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[Release] LoL Jungle Timer by PenGuin
Discussion on [Release] LoL Jungle Timer by PenGuin within the League of Legends Hacks, Bots, Cheats & Exploits forum part of the League of Legends category.
07/12/2013, 23:24
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#136
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elite*gold: 2
Join Date: Mar 2008
Posts: 1,778
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Quote:
Originally Posted by D3luxe.
Nicht :O? Dachte wegen codebot und RunzelEier und so^^ Nvm
Der beherrscht ja auch mehrere Sprachen 
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Codebot ist sprachenunabhängig.
Und RunzelEier ist einfach mein Reverse-Engineering-Kollege
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07/13/2013, 12:37
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#137
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Is it working?
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07/14/2013, 18:06
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#138
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yes it is
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07/14/2013, 19:45
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#139
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Quote:
Originally Posted by itay71700
Is it working?
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Quote:
Originally Posted by werner100100
yes it is
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No not currently.
You can still use it. It doesnt throw an error but the timers are not up to date.
Like stated in the entry post, this project is currently discontinued (I dont have the time/ambition to constantly update it, cause it doesnt really receive any publicity at all).
Kind regards
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07/15/2013, 13:00
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#140
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is it just the outdated timers or are there any other problems with the .dll?
loved your work btw
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07/15/2013, 13:42
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#141
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Quote:
Originally Posted by supermtnnn
is it just the outdated timers or are there any other problems with the .dll?
loved your work btw
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Its just the outdated timers (I guess).
If you guys could provide me with the new current timers I might actually update it real quick.
Kind regards.
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07/15/2013, 15:44
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#142
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Quote:
Originally Posted by PenGuin :O
Its just the outdated timers (I guess).
If you guys could provide me with the new current timers I might actually update it real quick.
Kind regards.
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You only need the spawn and respawn times? Like this:
Code:
Wolves
spawn = 115 sec
respawn = 50 sec
Wraiths
spawn = 115 sec
respawn = 50 sec
Golems
spawn = 115 sec
respawn = 50 sec
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07/16/2013, 00:39
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#143
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New JungleTimer online (untested).
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07/16/2013, 11:14
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#144
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I have no clue how much work this would be, but how about moving the timers from the top of the screen to the camp position on the minimap?
Paintjob:
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07/17/2013, 18:50
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#145
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Quote:
Originally Posted by supermtnnn
I have no clue how much work this would be, but how about moving the timers from the top of the screen to the camp position on the minimap?
Paintjob:
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Is this possible?
Thx. for you work. This is great tool
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07/18/2013, 08:54
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#146
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Quote:
Originally Posted by supermtnnn
I have no clue how much work this would be, but how about moving the timers from the top of the screen to the camp position on the minimap?
Paintjob:
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Quote:
Originally Posted by enwood
Is this possible?
Thx. for you work. This is great tool
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Theres an issue with different resolutions. I dont really have the time to improve your experience with my program so you kinda have to deal with what you got :P
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07/21/2013, 19:54
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#147
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Working Thanks dude <3
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08/01/2013, 09:46
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#148
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edit: ignore me, im dumb
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08/01/2013, 19:48
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#149
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nice1
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08/24/2013, 08:50
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#150
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Join Date: Feb 2012
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Working fine thanks.
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Stable and working! Need more suggestions for a new update!
Hey guys,
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Hey guys,
I've been thinking about my first program could be about and I decided to make a jungle timer. It's coded in Delphi and pretty simple, but includes some neat features.
Well, download, comment, use it.
It's transparent and always on top, be sure to run LoL in Borderless Options, to see it the whole time.
It also includes a sound feature, which alarms you with a individual sound for every buff.
Thank you :)
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