Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Kal Online
You last visited: Today at 05:42

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Monster / Mob Collision Remover

Discussion on Monster / Mob Collision Remover within the Kal Online forum part of the MMORPGs category.

Reply
 
Old   #1
 
HighGamer.'s Avatar
 
elite*gold: 50
Join Date: May 2014
Posts: 1,910
Received Thanks: 941
Monster / Mob Collision Remover & Hide Objects & Zoom Changer

Today I was bored so I decided to make a Collision remover for both International GameAgit kal and private servers.

This lets you walk right on top of monsters without getting your movement stuck bumping into the monster. I made it work for all monsters, all npcs, all walls, all trees. etc you can walk past mostly anything!.

Just launch the "Extreme Injector v3.exe" and inject "CollisionRemover.dll" into your "engine.exe" game and your done!.

For private servers run "engine.exe" and inject into "engine.exe" or use "Extreme Injector v3.exe" like above if you wish.

If you find it useful feel free to donate me my PayPal is:


V2 Has Hide Objects


V3 Has Zoom changer feature.
Attached Files
File Type: zip Mob Collision Remover.zip (1.42 MB, 177 views)
File Type: zip Mob Collision Remover v2.zip (1.42 MB, 32 views)
File Type: zip Mob Collision Remover v3.zip (1.43 MB, 60 views)
HighGamer. is offline  
Thanks
6 Users
Old 12/30/2024, 14:24   #2
 
elfone's Avatar
 
elite*gold: 0
Join Date: May 2009
Posts: 127
Received Thanks: 10
w0w0w0w thanks bro that helper
elfone is offline  
Thanks
1 User
Old 12/30/2024, 17:52   #3
 
Therajoke's Avatar
 
elite*gold: 0
Join Date: Oct 2010
Posts: 59
Received Thanks: 21
This is actually cool!
Therajoke is offline  
Thanks
1 User
Old 12/31/2024, 08:51   #4
 
HighGamer.'s Avatar
 
elite*gold: 50
Join Date: May 2014
Posts: 1,910
Received Thanks: 941
Quote:
Originally Posted by Therajoke View Post
This is actually cool!
about time you actually like my product instead of calling it a virus
HighGamer. is offline  
Old 12/31/2024, 12:22   #5
 
elite*gold: 0
Join Date: Dec 2024
Posts: 13
Received Thanks: 4
Virus jk ty for the release
KalPlayer123 is offline  
Thanks
1 User
Old 01/01/2025, 14:40   #6
 
Therajoke's Avatar
 
elite*gold: 0
Join Date: Oct 2010
Posts: 59
Received Thanks: 21
Quote:
Originally Posted by HighGamer. View Post
about time you actually like my product instead of calling it a virus
i still wouldnt use it, atleast not with the provided injector, the injector seems little suspicious. Opens and writes to files that are unecessary for injection. Why dont u share your code, i would consider to donate.

There is a safer way to remove collisions by deleting the files of the monsters folder but not the folders themself. Only trade off is that you wont see the monsters anymore.

Hence i lost my account on your pked software stuff, trust stays still obliterated.
Therajoke is offline  
Old 01/01/2025, 22:31   #7
 
elite*gold: 0
Join Date: Jan 2025
Posts: 2
Received Thanks: 2
Quote:
Originally Posted by Therajoke View Post
i still wouldnt use it, atleast not with the provided injector, the injector seems little suspicious. Opens and writes to files that are unecessary for injection. Why dont u share your code, i would consider to donate.

There is a safer way to remove collisions by deleting the files of the monsters folder but not the folders themself. Only trade off is that you wont see the monsters anymore.

Hence i lost my account on your pked software stuff, trust stays still obliterated.
kinda sure that deleteing the files wont work anymore .
fulgia is offline  
Thanks
1 User
Old 01/02/2025, 16:56   #8
 
Therajoke's Avatar
 
elite*gold: 0
Join Date: Oct 2010
Posts: 59
Received Thanks: 21
Quote:
Originally Posted by fulgia View Post
kinda sure that deleteing the files wont work anymore .
you are wrong. you just have to keep the sub folders though, but u can delete the folders contents

it checks for the presence of the folders. it just reads and initialize the monsters that it finds within those folders. and it "for loops" through the present files. But since you deleted em the game initializes 0 of em for each folder and the outer shell of the rest of the sourcecode just gets executed. the default initialised creature id seems to have no collision by default. You dont see the monster but you can walk on the ground without fear of getting blocked in any wished direction. Together with a simple speed hack you walk and kill like an angel.
Therajoke is offline  
Old 01/03/2025, 10:56   #9
 
Mr.Failed's Avatar
 
elite*gold: 0
Join Date: Jun 2010
Posts: 371
Received Thanks: 272
Quote:
Originally Posted by Therajoke View Post
i still wouldnt use it, atleast not with the provided injector, the injector seems little suspicious. Opens and writes to files that are unecessary for injection. Why dont u share your code, i would consider to donate.

There is a safer way to remove collisions by deleting the files of the monsters folder but not the folders themself. Only trade off is that you wont see the monsters anymore.

Hence i lost my account on your pked software stuff, trust stays still obliterated.
The consequences of too many drugs
Mr.Failed is offline  
Old 01/03/2025, 18:36   #10
 
Therajoke's Avatar
 
elite*gold: 0
Join Date: Oct 2010
Posts: 59
Received Thanks: 21
Quote:
Originally Posted by Mr.Failed View Post
The consequences of too many drugs
You, mean not enough though.
Therajoke is offline  
Old 01/04/2025, 01:51   #11
 
HighGamer.'s Avatar
 
elite*gold: 50
Join Date: May 2014
Posts: 1,910
Received Thanks: 941
I can say without a doubt all my stuff is clean the PKED editor isn't even mines I just decompiled it with .NET decompiler and recompiled a DLL that handles the encryption/decryption of pk files so I could update it with latest stuff that's about it.

My Injector has alot of safety stuff like automatically delete itself the executable if it's in the KalOnline folder by generating & running a batch script for deleting itself after doing a TerminateProcess() on itself. This is probably why its flagged as a virus. I don't want to share my injection technique as it's very unique, it's not a basic CreateRemoteThread injector this technique is one of a kind by modifying the IAT tables during runtime I don't think anyone injects like I do, It's pretty much modifying PE Header of the file in runtime while it's paused by CreateProcess() while it's loading to drop in my dll then I unpause it and let the CreateProcess() run my modified IAT, making it completely undetected by many gameguards I use this technique on all my projects/products.
HighGamer. is offline  
Old 07/12/2025, 05:47   #12
 
HighGamer.'s Avatar
 
elite*gold: 50
Join Date: May 2014
Posts: 1,910
Received Thanks: 941
v2 added Hide Objects for both private server and int (gameagit)
HighGamer. is offline  
Thanks
1 User
Old 08/04/2025, 05:06   #13
 
elite*gold: 0
Join Date: Aug 2025
Posts: 1
Received Thanks: 0
May i get that logger please

I hope u send to me that logger for me please...my .com
Elkhawaga is offline  
Old 08/04/2025, 15:30   #14
 
elite*gold: 0
Join Date: Jul 2010
Posts: 5
Received Thanks: 0
Hi, great! Do you have any projects related to Zoom?
jeffzao is offline  
Old 08/04/2025, 23:55   #15
 
HighGamer.'s Avatar
 
elite*gold: 50
Join Date: May 2014
Posts: 1,910
Received Thanks: 941
Quote:
Originally Posted by Elkhawaga View Post
I hope u send to me that logger for me please...my .com
Which logger? tell me more please

Quote:
Originally Posted by jeffzao View Post
Hi, great! Do you have any projects related to Zoom?
I guess I'll add a zoom hack too. why not it's not that difficult
HighGamer. is offline  
Thanks
1 User
Reply


Similar Threads Similar Threads
Mob collision
02/08/2016 - Kal Online - 4 Replies
Hello elite. Is there any other way to remove mob collision than remove moster texture?
[HOW TO] Mob proto.xml Mob Names - Mob Proto.txt Help me
03/25/2015 - Metin2 Private Server - 2 Replies
Hi Metin2 Dev Mob proto.xml How to Mob Names.txt - Mob Proto.txt Converts ? Help Me :( How Mob Names.txt - Mob Proto.txt ? help me :( <Mob vnum="34012" name="¾Æ±â ÆÒ´õ" locale_name="¾Æ±â ÆÒ´õ" type="1" rank="5" battle_type="0" level="1" size="0" gold_min="0" gold_max="0" exp="10" max_hp="120" regen_cycle="3" regen_percent="1" def="4" ai_flag="0" setRaceFlag="0" setImmuneFlag="43" st="0" dx="0" ht="0" iq="0" damage_min="0" damage_max="0" attack_speed="100" move_speed="100"...
Monster Blocking (item collision bug)
06/17/2012 - Diablo 3 Hacks, Bots, Cheats & Exploits - 6 Replies
Hi, beim surfen hab ich folgendes gefunden: diablo3 how to block monster with the legendary item(item collision bug) - YouTube Hab bei der SuFu nix gefunden also wollt ich das mal mit euch teilen :D Darin wird gezeigt wie mit einer Legendären Armbrust (Mantikor) im Cow lvl monster geblockt werden können. Dank geht natürlich nicht an mich sondern an ddavidccat auf youtube! mfg
Betteln an die lock mob götter S 15 lock mob
02/04/2009 - Metin2 - 1 Replies
dieser thread geht vor allen dingen an banjo aber wers sonst noch kann kann den lock mob ja auch mal updaten also pls lock mob für s15/16



All times are GMT +1. The time now is 05:42.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.