uhm depending on the server dude you can even go ug on some (like int) with just jumping from an Rock if you doing it right.
Well that may be possible (and was the way to go back in the days), but just changing the Z-Coordinate with Cheat Engine won't make you UG/OG on the server side.
Well that may be possible (and was the way to go back in the days), but just changing the Z-Coordinate with Cheat Engine won't make you UG/OG on the server side.
The server currently sends you your own position upon login/teleport. From that point you move by sending the difference between your old and your new position (e.g. moving 20 in X-dir, 10 in Y-dir and -5 in Z-dir). This change gets stored on the server and the new location is published to all other clients. A ug/og-Hack is possible by sending Packets which increase/decrease the Z-Coordinate.
Do you want to say they used to send absolute coordinates upon every move?
idk what ur talking about befor week i changed coordinates value in the memory loged out loged in and i still was flying |: the packet that updates the server coordinates takes it from client memory when he make move. if the mem stuck the server will updated with ur edited coordinates, just freez the value .
idk what ur talking about befor week i changed coordinates value in the memory loged out loged in and i still was flying |: the packet that updates the server coordinates takes it from client memory when he make move. if the mem stuck the server will updated with ur edited coordinates, just freez the value .
Frosttall please stop talking **** if you have no idea it works i tested it on int 2 mins ago.
note: Sky 2 was made after relog to make sure its not just engenie based its server based!
No worries, I'm not stupid:
That's the reason why I've asked because I was not aware of that.
Quote:
Originally Posted by pamz12
no **** man lol
I have asked a question. The location you see on your client does not match the position on the server. They're only synced if you teleport, die or if you press "X" while you're walking.