while doing some stuff in C# (the only language I could ever possibly understand ) I decided to create another (it's not like there isn't a ton of them yet^^) LC Editor Studio.
However this tool will for now only run on the latest files, meaning Gamigo USA, GER or GenericName02, basically everything Alber and up.
My goal was to make the tool as comfortable and good looking as possible, but now I'm looking for some more feedback. This is why I'm releasing the Studio with the only working Editor so far being the Mob Editor. Also Database Access has been disabled.
PS: The only option to save changes regarding a single mob at the moment is activating the "Save intern changes automatically", sorry, messed that up ;D
PS2: For the sake of your ram do also only close the editor via the red big X, unless you want to terminate the process manually!
bau noch nen model viewer rein wie in wizateks mob und item editor
Wiza nutzt glaub die slimdx.dll, du kannst Wizatek´s Tools einfach mal decompilen - empfehle dotPeek 1.2 da kann man das direkt zu c# Projekten umwandeln, dass kann man dann als Example nutzen. Man kann ja Credits geben oder so.
Any suggestions regarding further functions, like the autosave or internalsave I already implemented (besides the 3d viewer)?
I think I will also add a public ep3 files function for the current generation of P-Servers to make the tool useful, as the latest files are not public yet.
Suggestions for further editors (which ones you want, like skills or zones) are welcome as well.
Schickes Tool, aber bin zatiis Meinung.
Wirklich damit arbeiten würde ich nicht ist mir zu "unhandlich" weder die namen noch smc file pfad haben genügend länge.
EDIT: Achja und schwarze schrift auf grauen Hintergrund ist nicht so der Hit
[Release] BoL Studio 08/19/2016 - League of Legends Hacks, Bots, Cheats & Exploits - 70 Replies Hello, I'm here to present to you BoL Studio, it is a tool for BoL which supports scripts, packets, lua and many more.
Skin Hack:
http://puu.sh/13B8T.png
http://puu.sh/15S7m.png
http://puu.sh/V64e.png