i'm using a script that detects buffs on my main and when something is missing i invite the warcryer and buff any buffs that are missing but unfortunatley sometimes i miss cov and this messes up my hunting.
i wanted to do a loop so that when the warcryer is invited she buffs cov but the leader waits for cov untill he kicks her...
how it is now:
Code:
!CharBuffs(DD,Chant of Victory[ID=1363])
{
RequestOutParty(BD)
RequestJoinParty(WC,0)
Delay(6000)
RequestOutParty(WC)
}
Code:
Lable(beginning)
!CharBuffs(DD,Chant of Victory[ID=1363])
{
RequestOutParty(BD)
RequestJoinParty(WC,0)
Lable(cov)
CharBuffs(DD,Chant of Victory[ID=1363])
{
RequestOutParty(WC)
Jmp(beginning)
}
Jmp(cov)
}
\\\...other buffs to check...///
Delay(500)
Jmp(beginning)
Any ideas?






