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[Custom LoL Client] Wintermint lets do it together

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Old   #241
 
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u need to have "League of Legends" Folder inside Client Folder ^^



xTraacex is offline  
Old   #242
 
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so how do i invite a friend for a normal game? or is not possible yet?


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Old   #243
 
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this is not the legendary client forum, stop talking about it

in other news, astralfoxy has been hired by riot, so she will be able to start implementing her innovations into the normal league client
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Old   #244
 
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It looks an awesome tool
Does it work yet?


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Old   #245
 
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When I login Legendary Client closes alone without error message...
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Old   #246
 
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Quote:
Originally Posted by Wiiwiifons View Post
When I login Legendary Client closes alone without error message...
I will beat you to death with a stick if you ask about legendary client again


in other news, astralfoxy has announced that they will not be fixing the current client, but creating an entirely new one, although she is not at liberty to say what exactly she, and her fellow devs, will be added to the client and what will be similiar to wintermint
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Old   #247
 
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Ok I'm sorry I didn't know, I just went to the last page, don't beat me
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Old   #248
 
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hows wintermint coming along? the cracking of wintermin.
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Old   #249
 
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It stoped, it's impossible
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Old   #250
 
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i always get the error of the key is not present in dictionary...
Ycon is offline  
Old   #251
 
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I can't do anything to help us but I want to support this project. Bump
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Old   #252
 
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Quote:
Originally Posted by iDJ Jesus View Post
this is not the legendary client forum, stop talking about it

in other news, astralfoxy has been hired by riot, so she will be able to start implementing her innovations into the normal league client
It is more likely astralfoxy will be creating another custom client
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Old   #253
 
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it is just impossible, and ilegal
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Old   #254
 
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Its not illigal. 100times spoken.

If he doesn't use riots code its legal Capture Packets is okay

Just a scarred dev and some retards. thats all
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Old   #255
 
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Although I said decompiling wintermint was impossible, I got part of it decompiled
Here it is:
using Browser;
using Browser.BrowserWindows;
using Browser.Rpc;
using FileDatabase;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using WintermintClient.JsApi;
using WintermintClient.JsApi.ApiHost;
using WintermintClient.Util;

namespace WintermintClient
{
internal class AppContainer
{
public ManualResetEvent CloseHandle = new ManualResetEvent(false);

public IBrowserWindow window;

private WintermintApiHost api;

private Dictionary<string, string> mimeTypes;

private Dictionary<string, AppContainer.SchemeFileDbLink> schemeMap;

private readonly static AppContainer.SchemeFileDbLink[] WintermintSchemes;

static AppContainer()
{
AppContainer.SchemeFileDbLink[] schemeFileDbLink = new AppContainer.SchemeFileDbLink[] { new AppContainer.SchemeFileDbLink("astral", "support", "http/ui/"), new AppContainer.SchemeFileDbLink("astral-data", "support", ""), new AppContainer.SchemeFileDbLink("astral-media", "media", "") };
AppContainer.WintermintSchemes = schemeFileDbLink;
}

public AppContainer()
{
}

private string GetExtension(string path)
{
int num = path.LastIndexOf('/');
int num1 = path.LastIndexOf('.');
if (num1 <= num)
{
return "";
}
return path.Substring(num1 + 1);
}

private string GetMimeType(string extension)
{
string str;
if (this.mimeTypes.TryGetValue(extension, out str))
{
return str;
}
return this.mimeTypes["default"];
}

public void Initialize()
{
AppContainer.InitializeDebugEnvironment();
Process.GetCurrentProcess().PriorityBoostEnabled = true;
string[] array = (
from x in (IEnumerable<AppContainer.SchemeFileDbLink>)AppCon tainer.WintermintSchemes
select x.DatabaseName).ToArray<string>();
Instances.InitializeAsync(array).Wait();
this.schemeMap = ((IEnumerable<AppContainer.SchemeFileDbLink>)AppCo ntainer.WintermintSchemes).ToDictionary<AppContain er.SchemeFileDbLink, string>((AppContainer.SchemeFileDbLink x) => x.Scheme);
string str = Instances.SupportFiles.GetString("http/mimetypes.json");
this.mimeTypes = JsonConvert.DeserializeObject<Dictionary<string, string>>(str);
BrowserEngine.DataRequest += new EventHandler<DataRequest>(this.OnDataRequest);
JsApiService.Push = (string key, object obj) => PushNotification.Send(this.window.CefBrowser, key, obj);
JsApiService.PushJson = (string key, string json) => PushNotification.SendJson(this.window.CefBrowser, key, json);
this.window = BrowserWindowFactory.Create();
this.window.RequestReceived += new EventHandler<RequestContext>((object sender, RequestContext context) => this.api.ProcessRequest(context));
this.window.BrowserClosed += new EventHandler((object sender, EventArgs args) => this.CloseHandle.Set());
this.window.BrowserCreated += new EventHandler((object sender, EventArgs args) => {
Instances.WindowHandle = this.window.Handle;
AppUserModelId.SetWintermintProperties(this.window .Handle);
this.api = new WintermintApiHost(this.window);
});
}

private static void InitializeDebugEnvironment()
{
Console.Out.WriteLineAsync("::host.require = ~> 0.0.1");
Console.Out.WriteLineAsync("::host.generate_report s = all");
Console.Out.WriteLineAsync("::host.plugin_addition al_paths = /home/kevin/env/wintermint/debug-plugins");
Console.Out.WriteLineAsync("::host.plugin_autoload = true");
Console.Out.WriteLineAsync("::host.source_map = /home/kevin/code/wintermint-ui/debugging/symbols.bin");
Console.Out.WriteLineAsync("::host.league_path = /home/kevin/env/wintermint/league-of-legends/na/");
}

private async void OnDataRequest(object sender, DataRequest request)
{
try
{
await this.ProcessDataRequest(request);
}
catch (Exception exception)
{
request.SetNoData();
}
}

private async Task ProcessDataRequest(DataRequest request)
{
request.Headers.Add("Access-Control-Allow-Origin", "astral://prototype");
Uri uri = new Uri(request.Url);
AppContainer.SchemeFileDbLink item = this.schemeMap[uri.Scheme];
string str = string.Concat(item.PathPrefix, uri.GetComponents(UriComponents.Path, UriFormat.Unescaped));
string mimeType = this.GetMimeType(this.GetExtension(str));
IFileDb fileDb = Instances.FileDatabases[item.DatabaseName];
using (Stream stream = fileDb.GetStream(str.ToLowerInvariant()))
{
MemoryStream memoryStream = new MemoryStream();
await stream.CopyToAsync(memoryStream);
memoryStream.Seek((long)0, SeekOrigin.Begin);
request.SetData(memoryStream, mimeType);
}
}

private struct SchemeFileDbLink
{
public readonly string Scheme;

public readonly string DatabaseName;

public readonly string PathPrefix;

public SchemeFileDbLink(string scheme, string databaseName, string pathPrefix)
{
this.Scheme = scheme;
this.DatabaseName = databaseName;
this.PathPrefix = pathPrefix;
}
}
}
}

If you want to know how to decompile [I am using justdecompile] here is what you do:
Go to: \application\7252990\
Open the file wintermint in your decompiler.
In Resources, EXTRACT EVERTHING
Now open wintermint-client in your decompiler, then add everything from the Wintermint File as a reference.


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