Quote:
Originally Posted by LcPlayer1
Frag den mal: Ih¢sãs123 (  )
Der müsste wissen wie man die Offsets ausliest.
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Ich teste kurz ob sie noch aktuell sind, dann hau ich sie hier rein.
Offsets + Bases
uint base1 = 0x1071BD88;
uint base2 = 0x107108A0;//für Maphack 1
uint base3 = 0x106E1B08;
uint subbase1 = 0x1C; //1
uint subbase2 = 0x10; //2
uint subbase3 = 0x4; //3
//Hacks
uint Atkspeed = 0xDD8; //4
uint Laufspeed = 0xDE4;
uint Reichweite = 0xDE0;
uint Reichweite2 = 0x10c5d8;
uint Skillspeed = 0x10c670;
uint Adminkonsole = 0x10cfc4;
uint Hast = 0x10c6e8;
//HP-Scanner
uint hp1 = 0x30;
uint hp2 = 0x78;
//Radar
uint Radar = 0x2C; //2
//xyz Porter
uint x = 0x58;
uint y = 0x60;
uint z = 0x5C;
//Maphack
uint mbase1 = 0x58;
uint mbase2 = 0x714;
uint MainID = 0x0;
uint SubID = 0x4;
// Loginname
uint subbaseL1 = 0x23C;
uint subbaseL2 = 0x440;
uint subbaseL3 = 0x8;
//Infos
uint tname = 0x10C01D;
uint tlvl = 0x10C058;
uint tid = 0x10c070;
uint HPakt = 0x10C598;
uint HPmax = 0x10C5BC;
uint MPakt = 0x10C59C;
uint MPmax = 0x10C5B8;
uint Gold = 0x10C5E8;
uint Level = 0x10C594;
Wenn du mehr brauchst schreib es hier drunter.