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Autopick
Discussion on Autopick within the Kal Online forum part of the MMORPGs category.
12/16/2010, 17:26
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#1
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Autopick
Is it possible to activate autopick by UCE? Changing value 0 to 1 or something?
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12/16/2010, 20:17
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#2
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no
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12/16/2010, 21:10
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#3
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lmao ur imagining alot xD .. its working with the dgbhelp.dll ,, but not anymore on KOEM
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12/19/2010, 12:15
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#4
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i believe could be done via uce too, why not? if no1 released it yet, doesent mean its not possible lol
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12/19/2010, 15:57
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#5
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well, it could be...but i think it would be pretty hard...
at party/longrange and healbot the "target-id" stays the same at every packet but @pickhack the id is diffrent at every packet...and btw as far as i can remember the autobot in the engine only used space for pick...well, doesn't mean that it's not possible because the drop id's need to be stored somewhere in engine ofc...but i think it wouldn't be that easy with uce...
Greetz
Mahatma
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12/20/2010, 09:04
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#6
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Quote:
Originally Posted by Mahatma
well, it could be...but i think it would be pretty hard...
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I will make it, someday :>
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12/20/2010, 18:19
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#7
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Quote:
Originally Posted by Kealy
I will make it, someday :>
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Quote:
Originally Posted by Mahatma
well, it could be...but i think it would be pretty hard for me...
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oops...fixed :P
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12/20/2010, 21:26
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#8
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Kealy FTW
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12/21/2010, 17:21
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#9
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Would be cool, its annoying pressing space all the time lol.
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12/22/2010, 17:09
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#10
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xD true true.. but well:P good way is to remove mobs and pick
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12/22/2010, 17:48
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#11
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no mobs = no drops = you dont need an autopicker
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12/22/2010, 18:14
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#12
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i guess krava means something different.
he removes the models of the mob, so that he can walk through them and doesn't get stucked between mobs
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12/25/2010, 13:59
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#13
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ye timo is right
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