IG -------------------------------- ONLINE
OOG ----------------------------- OFFLINE
As the walker thread has become rather large and clumsy i am making this thread to glean the pertinant information and downloads from it's many pages in order to help new comers. If this is useful then i will update it, otherwise i shall let it die and no speak of it again :P
.................................................. .. Downloads .................................................. ..
------------------------------------------> Fapsters L2Walker 2.19 repack
------------------------------------------------> Jezcat
-------------------------------------------------> Official L2Walker
--------------------------------------------------> Official L2Walker
-----------------------------------------------------------> L2InfoB.rar
-----------------------------------------------------------> Fapsters L2InfoB.rar
--------------------------------------------> Calciumantacid's 2.19 repack
------------------------------------> Newbz0r L2InfoB.dat
--------------------------------------------------------------> evilbaby's Walker repack========================== Bugs: =========================
- Sitting on Low mp or hp, Character wont stand up
- Skill name's/Monster Names/Item Names Blank in walker (You can guess which skill you want by cycling through the blank names until your desired skill is used)
- Getting stuck on geometry ~(Trees, rocks, Hills etc)
- Character will run to monster and stand there (set Attack range to 10000 in policy)
- Consuming hp pots at low hp - Works intermitently
- Spoil/sweep skills do not work (bot uses spoil skill non stop untill it is out of mp, but even when monster is spoiled, sweeper isn't used, character just switches to another monster)
- Party buffs intermitently working (Auto detect usually doesn't work)
- Self heal/party heal doesn't work (this is primarily due to walker not understanding how much hp/mp you or another character has)
- Rez/item rez doesn't work
======================== Other Bots: ========================
---------------------------------------------> Nice bot, free trial then 4$ a month
--------------------------------------------------> Free, Extensive scripting support, offers many complex features
--------------------------------------------------> Great free bot, offers undetectable (client side) botting, Features growing daily with support for multiple characters, monster lists, skills and more!
-------------------------------------------------> Only including this here because i know others have used it. Not a bot per se, but offers the ability to bot (this is more of a CP/PVP assist program) Users have been banned using this so don't think it's perfect. Also, $3.50 USD a month========================== Guides: =========================


===================== Scripting Reference: =====================
This is posted as i found it, i'm not sure who the original author is:
Code:
*******************************************
* *
* Walker Script Specification *
* Last Modified On 2009-05-07 *
* *
* Official Website: www.towalker.com *
* *
*******************************************
1. Each line in the script contains one script command at most. The command name is before "()", and the parameters are in the "()".if you write a wrong command, you will get a message: No ins.The message does not send to game server.
2. The script command is case-insensitive.
3. Judgement-command(condition-command):
if the condition in the judgment-command is true,
Walker will execute next command or the commands in "{ }",
otherwise Walker will skip next command or the commands in "{ }".
For example:
ItemCount(Scroll of Escape[Id=736],<,1)
{
Msg(No scroll)
Jmp(Return town by foot)
}
UseItem(Scroll of Escape)
Delay(5000)
Or
ItemCount(Scroll of Escape[Id=736],>=,1)
Jmp(Return town by scroll)
Msg(No scroll, return town by foot)
Note:
1. In the following specification, "mytom" is a virtual player name.
2. If you find mistake in this specification or script itself,
please write email to:
*******************************************
* *
* Script Command List *
* *
*******************************************
The format is like this: Command: Command Parameters, command description, explanation of the paramaters, examples, other specifications of this command.
===========================================
UseSkill(SkillName[ID=x],SELF|PLAYER|PARTY|NPC|PET,TargetName)
For example: UseSkill(Shield[Id=1040],PLAYER,mytom) use Shield on player mytom
UseItem: UseItem(ITEMName[ID=x],SELF|PLAYER|PARTY|NPC|PET,TargetName)
For example: UseItem(Scroll of Escape[Id=736],SELF,mytom).
BuyItem: BuyItem(Item Name[Id=XXX],Count)
For example1: BuyItem(Scroll of Escape[Id=736],2)
For example2: BuyItem(Scroll of Escape[Id=736],2;Scroll of Resurrection[Id=737],2);
SellItem: SellItem(Item Name[Id=XXX],Count)
For example1: SellItem(Scroll of Escape[Id=736],2);
For example2: SellItem(Scroll of Escape[Id=736],2;Scroll of Resurrection[Id=737],3)
For example3: SellItem(*) is sell all items which setting as "Sell" in current config
SaveItem: SaveItem(Item Name[Id=XXX],Count)
Deposit Items in the warehouse
For example1: SaveItem(Scroll of Escape[Id=736],2),
For example2: SaveItem(Scroll of Escape[Id=736],2;Scroll of Resurrection[Id=737],3)
For example3: SaveItem(*) is deposit all items which setting as "Warehouse" in current config
LoadItem: LoadItem(Item Name[Id=XXX],Count)
Withdraw items from warehouse
For example1: LoadItem(Scroll of Escape[Id=736],2)
For eaxmple2: LoadItem(Scroll of Escape[Id=736],2;Scroll of Resurrection[Id=737],3)
MSG: MSG(Info),
Prompt Info, only can see by yourself,the info does not send to game server.
For example: MSG(return town after dead!)
SET([FIGHTSTART|FIGHTSTOP])
Explanation:Start or stop Fight
For eaxmple:SET(FIGHTSTART) //Start Fight
SET(FIGHTSTOP) //Stop Fight
SET(FIGHT,START|STOP)
SET(L2WALKER,ENABLE|DISABLE) // ENABLE or DISABLE L2walker
Delay: Delay(N), the script execution pause for N ms, for example: Delay(5000) , Pause 5 seconds
Label: Label(XXX),
XXX is label name, JMP and Call will use this
for example: LABEL(detect range), there are match case some commands after label.
Jmp: Jmp(XXX),
jump to the command with the certain label,
for example Jmp(detect range), use it to control the scripts execute flow
Call: Call(XXX), XXX is the label name,
for example: Call(begin attack),
the difference between "Jmp" and "Call" is that: you must use RETURN() to return From block of commands
"Call" will return to execute the next command after execute the block of commands with the certain label.
RETURN():
MoveTo(X,Y,Z): MoveTo(X,Y,Z), make the character MoveTo the location(X,Y,Z)
NpcSel: NpcSel(NPC Name[Id=XXX]),
Select the NPC, for example NpcSel(Jackson[Id=7002])
NpcDlg: NpcDlg(NPC Name[Id=XXX]),
chat with this NPC, for example: NpcDlg(Jackson[Id=7002])
DlgSel: DlgSel(str)
select "str" in the dialog, for example: DlgSel(Sell Item)
CharStatus([CHP|CMP|HP|MP|WEIGHT|LV|SP|RACE|STAND],[>=|>|==|!=|<|<=],num)
Condition command, detect the status of character,
CHP(current hp value), CMP(current mp value)
HP(hp percent), MP(mp percent),WEIGHT(load percent),
LV(Level), SP, RACE(Human:0, Elf:1, Dark Elf:2, Orc:3, Dwarf:4)
For example: CharStatus(Weight,>=,45), detect whether weight is over 45% or not
PosOutRange: PosOutRange(X, Y, Z, Radius)
Condition command,detect whether char is out of rangeor not,
For example: PosOutRange(-96716,255766,-3443,3000) dectect wether char is out of the circle which center is (-96716,255766,-3443) and the radius is 3000.
like this:
PosOutRange(100,100,100,500)
{
MSG(Please Stand near by XXX to start)
EXIT()
}
PosInRange: PosInRange(X, Y, Z, Radius)
Condition command, detect whether char is in the range or not,
for example: PosInRange(-96716,255766,-3443,3000)
GoHome: GoHome() return town after dead
Say: Say(XXX), say XXX in normal channel
Exit: Exit(), exit the execution of the scrpt
Pause: Pause(), pause the execution of the script
StrInDlg: StrInDlg(XXX)
Condition command, detect whether XXX is in the NPC dialog or not
For example: StrInDlg(Accetp)
StrNotInDlg: StrNotInDlg(XXX)
Condition command, detect whether XXX is not in the NPC dialog
For example: StrNotInDlg(Accetp)
ChangeWaitType: ChangeWaitType(X)
X=0:sit down, X=1 stand up
ForceAttack: ForceAttack(NPC Name[Id=XXX]), Attack NPC
SET(RANGETYPE,RAND) //Set combat range to random(no limit range)
SET(RANGETYPE,STARTPOS,radii) //make the current pos as center of combat range and radius is radii
SET(RANGETYPE,DEFPOS,x,y,z,radii) //make the (x,y,z) as center of combat range and radius is radii
SET(RANGETYPE,DEFRANGE) //set combat range to custom polygon range
SET(RANGETYPE,DEFPATH) //set combat range to certain path.
SET(DEFRANGE,CLEAR) //clear the pos of the polygon.
SET(DEFRANGE,ADD,x,y,z) //add the pos (x,y,z) to polygon
SET(DEFPATH,CLEAR) //clear the pos of default path,Set(DefPath,Clear)
SET(DEFPATH,ADD,x,y,z,radii) //add the pos(x,y,z) to default path
SET(MON,ATTACK|NOATTACK|ATTACKONE,Name[ID=n];Name1[ID=n];|*)
SET(ITEM,PICK|NOPICK|SAVE|NOSAVE|SELL|NOSELL|TRADE|NOTRADE,Name[ID=n];Name1[ID=n];|*)
IsMember: IsMember(Player Name)
Condition command, detect whether mytom is party member
Fox example: IsMember(mytom)
!IsMember: !IsMember(Player Name)
Condition command, detect whether mytom is not party member
Fox example: !IsMember(mytom)
RequestJoinParty: RequestJoinParty(PlayerName,type)
Request Player to join party,
Type: Item-Distribution-Method, 0 certain, 1 random, 2 rand include swap, 3 as party member sequence, 4: sequence include swap
for example: RequestJoinParty(mytom,0)
RequestOutParty: RequestOutParty(PlayerName)
drive object out of party,
for example: RequestOutParty(mytom)
QuitParty: QuitParty()
quit party
MemberStatus: MemberStatus(object name,status name[Id=XXX])
condition command, detect whether object has certain status,
for example: MemberStatus(mytom,Shield[Id=1040])
!MemberStatus: !MemberStatus(object name,status name[Id=XXX])
condition command, detect whether object does not have certain status
for example: !MemberStatus(jack,Shield[Id=1040])
CharBuffs(Shield[Id=1040])
Check yourself if you have status Shield or not
!CharBuffs(Shield[Id=1040])
ItemCount: ItemCount(ItemName[Id=XXX],cond, Count)
Condition command,
cond: >=, >, ==, !=, <, <=
ItemCount(ItemName[ID=x],[>=|>|==|!=|<|<=],count)






