
Join Date: Nov 2008
Posts: 161
Received Thanks: 54
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Quote:
Originally Posted by eluminx
My only issue at the moment is finding the address. Figured its a simple edit of command in ollydbg on the top-left window. Finding that hackshield command is going to be a pain.
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Alright you didnt insault my reply so i'll help you more @@
right click on the main disembler window and look for Search -> All refferenced Strings
then you will see every possible message that you can find that is readable,
look for anything related to hackshield's message you looking for, double click it
it will got the line, and then look left colume, it should give you the address in hex.
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07/09/2011, 07:36
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#209
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elite*gold: 0
Join Date: Jul 2011
Posts: 37
Received Thanks: 1
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Quote:
Originally Posted by kikiwai
For someone who dont take my advice, you sure dont know how to use olly,
there are many types of jumps
JE - jump if equal
JZ - jump if zero
JNE - jump if not equal
JMP - JUMP
and many more.
Depend on which type of jump you doing, if it is JUST A JUMP
then just patch the code with:
jmp address
To do conditional jumps, you need to first:
test variable1 variable2
and then the line right after it,
je address
that means compare variable 1 and 2 and see if they are equal, jump to address
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what advice did you give me? XD
Quote:
Originally Posted by eluminx
My only issue at the moment is finding the address. Figured its a simple edit of command in ollydbg on the top-left window. Finding that hackshield command is going to be a pain.
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Starting up laptop again ._. i'm scared of this stuff, well everything for the option of looking at pake! ._.
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07/09/2011, 07:37
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#210
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elite*gold: 0
Join Date: Jan 2010
Posts: 71
Received Thanks: 1
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Quote:
Originally Posted by kikiwai
Alright you didnt insault my reply so i'll help you more @@
right click on the main disembler window and look for Search -> All refferenced Strings
then you will see every possible message that you can find that is readable,
look for anything related to hackshield's message you looking for, double click it
it will got the line, and then look left colume, it should give you the address in hex.
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Wished they actually labeled that column as "reference string". Cause I literally was searching through it manually...
Thanks for that though.
EDIT: Now to pass that new error code. Time to play around.
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