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Reducing the client on minium data for fishing

Discussion on Reducing the client on minium data for fishing within the Kal Online forum part of the MMORPGs category.

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Old   #1
 
Fedol's Avatar
 
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Reducing the client on minium data for fishing

Hi guys,

I am looking how to reduce the client on the minium of data to reduce the computer's ressources cost. Thanks in advance.

Does it inflict the ressources cost of one client, if I deleted all mobs, npc, textures and maps which I don't need?
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Old 06/06/2015, 17:00   #2
 
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Quote:
Originally Posted by Fedol View Post
Hi guys,

I am looking how to reduce the client on the minium of data to reduce the computer's ressources cost. Thanks in advance.

Does it inflict the ressources cost of one client, if I deleted all mobs, npc, textures and maps which I don't need?
creating a clientless will reduce it very much.
however, minimizing a windowed kal will put all effects etc in a buffer, which will be used upon maximizing the window again. i think fullscreen kals run in the background if minimized and might save some memory resources in trade to cpu usage.
deleting unnecessary data might be working, but i dont really know when the engine loads the graphics etc. dont think that it will make a significant change.
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Old 06/06/2015, 21:06   #3
 
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well the question is did you mean HDD or Ram/CPu ressources?
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Old 06/07/2015, 00:55   #4
 
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Ram/Cpu ��
Hdd doenst matter anymore ��
I am able to run 89 clients but then it is lagging if I play normal. This lag is from the peformance, not internet connection.

Clientside is impossible for me cuz I can only Ruby, PHP, Python and C++.
To emulate the hackshield no chance and for a private server? ������
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Old 06/07/2015, 19:00   #5
 
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How can u log 89 clients ? I get error " ur ID is not available" after i log more then 50 chars

And yes @KillerExtreme if u perhaps have some trick to decrase CPU/RAM i would appreciate it
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Old 06/07/2015, 19:19   #6
 
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well if you have an multi core system you could try to limit all angenies to the same core (ofc not this one there you are trying to play), i think that the lagg got caused because of the way the cpu handeling the clients. Its just an idea worth to try im not sure but you have to select the cpu cores right after starting the launcher. later i think it was prohibited from the hackschield to modefi resorces.
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Old 06/07/2015, 21:47   #7
 
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Tested it with limiting fps ?
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Old 06/07/2015, 22:23   #8
 
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Originally Posted by Treball View Post
Tested it with limiting fps ?
good answer (: please download Dxtory and check for limiting fps (:
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