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Bot monster target

Discussion on Bot monster target within the Kal Online forum part of the MMORPGs category.

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Old   #1
 
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Bot monster target

hey guys what is the best way to get the target to attack in a packet bot so it should be in range and insight my way with mob appear is so messed up any ideas?
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Old 04/22/2017, 13:01   #2
 
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save the mobs in a list and calc the distance for each?
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Old 04/22/2017, 17:28   #3
 
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hey thanks for replay iam using
Code:
// monster appear
case 0x93:
	if (M_ID.size()==MaxElements || M_HP.size()==MaxElements){
	M_ID.clear();
	M_HP.clear();
	}else
   M_ID.push_back(*(DWORD*)&packet[5]);
   M_HP.push_back(*(DWORD*)&packet[19]);
   m_type = *(WORD*)&packet[3];
but this doesnt seem to get the accurate monster ids also i dont know how to get mobs coords else my coords ?
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Old 04/22/2017, 20:26   #4
 
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why not resetting a MID on mob disappear?

but mob coordinates are in mob_move and mob_movestop, plus on appear the current mob coordinates are also in that packet.

player coordinates u could get out memory (i guess that is the easiest way), or if u detour your own send + what the client sends u can also save and edit your coordinates
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Old 04/22/2017, 21:06   #5
 
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ye iam comparing it with mob disapear also however its still un accurate and crashes usualy no idea why
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