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Cheating dead in LoL

Discussion on Cheating dead in LoL within the League of Legends forum part of the Popular Games category.

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Old   #1
 
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Cheating dead in LoL

So, since L# there have been pretty few platforms worth mention that lasted more than 6 months. People seem to claim there are several UD private platforms but having been in a few, I have to tell you that they also still get banwaves...

I just read this:

Cheating is already pretty much limited to 1-2 months on private platforms before bans, so the dream days of getting accounts to challenger to sell or hardcore boosting are well and truly over. This might be the final nail in the coffin. Offset scripts will die, so unless someone finds a sweet new method and makes a platform (and doesn't tell anyone...?) cheating seems to be finally done in LoL.

What do you guys think? Let's chat.
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Old 02/04/2020, 11:56   #2
 
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Old 02/04/2020, 12:24   #3
 
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Cheers,
Stopped playing LoL a while ago but still sometimes check up on it. To be honest their article was pretty funny, but he mentioned that other programs like xigncode3 and easy anticheat use the same ring 0 technology. People already bypassed those aswell. I guess there will always be people that take it as a challenge to bypass stuff. Of course not the 99% that just want to ragehack all over the place but someone who´s passionate about reverse engineering or whatever it takes.
So I think: It´s not dead. Just getting harder over time.
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Old 02/05/2020, 05:04   #4
 
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Originally Posted by Klugscheißer View Post
Cheers,
Stopped playing LoL a while ago but still sometimes check up on it. To be honest their article was pretty funny, but he mentioned that other programs like xigncode3 and easy anticheat use the same ring 0 technology. People already bypassed those aswell. I guess there will always be people that take it as a challenge to bypass stuff. Of course not the 99% that just want to ragehack all over the place but someone who´s passionate about reverse engineering or whatever it takes.
So I think: It´s not dead. Just getting harder over time.
Interesting, and I think I agree with you. It'll never be totally dead I guess, where there's a will there's a way. There'll always be big money in it for the person who manages it, and as we saw with Joduskame and League# - if you manage to find a way to do it so it's UD, you can make ridiculous money. That guy paid them a $10m settlement fee and still had +$40m left last I heard.

I guess what I really mean is that for the average consumer, scripting is becoming less and less available as I see it. Some people like to hang 'private platforms' over others and it's this exclusive mentality that gets people hard-scammed by people offering these things in forums or on discord.

I'll always follow the scripting scene just because I'm interested tbh, it will be cool to see what happens as Riot expand. If I had to guess, it'll be more platforms that get detected constantly... the real platforms that are UD won't ever advertise here.
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Old 02/05/2020, 08:24   #5


 
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The LoL community is the reason why no public (free / cheap) undetected script is available anymore. They send the scripts to riot directly, they **** up the developers, and then you wonder why undetected scripts cost that much?
Doing a script undetected needs a lot of time, and if you calculate a little bit: 10$ per hour for the dev means you pay him for 10 hours, but you have the script the whole month, where the developer spend more than 10 hours.
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Old 02/05/2020, 19:10   #6
 
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Originally Posted by Melli- View Post
The LoL community is the reason why no public (free / cheap) undetected script is available anymore. They send the scripts to riot directly, they **** up the developers, and then you wonder why undetected scripts cost that much?
Doing a script undetected needs a lot of time, and if you calculate a little bit: 10$ per hour for the dev means you pay him for 10 hours, but you have the script the whole month, where the developer spend more than 10 hours.
Hm, but surely that's why you sell to more than 1 customer...?

Also, even if riot get the scripts/builds, if they're good enough they won't be able to reverse engineer them right away. Riot had L# sourcecode + SDK for 2+ years and couldn't make it detected. They had to sue Joduskame and hire him to make it stop lol.
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Old 02/05/2020, 19:56   #7


 
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Originally Posted by kaioken1 View Post
Hm, but surely that's why you sell to more than 1 customer...?

Also, even if riot get the scripts/builds, if they're good enough they won't be able to reverse engineer them right away. Riot had L# sourcecode + SDK for 2+ years and couldn't make it detected. They had to sue Joduskame and hire him to make it stop lol.
This is interesting information. Can you show me your source?

Also you should not underestimate Riot as a company. League of Legends is one of the biggest games in the world and, in my opinion, the security measures are good and steadily improving.

There will always be scripter's. The thing that matters is how many

Greetings,
!llu
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Old 02/07/2020, 13:50   #8
 
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Originally Posted by kaioken1 View Post
Hm, but surely that's why you sell to more than 1 customer...?

Also, even if riot get the scripts/builds, if they're good enough they won't be able to reverse engineer them right away. Riot had L# sourcecode + SDK for 2+ years and couldn't make it detected. They had to sue Joduskame and hire him to make it stop lol.
You can't compare Riot's Anti-Cheat back in L# times and today.
When L# was alive, Riot was bs with their anti-cheat. L# made them stronger, but aswell Rift.lol made them a *** Anti-Cheat. Rift is the only known from bypassing Riot while they were already extremely strong at what they are doing and still keeping the scripting scene public.

By the way, Joduska being hired to Riot is a meme.
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Old 02/09/2020, 22:04   #9
 
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its just not worth anymore for people with such skills to monitor 24/7 riot's ac to keep private 50-100 users safe.

they can make much more money in a legit job
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Old 02/10/2020, 08:25   #10
 
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Originally Posted by kaioken1 View Post
Cheating is already pretty much limited to 1-2 months on private platforms before bans
The one I used before quitting a few months ago I never got banned getting into Diamond with it.

Had;
- Auto Summoners
- Auto Smite
- Auto Ward
- Ward Location Marker
- Orb Walker
- Evade
- Skillshot Prediction Assist
- Auto Ultimate/Kill Secure

However with that new anticheat coming out I'm sure a lot platforms are about to become even more expensive.
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Old 02/10/2020, 18:43   #11


 
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its just not worth anymore for people with such skills to monitor 24/7 riot's ac to keep private 50-100 users safe.

they can make much more money in a legit job
Ofc it's worth. 100$ per user means 5.000$ for 50 users and 10.000$ for 100 users, so it's more worth than working in reallife.
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Old 02/11/2020, 00:39   #12
 
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Ofc it's worth. 100$ per user means 5.000$ for 50 users and 10.000$ for 100 users, so it's more worth than working in reallife.
idk where you're from but 10k a month before tax and no holiday pay, insurance etc etc for high end dev is not a lot.

and actually priv platforms dont have even 100 users. 20-50
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Old 02/11/2020, 08:45   #13
 
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It's the passion what keeps them doing it, not only the money though. They get money for doing what they love even if its AC. And it's most likely more exciting to bypass Riot
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Old 02/11/2020, 18:57   #14


 
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Originally Posted by beyonder. View Post
idk where you're from but 10k a month before tax and no holiday pay, insurance etc etc for high end dev is not a lot.

and actually priv platforms dont have even 100 users. 20-50
I guess someone who makes a script (which isn't allowed by riot and can issue problems with the law like L#) wouldn't tax his money .. and 5.000$ is more than I earn when I start to develop after my 3 years of training.
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Old 02/12/2020, 11:24   #15
 
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there are still many people who makes scripts, so i really think that cheating is not dead on league
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