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Projekt LoL RefBotX

Discussion on Projekt LoL RefBotX within the League of Legends forum part of the Popular Games category.

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Old   #1
 
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Projekt LoL RefBotX

Projekt LoL RefBotX

Ich habe angefangen einen RefBot zu schreiben. Dieser wird über Inject und Clientemulator funktionieren. Ziel ist es am ende 20 Accounts gleichzeitig ohne VM laufen zu lassen.

Ich suche nun noch jemanden der mir etwas Hilft. Jeder der reverse engineering und Flash beherrscht kann sich bei mir gerne melden.

Hier mal ein Screen von meinem bisherigen Multiclient :

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Old 05/16/2012, 19:39   #2
 
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This will be not more consuming in terms of PC than virtualization of crappy machines based on windows XP?

The GPU is running 2 3D applications on the same window, I remember when I was streaming HD that take a lot of CPU power and GPU because was rendering full scream and game.

How many clients you think you could run in 1GB GPU card and normal I7 CPU?

It's a good thing to have multiclients however must not require so many resources from the PC.

But you can do the measures of it.
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Old 05/16/2012, 19:42   #3
 
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So u found the way how to start many clients without vm?
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Old 05/16/2012, 19:50   #4
 
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I like this idea. But Clientless would be much better for your idea cuz it need less power from your GPU and CPU
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Old 05/16/2012, 19:56   #5
 
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Quote:
Originally Posted by nhcoohrh View Post
This will be not more consuming in terms of PC than virtualization of crappy machines based on windows XP?

The GPU is running 2 3D applications on the same window, I remember when I was streaming HD that take a lot of CPU power and GPU because was rendering full scream and game.

How many clients you think you could run in 1GB GPU card and normal I7 CPU?

It's a good thing to have multiclients however must not require so many resources from the PC.

But you can do the measures of it.
Then all work, it will be a only CMD Programm (Clientemulator).
But its Hard, to get the Server-Client Crypt.
First i will only make a pvp.net clientemu for create the games and login,
Then i will try a game clientemu
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Old 05/16/2012, 20:12   #6
 
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Does this client-emu uses low resources of GPU? Or you need high end GPU card on PC and not only embebed?

If you are doing an emulation, usually that means more GPU/CPU power needed?
If this doesn't take resources and could be run in integrated GPU cards I will be interested in help you.
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Old 05/16/2012, 20:16   #7
 
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Quote:
Originally Posted by nhcoohrh View Post
Does this client-emu uses low resources of GPU? Or you need high end GPU card on PC and not only embebed?

If you are doing an emulation, usually that means more GPU/CPU power needed?
If this doesn't take resources and could be run in integrated GPU cards I will be interested in help you.
The client must not much do:
Send login -> Pulse Tick (for no DC) -> walks

So he dont use much CPU / RAM ofc, but its hard to get the Crypt, my reverse engineering "skill" isent enough atm.
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Old 05/16/2012, 20:43   #8
 
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Quote:
Originally Posted by TheCherry View Post
The client must not much do:
Send login -> Pulse Tick (for no DC) -> walks

So he dont use much CPU / RAM ofc, but its hard to get the Crypt, my reverse engineering "skill" isent enough atm.
I guess you are going the wrong way, you are trying to decrypt to act as host/LoL server.

That will be hard to achieve and at anymoment Riot could change and secure more.

But it's not impossible, simple the hard way. And in the end what is the goal of this, not use VM? if this consumes more resources than VM then makes no sense at all.
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Old 05/16/2012, 20:56   #9
 
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Quote:
Originally Posted by nhcoohrh View Post
I guess you are going the wrong way, you are trying to decrypt to act as host/LoL server.

That will be hard to achieve and at anymoment Riot could change and secure more.

But it's not impossible, simple the hard way. And in the end what is the goal of this, not use VM? if this consumes more resources than VM then makes no sense at all.
Thats wrong, i debug the exe and search the function. And this can't consumes more resources, no graphics and only the importen packets.
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Old 05/16/2012, 21:06   #10
 
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Clientless Botting will allow you to use a very huge amount of bots and very less GPU and lesser CPU then botting via. VM ware.
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Old 05/16/2012, 22:00   #11
 
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any beta version coming soon ?! ^_^
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Old 05/16/2012, 22:39   #12
 
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Quote:
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any beta version coming soon ?! ^_^
lol read the thread again and answer ur own question
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Old 05/16/2012, 23:49   #13
 
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Wünsch dir damit viel Glück und Erfolg, klasse Idee, nur leider hab ich keine Ahnung vom programmieren, aber daumen hoch! Das wäre dann natürlich die beste Lösung für das neue Ref System.
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Old 05/17/2012, 14:11   #14
 
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Wir alle Hoffen du schaffst es
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Old 05/17/2012, 14:49   #15
 
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/push Suche immer noch jmd. der mir hilft
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