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Vorläufige Jayce-Patchnotes

Discussion on Vorläufige Jayce-Patchnotes within the League of Legends forum part of the Popular Games category.

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Vorläufige Jayce-Patchnotes

Jayce the Defender of Tomorrow

Damage: 50 (+3.5 per level)
Health: 510 (+90 per level)
Mana: 280 (+40 per level)
Movement Speed: 310
Armor: 16 (+3.5 per level)
Magic Resist: 30
Health Per 5 Sec: 6
Mana Per 5 Sec: 7
Range: 125
Hextech Capacitor:
Gains 40 Movement Speed for 1.25 seconds and ignores unit collision each time Transform is cast.

Lightning Field / Hyper Charge:
Passive: Gains 6/8/10/12/14 mana per strike while in Hammer Stance.
Active: Creates an electric aura dealing 100/170/240/310/380 (+1) magic damage over 4 seconds to nearby enemies.

Cost: 40 Mana

Range: 350

Cooldown: 10 Seconds
Mercury Cannon:
Active: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and ranged attacks.
The next attack in Cannon stance reduces the enemy's Armor and Magic Resist by 10/15/20/25/30% for 5 seconds.

Range: 600
Cooldown: 6 Seconds
Thundering Blow / Acceleration Gate:
Deals 40/70/100/130/160 plus 8/11/14/17/20% of the enemy's maximum health as magic damage and knocks them back a short distance. (200/300/400/500/600 Maximum Damage against monsters)

Cost: 40 Mana
Range: 240
Cooldown: 14/13/12/11/10 Seconds
To the Skies! / Shock Blast:
Leaps to an enemy dealing 20/65/110/155/200 physical damage to enemies and slowing them by 30/35/40/45/50% for 2 seconds.

Cost: 40/45/50/55/60 Mana
Range: 600
Cooldown: 16 Seconds
Champion Changes

Akali
Crescent Slash Energy Cost Decreased per level to 60/55/50/45/40, from 60.
Crescent Slash now Triggers Mark of the Assassin.

Alistar
Triumphant Roar Mana Cost Increased to 40/50/60/70/80, from 28/41/54/67/80.

Caitlyn
Ace in the Hole Range Increased to 2000/2500/3000, from 1900/2050/2200.

Fiora
Blade Waltz Cooldown Decreased to 130, from 150.

Gragas
Health Increased to 523, from 493.
Bodyslam Mana Cost Decreased to 50 at all levels, from 50/55/60/65/70.

Janna
Monsoon Cooldown Increased to 150/135/120, from 120 at all levels.
Zephy Passive Decreased at early levels to 4/7/10/13/16%, from 8/10/12/14/16%
Zephyr Active Decreased to Slow for 3 seconds, from 4.
Zephyr Cooldown Increased to 12 at all levels, from 12/11/10/9/8.

Karthus
Requiem Cooldown Increased to 200/180/160, from 180/150/120.

Kennen
Range Decreased to 550, from 575.

Kog'Maw
Living Artillery Subsequent Cast Maximum Increased to 400 Mana, from 200.

Le Blanc
Distortion Cooldown Decreased to 18/16/14/12/10, from 20/18/16/14/12.

Lux
Mana Per 5 Increased to 6, from 5.
Finales Funkeln Mana Cost Decreased to 100 at all levels, from 100/150/200.
Light Binding Mana Cost Decreased to 50/60/70/80/90, from 60/75/90/105/120.

Miss Fortune
Double Up Range Decreased to 550, from 625.
Make It Rain Slow % Increased to 20/28/36/44/52, from 20/25/30/35/40.
Make It Rain Mana Cost Decreased to 80 at all levels, from 80/85/90/95/100.

Nautilus
Depth Charge Damage Decreased at early levels to 200/325/450, from 250/350/450.
Depth Charge Cooldown Increased at early levels to 140/110/80, from 120/100/80.
Dredge Line Damage Decreased at early levels to 60/105/150/195/240, from 80/120/160/200/240.
Dredge Line Cooldown Increased to 18, from 14.

Nunu
Consume Damage Increased at early levels to 500/600/700/800/900, from 400/525/650/775/900.
Consume Cooldown Decreased to 16/14/12/10/8, from 18/16/14/12/10.
Visionary Attack Requirement Decreased to 5, from 7.

Orianna
Command: Attack Damage Decreased to 60/90/120/150/180 (+0.4), from 60/100/140/180/220 (+0.6).
Command: Dissonance AP Ratio Increased to .7, from .5.
Command: Protect Range Increased to 1120, from 1020.

Rammus
Defensive Ball Curl Mana Cost Decreased to 40, from 50.
Powerball Mana Cost Decreased to 70/80/90/100/110, from 80/90/100/110/120.

Shen
Stand United Cooldown Increased to 200, from 180.

Sona
Hymn of Valor Mana Cost Decreased to 45/50/55/60/65, from 65 at all levels.

Soraka
Astral Blessing Armor Buff Duration Decreased to 3 seconds, from 5.
Wish Cooldown Increased to 160/145/130, from 120/110/100.

Xerath
Locus of Power Magic Penetration Increased to 16/22/28/34/40, from 10/15/20/25/30.
Mage Chains AP Ratio Increased to .8, from .7.

Ziggs
Bouncing Bomb Mana Cost Decreased to 50/60/70/80/90, from 60/70/80/90/100.

Item Changes

Athene's Unholy Grail

Ability Power Increased to 90, from 80.
Magic Resist Increased to 40, from 36.

Ionic Spark
Item Cost Decreased to 2100, from 2300.
Recipe Cost Decreased to 575, from 775.
Chain Lightning Damage Increased to 125, from 110.

Quicksilver Sash
Item Cost Increased to 1640, from 1440.
Recipe Cost Increased to 900, from 700.
Magic Resist Decreased to 48, from 56.
____________________________________________
Das sind die Patch-Notes vom aktuellem PBE-Patch und werden so wahrscheinlich zu größten Teil auch auf den großen Servern durchgeführt werden.

Quelle:
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Old 07/03/2012, 16:58   #2
 
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Nein, Mann wieso nerfen die Janna?
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Old 07/03/2012, 17:02   #3
 
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Quote:
Originally Posted by muffolas View Post
Nein, Mann wieso nerfen die Janna?
Weil sie einfach mal stark ist.
Aber der Kog' Maw Nerf wäre bitter, wenn er so durchkommen würde...
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Old 07/03/2012, 17:08   #4
 
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Akali
Crescent Slash Energy Cost Decreased per level to 60/55/50/45/40, from 60.
Crescent Slash now Triggers Mark of the Assassin.

interessant
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Old 07/03/2012, 17:11   #5
 
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Quote:
Originally Posted by TheRock777 View Post
Akali
Crescent Slash Energy Cost Decreased per level to 60/55/50/45/40, from 60.
Crescent Slash now Triggers Mark of the Assassin.

interessant
Akali scheint immer mehr zurückzukommen.
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Old 07/03/2012, 17:14   #6
 
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Nauti danach immer noch so stark? denke nicht
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Old 07/03/2012, 18:06   #7
 
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Quelle? Ich finde sowas ja immer interessant, wo die Leute sowas herbekommen, aber selten geben sie es an. Ich weiß zwar, dass es in der PBE nen neuen Patch gibt, aber da gibts keine Notes dazu...
Edit: Lese gerade, dass es vom PBE ist - wo sind die niedergeschrieben? Oder wie wurden all die Änderungen "erkannt" ?

Ich würde gerne, wenn die Quelle "seriös" ist, die Notes gerne übersetzen und gescheit formatieren, wäre das okay?
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Old 07/03/2012, 18:33   #8
 
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Old 07/03/2012, 20:12   #9
 
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Quote:
Originally Posted by FreaklordX View Post
Quelle? Ich finde sowas ja immer interessant, wo die Leute sowas herbekommen, aber selten geben sie es an. Ich weiß zwar, dass es in der PBE nen neuen Patch gibt, aber da gibts keine Notes dazu...
Edit: Lese gerade, dass es vom PBE ist - wo sind die niedergeschrieben? Oder wie wurden all die Änderungen "erkannt" ?

Ich würde gerne, wenn die Quelle "seriös" ist, die Notes gerne übersetzen und gescheit formatieren, wäre das okay?
Quelle:

Welches eine doch seriöse seite sein sollte.
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Old 07/04/2012, 12:04   #10
 
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nice champ
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Old 07/04/2012, 15:01   #11
 
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Warum stehen die LB changes denn nicht drin?
Also mit ihrem Jump
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Old 07/04/2012, 19:17   #12
 
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So einen übelsten Op champ ham die ja noch nie rausgebracht oO
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Old 07/04/2012, 20:10   #13
 
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Ja voll 1337 OP der Champ !
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Old 07/04/2012, 21:08   #14
 
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spiel ihn auf carry mehr sag ich nicht..... der dmg ist so übertrieben im lategame... allein durch das switchen hat man kaum abklingzeiten die skills kosten 0
er hat slow und stun der stun stun stößt den gegner sogar weg und ist life basiert, hat 3 aoes und nen skill der maxatkspeed gibt für 3 shots und 130% schaden macht ist nicht op nein oO
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Old 07/04/2012, 21:56   #15
 
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ja und nunus ulti scaled 2:1 mit ap auch voll op
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