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Basic Cheat Engine Stuff

Discussion on Basic Cheat Engine Stuff within the Kal Online forum part of the MMORPGs category.

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Old 05/08/2015, 18:35   #16
 
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well you need to find the pointer to use it in any other way with just the normal adress its nearly useless because you have to search this vaule every tim again then you open an new engenie exe process
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Old 05/10/2015, 14:14   #17
 
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So Cheatengine is working? Getting the hackshield error when launching it. Used settings some posts above ;(
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Old 05/11/2015, 20:51   #18
 
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I've played around with the cooldowns of quite a few skills the past two days and for the most skills I get the error 'Invalid cooldown time detected' 95% of the time.
There are only a very few skills where changing the cooldown is not problematic at all (splashy ice, provocation).
Is there any way to avoid that error? And if not, could you at least explain what causes it?
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Old 05/11/2015, 21:45   #19
 
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seems like the cooldown is server side for these skillz you could fool around with some other skillz for example pvp with an mage lrp cooldown is a nice troll in pvp vs archers xD

if you have normal mage skills you have to swich the skills other whise the dmg will get decresed (on int but i bet private servers using this also) but you should be able to decrese the cast times from any skill. normaly these are not checked. same way like the cooldown but you need the cast times to search for it.

normaly Pain should be able to make cs you can test soul destruction sometimes ppl forget to swich these to server side because he was long time totaly bullshit to use. Hypno should be possible and try shield offense.
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Old 05/11/2015, 22:32   #20
 
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Here is whats bothering me.They changed the cooldown of Mockery to 60 seconds. If I reduce the cooldown I get the Invalid cooldown error. So they seem to have protected that particular skill. As I said, other skills work perfectly fine (like splashy ice, provocation). And some skills do work every now and then (thief's spin blade). I just don't see where they draw the line in protecting skills.

Now if the cooldown is server sided reducing it should either work or fail, right? So how can they fail only every second try?

Quote:
if you have normal mage skills you have to swich the skills other whise the dmg will get decresed
I don't understand this part. Could you elaborate please?

Quote:
but you need the cast times to search for it
I've found and old skilllist. Can I find the cast time in this list. As an example:

/EDIT: Ich glaube du bist auch deutsch also können wir gerne ins deutsche wechseln
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Old 05/12/2015, 09:15   #21
 
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also der skill damage wird reduziert wenn du cooldown auf skills machst, server seitig werden eigentlich nur die skillz gemacht welche eine lange cooldown zeit haben weil sonst die last auf dem server einfach abnormal groß wird und die kleinen skills in der regel irrelevant sind da dort der dmg eh reduziert wird beim cooldown.

beim splashy ist es der andere compare der vor dem cooldown ist (also compare 3 glaub ich also einfach der anderre einer ist cast zeit der andere compare cooldown) Cast zeiten sollten in der regel gehen da diese nicht vom server sondern vom clienten geregelt werden da ja bei der übertragung zum server ja durchaus verzögerungen auftreten würde das nur ständig probleme bereiten. bin gerade am lappi hab da meine ganzen listen usw nich parrad, einfach ausprobieren. Ich hab bei der mage immer splashy, fire blow, ice Ristriction und chain auf cast time 0 gemacht und die skillz ständig gewechselt. Da bleibt der dmg top und du kannst es immer durch wechseln.


behad hat auch einen cooldown den kann man in der regel nicht umgehen weil er server seitig gesichert ist. das einzige was dort geht ist es per packets zu machen und zur selben zeit die behad packets auf alle umliegenden mobs zu senden geht aber logischer weise nur mit einer ordentlichen rev und send funktion die vom hackschield nicht erkannt wird. mit ner uce kommt du da nicht weit.

mit ein wenig probieren kannst du auch die range der mage skillz erhöhen aber wenn du es übertreibst geht der dmg runter. Also nur die target skillz sachen die aoe sind gehen nicht das sind festgeschriebene werte die der server bei sich hat. Die range müsste compare 2 sein.
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Old 06/09/2015, 14:17   #22
 
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Quote:
Originally Posted by cRe4TiNe View Post
So Cheatengine is working? Getting the hackshield error when launching it. Used settings some posts above ;(
Same problem here. I used Cheat Engine 6.4 with the same settings like in the screenhots.
Still hackshield message appears and getting expelled some minutes after :/

Also trying to find the base pointer address and offsets.
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Old 06/10/2015, 09:52   #23
 
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Quote:
Originally Posted by GnXsTaR View Post
Same problem here. I used Cheat Engine 6.4 with the same settings like in the screenhots.
Still hackshield message appears and getting expelled some minutes after :/

Also trying to find the base pointer address and offsets.
Your OS 32bit or 64bit?
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Old 06/10/2015, 10:06   #24
 
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Windows 8.1 x64
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