Quote:
Originally Posted by Fedol
Hi guys,
I am looking how to reduce the client on the minium of data to reduce the computer's ressources cost. Thanks in advance.
Does it inflict the ressources cost of one client, if I deleted all mobs, npc, textures and maps which I don't need?
|
creating a clientless will reduce it very much.
however, minimizing a windowed kal will put all effects etc in a buffer, which will be used upon maximizing the window again. i think fullscreen kals run in the background if minimized and might save some memory resources in trade to cpu usage.
deleting unnecessary data might be working, but i dont really know when the engine loads the graphics etc. dont think that it will make a significant change.