It's going to accept the game, ban a champion and select a chempion.
It's working with AC Tool 5.4.0
objvar 2
Object accept_title
137=0,0|240=0,2|78=0,4
144=2,0|240=2,2|116=2,4
240=4,0|240=4,2|240=4,4
End
Object in_queue_title
86=0,0|75=0,2|60=0,4
88=2,2|92=2,4
87=4,0|87=4,2|87=4,4
End
Object banning_phase_title
73=0,2|83=0,4
62=2,0|92=2,2
89=4,0|92=4,2|60=4,4
End
Object ban_champ_confirm
139=0,2|166=0,4
105=2,0|190=2,2
182=4,0|190=4,2|100=4,4
End
Object selecting_phase_title
91=0,4
51=2,4
75=4,0|75=4,2|80=4,4
End
Object selecting_phase_title_confirm
218=0,4
106=2,2|127=2,4
197=4,0|197=4,2|206=4,4
End
Object summoner_spell_1
109=0,0|157=0,2|194=0,4
176=2,0|138=2,2|186=2,4
142=4,0|195=4,2|201=4,4
End
// Smite
Object select_runes_lobby_title
205=0,0|205=0,2|78=0,4
205=2,0|72=2,2|97=2,4
75=4,0|183=4,4
End
// Unless we won't know
// I feel
// And as if in a good poem
// Happy cheating
mousepos 0, 0
delay 320
if $choose_from_default_champions = 1
compute $playing_jungle = 0
end
while 1=1
loop 300
if $game_accepted = 0
if $game_in_progress = 0
loop 10
delay 320
isobject accept_title at $accept_title_xy
compute $game_accepted = 1
delay 920
mousepos $accept_click_xy
loop 6
delay 1800
leftclick
end
end
end
isobject select_runes_lobby_title at $select_runes_lobby_title_xy
compute $game_in_progress_count = $game_in_progress_count + 1
if $game_in_progress_count > 2
compute $game_in_progress_count = 0
compute $game_in_progress = 1
end
end
end
end
end
mousepos 0, 0
delay 320
if $mode_only_accept_the_game = 1
stop
end
if $game_in_progress = 0
loop 15
delay 780
isobject accept_title at $accept_title_xy
restart
end
isobject in_queue_title at $in_queue_title_xy
restart
end
end
end
// Waiting for the ban phase
if $game_in_progress = 0
compute $delay_switch = 1
mousepos 0, 0
delay 320
loop 100
isobject banning_phase_title at $banning_phase_title_xy
compute $delay_switch = 0
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_champ_name_ban_primary
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 120
leftclick
delay 1200
isobject ban_champ_confirm at $ban_champ_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_champ_name_ban_secondary
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 120
leftclick
delay 1200
// Banning a different champion
isobject ban_champ_confirm at $ban_champ_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
else
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
// Do nothing
end
delay 1200
end
else
if $delay_switch = 1
delay 660
compute $checking_if_returned = $checking_if_returned + 1
if $checking_if_returned > 2
compute $checking_if_returned = 0
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
end
end
end
end
end
loop 6
delay 320
isobject summoner_spell_1 at $summoner_spell_icon_xy
// Do nothing
if $choose_from_default_champions = 0
compute $playing_jungle = 1
end
else
if $playing_jungle = 1
else
compute $playing_jungle = 0
end
end
end
if $choose_from_default_champions = 1
compute $playing_jungle = 0
end
compute $delay_switch = 1
mousepos 0, 0
delay 320
loop 500
if $playing_jungle = 0
isobject selecting_phase_title at $selecting_phase_title_xy
compute $delay_switch = 0
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_primary_champ_name
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $campion_1_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_secondary_champ_name
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $campion_2_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_another_champ_name_1
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $campion_3_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_another_champ_name_2
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $campion_4_rune_page
else
// Selecting a champion failed
end
end
end
end
else
if $delay_switch = 1
delay 660
compute $checking_if_returned = $checking_if_returned + 1
if $checking_if_returned > 2
compute $checking_if_returned = 0
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
end
end
end
end
if $playing_jungle = 1
isobject selecting_phase_title at $selecting_phase_title_xy
compute $delay_switch = 0
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $jungler_name_1
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $jungler_1_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $jungler_name_2
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $jungler_2_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $jungler_name_3
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $jungler_3_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $jungler_name_4
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $jungler_4_rune_page
else
// Selecting a champion failed
end
end
end
end
else
if $delay_switch = 1
delay 660
compute $checking_if_returned = $checking_if_returned + 1
if $checking_if_returned > 2
compute $checking_if_returned = 0
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
end
end
end
end
end
delay 3800
// Selecting rune page
if $assume_rune_page = 1
mousepos $select_rune_page_primary_click_1_xy
delay 360
leftclick
delay 1800
mousepos $select_rune_page_primary_click_2_xy
delay 360
leftclick
delay 3600
end
if $assume_rune_page = 2
mousepos $select_rune_page_secondary_click_1_xy
delay 360
leftclick
delay 1800
mousepos $select_rune_page_secondary_click_2_xy
delay 360
leftclick
delay 3600
end
loop 240
// Checking if you're returned to the queue
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
end
// the game has started
stop
end
constants
mode_only_accept_the_game=0
// 1 - Will only accept the game and stop
// 0 - Off
playing_jungle=0
// 0 - Will be selecting a default
// 1 - Will be selecting a jungler
choose_from_default_champions=0
// If it placed you jungle, by next game enable this option
// 0 - Disabled, checking the postion
// 1 - Selecting by a default order, eg. when you're playing an ARAM
type_primary_champ_name=Hekarim
campion_1_rune_page=1
type_secondary_champ_name=Warwick
campion_2_rune_page=2
type_another_champ_name_1=Ekko
campion_3_rune_page=2
type_another_champ_name_2=Lee Sin
campion_4_rune_page=2
jungler_name_1=Hekarim
jungler_1_rune_page=1
jungler_name_2=Warwick
jungler_2_rune_page=2
jungler_name_3=Ekko
jungler_3_rune_page=2
jungler_name_4=Lee Sin
jungler_4_rune_page=2
assume_rune_page=0
// It depends on what champion
// it's going to pick
in_queue_title_xy=554, 616
select_runes_lobby_title_xy=475, 619
summoner_spell_icon_xy=680, 612
type_search_champ_name_xy=850, 155
click_ban_select_xy=635, 555
banning_phase_title_xy=637, 556
select_ban_champion_click=435, 205
type_champ_name_ban_primary=Annie
type_champ_name_ban_secondary=Fizz
ban_champ_confirm_xy=637, 556
selecting_phase_title_xy=637, 556
selecting_phase_title_confirm_xy=637, 556
select_rune_page_primary_click_1_xy=580, 620
select_rune_page_primary_click_2_xy=580, 560
select_rune_page_secondary_click_1_xy=580, 620
select_rune_page_secondary_click_2_xy=580, 595
accept_title_xy=628, 384
accept_click_xy=639, 516
game_in_progress_count=0
game_in_progress=0
game_accepted=0
checking_if_returned=0
delay_switch=1
// Ctrl + m to get coursor x y
// In case of being placed
// Some other position
// Stop the macro and select
// Normally
// And if you move a window
// You can change the resoluion
// And then change again to a previous
// So the position is going to reset
end
Object accept_title
137=0,0|240=0,2|78=0,4
144=2,0|240=2,2|116=2,4
240=4,0|240=4,2|240=4,4
End
Object in_queue_title
86=0,0|75=0,2|60=0,4
88=2,2|92=2,4
87=4,0|87=4,2|87=4,4
End
Object banning_phase_title
73=0,2|83=0,4
62=2,0|92=2,2
89=4,0|92=4,2|60=4,4
End
Object ban_champ_confirm
139=0,2|166=0,4
105=2,0|190=2,2
182=4,0|190=4,2|100=4,4
End
Object selecting_phase_title
91=0,4
51=2,4
75=4,0|75=4,2|80=4,4
End
Object selecting_phase_title_confirm
218=0,4
106=2,2|127=2,4
197=4,0|197=4,2|206=4,4
End
Object summoner_spell_1
109=0,0|157=0,2|194=0,4
176=2,0|138=2,2|186=2,4
142=4,0|195=4,2|201=4,4
End
// Smite
Object select_runes_lobby_title
205=0,0|205=0,2|78=0,4
205=2,0|72=2,2|97=2,4
75=4,0|183=4,4
End
// Unless we won't know
// I feel
// And as if in a good poem
// Happy cheating
mousepos 0, 0
delay 320
if $choose_from_default_champions = 1
compute $playing_jungle = 0
end
while 1=1
loop 300
if $game_accepted = 0
if $game_in_progress = 0
loop 10
delay 320
isobject accept_title at $accept_title_xy
compute $game_accepted = 1
delay 920
mousepos $accept_click_xy
loop 6
delay 1800
leftclick
end
end
end
isobject select_runes_lobby_title at $select_runes_lobby_title_xy
compute $game_in_progress_count = $game_in_progress_count + 1
if $game_in_progress_count > 2
compute $game_in_progress_count = 0
compute $game_in_progress = 1
end
end
end
end
end
mousepos 0, 0
delay 320
if $mode_only_accept_the_game = 1
stop
end
if $game_in_progress = 0
loop 15
delay 780
isobject accept_title at $accept_title_xy
restart
end
isobject in_queue_title at $in_queue_title_xy
restart
end
end
end
// Waiting for the ban phase
if $game_in_progress = 0
compute $delay_switch = 1
mousepos 0, 0
delay 320
loop 100
isobject banning_phase_title at $banning_phase_title_xy
compute $delay_switch = 0
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_champ_name_ban_primary
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 120
leftclick
delay 1200
isobject ban_champ_confirm at $ban_champ_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_champ_name_ban_secondary
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 120
leftclick
delay 1200
// Banning a different champion
isobject ban_champ_confirm at $ban_champ_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
else
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
// Do nothing
end
delay 1200
end
else
if $delay_switch = 1
delay 660
compute $checking_if_returned = $checking_if_returned + 1
if $checking_if_returned > 2
compute $checking_if_returned = 0
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
end
end
end
end
end
loop 6
delay 320
isobject summoner_spell_1 at $summoner_spell_icon_xy
// Do nothing
if $choose_from_default_champions = 0
compute $playing_jungle = 1
end
else
if $playing_jungle = 1
else
compute $playing_jungle = 0
end
end
end
if $choose_from_default_champions = 1
compute $playing_jungle = 0
end
compute $delay_switch = 1
mousepos 0, 0
delay 320
loop 500
if $playing_jungle = 0
isobject selecting_phase_title at $selecting_phase_title_xy
compute $delay_switch = 0
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_primary_champ_name
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $campion_1_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_secondary_champ_name
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $campion_2_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_another_champ_name_1
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $campion_3_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $type_another_champ_name_2
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $campion_4_rune_page
else
// Selecting a champion failed
end
end
end
end
else
if $delay_switch = 1
delay 660
compute $checking_if_returned = $checking_if_returned + 1
if $checking_if_returned > 2
compute $checking_if_returned = 0
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
end
end
end
end
if $playing_jungle = 1
isobject selecting_phase_title at $selecting_phase_title_xy
compute $delay_switch = 0
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $jungler_name_1
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $jungler_1_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $jungler_name_2
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $jungler_2_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $jungler_name_3
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $jungler_3_rune_page
else
// Clicking a search box
delay 420
mousepos $type_search_champ_name_xy
delay 120
leftclick
delay 320
loop 30
delay 10
keys {back}
end
delay 120
keys $jungler_name_4
delay 1200
mousepos $select_ban_champion_click
delay 120
leftclick
delay 1200
isobject selecting_phase_title_confirm at $selecting_phase_title_confirm_xy
compute $delay_switch = 0
mousepos $click_ban_select_xy
delay 120
leftclick
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
delay 4800
compute $assume_rune_page = $jungler_4_rune_page
else
// Selecting a champion failed
end
end
end
end
else
if $delay_switch = 1
delay 660
compute $checking_if_returned = $checking_if_returned + 1
if $checking_if_returned > 2
compute $checking_if_returned = 0
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
end
end
end
end
end
delay 3800
// Selecting rune page
if $assume_rune_page = 1
mousepos $select_rune_page_primary_click_1_xy
delay 360
leftclick
delay 1800
mousepos $select_rune_page_primary_click_2_xy
delay 360
leftclick
delay 3600
end
if $assume_rune_page = 2
mousepos $select_rune_page_secondary_click_1_xy
delay 360
leftclick
delay 1800
mousepos $select_rune_page_secondary_click_2_xy
delay 360
leftclick
delay 3600
end
loop 240
// Checking if you're returned to the queue
isobject in_queue_title at $in_queue_title_xy
delay 120
restart
else
delay 660
end
isobject accept_title at $accept_title_xy
delay 120
restart
else
delay 660
end
end
// the game has started
stop
end
constants
mode_only_accept_the_game=0
// 1 - Will only accept the game and stop
// 0 - Off
playing_jungle=0
// 0 - Will be selecting a default
// 1 - Will be selecting a jungler
choose_from_default_champions=0
// If it placed you jungle, by next game enable this option
// 0 - Disabled, checking the postion
// 1 - Selecting by a default order, eg. when you're playing an ARAM
type_primary_champ_name=Hekarim
campion_1_rune_page=1
type_secondary_champ_name=Warwick
campion_2_rune_page=2
type_another_champ_name_1=Ekko
campion_3_rune_page=2
type_another_champ_name_2=Lee Sin
campion_4_rune_page=2
jungler_name_1=Hekarim
jungler_1_rune_page=1
jungler_name_2=Warwick
jungler_2_rune_page=2
jungler_name_3=Ekko
jungler_3_rune_page=2
jungler_name_4=Lee Sin
jungler_4_rune_page=2
assume_rune_page=0
// It depends on what champion
// it's going to pick
in_queue_title_xy=554, 616
select_runes_lobby_title_xy=475, 619
summoner_spell_icon_xy=680, 612
type_search_champ_name_xy=850, 155
click_ban_select_xy=635, 555
banning_phase_title_xy=637, 556
select_ban_champion_click=435, 205
type_champ_name_ban_primary=Annie
type_champ_name_ban_secondary=Fizz
ban_champ_confirm_xy=637, 556
selecting_phase_title_xy=637, 556
selecting_phase_title_confirm_xy=637, 556
select_rune_page_primary_click_1_xy=580, 620
select_rune_page_primary_click_2_xy=580, 560
select_rune_page_secondary_click_1_xy=580, 620
select_rune_page_secondary_click_2_xy=580, 595
accept_title_xy=628, 384
accept_click_xy=639, 516
game_in_progress_count=0
game_in_progress=0
game_accepted=0
checking_if_returned=0
delay_switch=1
// Ctrl + m to get coursor x y
// In case of being placed
// Some other position
// Stop the macro and select
// Normally
// And if you move a window
// You can change the resoluion
// And then change again to a previous
// So the position is going to reset
end






is writing here some point (with LCU) and doesn't explain, what the LCU is.