|
You last visited: Today at 23:42
Advertisement
MS Detours 1.5
Discussion on MS Detours 1.5 within the Kal Online forum part of the MMORPGs category.
07/15/2010, 17:22
|
#1
|
elite*gold: 0
Join Date: Oct 2009
Posts: 93
Received Thanks: 315
|
MS Detours 1.5
hi,
i'm having problem trying to compile my dll using ms detours 2.1 (not 1.5, sorry)
Code:
detours.lib(detours.obj) : error LNK2001: unresolved external symbol "struct HINSTANCE__ * __stdcall Detoured(void)" (?Detoured@@YGPAUHINSTANCE__@@XZ)
G:\KalOnline\d3dx9_29.dll : fatal error LNK1120: 1 unresolved externals
could someone tell me how to solve it?
could not google it.
|
|
|
07/15/2010, 19:41
|
#2
|
elite*gold: 0
Join Date: Oct 2009
Posts: 72
Received Thanks: 70
|
This error mean that u don't have linked nessesery library to your project
Linker can't find function when linking - Detoured(void)
first hit in google should help u to solve it:
|
|
|
07/15/2010, 19:53
|
#3
|
elite*gold: 0
Join Date: Oct 2009
Posts: 93
Received Thanks: 315
|
yes, you're right.
Code:
#include <detours.h>
#pragma comment(lib, "detours.lib")
#pragma comment(lib, "detoured.lib")
this has solved the problem, however HS is still detecting detoured send/recv functions :<
looking for any advise how to hook those functions.
|
|
|
07/16/2010, 00:43
|
#4
|
elite*gold: 42
Join Date: Jun 2008
Posts: 5,425
Received Thanks: 1,888
|
I lol'd.
|
|
|
07/16/2010, 01:40
|
#5
|
elite*gold: 220
Join Date: Jun 2007
Posts: 3,768
Received Thanks: 1,126
|
recv works, no more hints =)
|
|
|
07/16/2010, 05:29
|
#6
|
elite*gold: 20
Join Date: Jul 2007
Posts: 1,979
Received Thanks: 270
|
"AutoItDude" nice name xD
and even send works @ meak1 
|
|
|
07/16/2010, 07:20
|
#7
|
elite*gold: 0
Join Date: Oct 2009
Posts: 93
Received Thanks: 315
|
thanks katze
that's really interesting, especially since I tried three different methods to hook those funcionts and none of them works. 70 seconds its all I got, after that "Memory manipulation is beeing detected" :s
more hints? -.-;
|
|
|
07/16/2010, 11:46
|
#8
|
elite*gold: 12
Join Date: Jun 2007
Posts: 1,052
Received Thanks: 403
|
stick to autoit
|
|
|
07/16/2010, 14:12
|
#9
|
elite*gold: 220
Join Date: Jun 2007
Posts: 3,768
Received Thanks: 1,126
|
@katze123 i know but for a while ago send was 1 week dedactet or so and i maked bot completly in recv.
and it was only a tipp to use only recv =), @autoitdude try it only with recv or go proggramming it in autoit pixel search rocks
Edit: but i think u can make it in autoit too i saw some code for use asm in autoit but i am not sure =P
|
|
|
07/16/2010, 15:23
|
#10
|
elite*gold: 0
Join Date: Oct 2009
Posts: 93
Received Thanks: 315
|
I think HS is detecting JMP's at the begining of the functions, same as GameGuard does it, this is why its detected.
@meak1
nah, I ain't interested in PixelSearching -.-
edit: problem solved, both send and recv can be hooked with no detection
|
|
|
07/16/2010, 19:29
|
#11
|
elite*gold: 0
Join Date: Jan 2008
Posts: 26
Received Thanks: 0
|
|
|
|
 |
Similar Threads
|
[Tutorial] Microsoft Detours
07/24/2013 - Coding Tutorials - 74 Replies
Eine kleine .dll wird geschrieben, die mithilfe der Microsoft Detours Library die MessageBoxA Funktion detourt, und den Text ersetzt, sobald sie in einen Prozess injeziert wird. Ich hoffe ich konnte es einigermaßen verständlich erklären (mein Gedankenfluss ist manchmal etwas wirr).
Es ist auf Deutsch.
Detours Video Tutorial
|
[C++] Eigene Detours Teil2
06/21/2011 - Coding Tutorials - 25 Replies
Ein zweites dickes Hallo an Alle,
Nachdem wir uns in Teil 1 des Tutorials darum gekümmert haben, die Detour Funktion zu programmieren, geht’s in Teil 2 darum, diese Funktion richtig anzuwenden. Dazu schreiben wir uns zuerst ein „Opfer“-Programm:
#include <iostream>
#include <windows.h>
using namespace std;
|
[C++] Eigene Detours Teil1
04/13/2011 - Coding Tutorials - 23 Replies
Ein dickes Hallo an alle :D,
Ich möchte euch mit diesem Tutorial den Umgang mit Detours zeigen. Zu allererst klären wir die spannende Frage, was ein Detour ist:
Ein Detour führt eine bestimmte Funktion von dir aus, sobald eine andere Funktion, die von dir bestimmt wird, aufgerufen wird. So ruft man bei Trainer mit einem D3D-Menü immer dann die eigene Methode zum Zeichnen des Menüs auf, wenn die Funktion EndScene() aus der D3D.dll aufgerufen wird. Also brauchst du für ein Ingame-Menü ein...
|
Can EDX Detours be used for multibotting
06/19/2010 - SRO Private Server - 12 Replies
After editing source code can this be done? In EDX Detours thread he wrote this app can be used for another programs after tweaking the source. But i don't have any programming skills,so anyone who knows c++ please take a look at it http://www.elitepvpers.com/forum/sro-guides-templat es/308740-guide-using-windows-detours-redirect-sil kroad-proxy.html
|
making cheatsss!!... help detours
08/15/2009 - Soldier Front - 0 Replies
im making my own cheat in FPS game called special force and everytime i compiled and test the dll gameguard detect it
i already know that function is detected and its in detours or the function
DetourFunction <<<----
i want to make undetected detours but i dont know where to start
i already use the goolge
|
All times are GMT +1. The time now is 23:43.
|
|