Quote:
Originally Posted by PizzaGuy
If you want to die in the time it takes you to move out of the game just to send one packet. You need to be checking current/total HP values around the clock and send the heal packet when it detects low HP if you want it to be beneficial. This tool does exactly that.
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i know what your tool is doing you just need a dll to inject with
if/else if/else statement (on c++, i dont know which language you were using)which is sending the packet automatically if your hp is on the same or lower lvl as the if/else if/else statement.
greetz
Quote:
Originally Posted by .serialize()
That's correct... u just have to capture the packet u received if u get healed by the Arena NPC Healer. That Packet u can send continuously back to Server to get healed! Warmonger's tool makes that a lot easier and u dont have to capture the packet every time u start LC..
And for the ppl who don't know about capturing packets and that stuff it's rly useful
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yea the packet you were sending to the server is saved on his dll this packet is always the same its not changing itself, once you recordet it you can save it on a .txt file so you dont need always to go to the npc. i am not saying his tool is shit, no he made good job^^
Quote:
Originally Posted by xE]xiiT
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danke bruder^^