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engine error, freeze or expelled when botting

Discussion on engine error, freeze or expelled when botting within the Kal Online forum part of the MMORPGs category.

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Old   #1
 
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engine error, freeze or expelled when botting

When my bot is enabled. I've got engine.exe, game freeze (like disconnect) or getting expelled. For example 20 min after botting or 2 hours. There is no rules when and how.

I am using 3 threads, one for command, one for bot and one for auto heal.
I dont have variable declarations inside of loops. For slow downs I use Sleep.
For example Sleep(15) for running or Sleep(700) for attacking.

I have also tried with 1 thread for Command() function and bot runned from Command () thread. I've also replaced all Sleeps with GetTickCount and IF instruction, but still got same problem.

I think that problem is with SendPacket() function, it crashes the game.
What you think about that and how your code looks?
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Old 09/04/2009, 19:51   #2
 
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Well, without a look on your complete source, noone can help you I guess.

Upload it somewhere and send me the link, I will take a closer look. Oh btw, sending snippets wont help at all, since I got no intsource atm to test it :P
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Old 09/04/2009, 20:01   #3
 
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I dont want to show my full sources sorry.
I asked for a solution and how your bot code is organized.
How many threads your dll use.
... and anyone had same problems?

Thats my send function, that propably ***** everyting
Code:
int __declspec( naked ) SendPacket(BYTE type,LPCSTR format,...)
{
	__asm
	{
		push ebp
		mov ebp, esp
		sub esp, 18h
                       jmp SendPacketBack // DWORD SendPacketBack  = SendPacketMain + 0x06;
	}	
}
BTW. Now bot is working for 1 hour without crash, but how long?
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Old 09/04/2009, 21:47   #4
 
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Quote:
I've also replaced all Sleeps with GetTickCount and IF instruction
how exactly? if youre spin waiting on GetTickCount then its probably worse than Sleep()ing ^^

I had random disconnects (though much shorter than an hour) when i tried hooking ws2_32's send/recv, perhaps it has to do with a hook you have somewhere?

None of my stuff actually hooks functions, only calls some and I havent run into any trouble so sry im not sure what more to suggest atm
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Old 09/04/2009, 22:40   #5
 
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How exactly?
Code:
DWORD dwTimer;
int nTimeToWait = 15; // ms
while (true)
{
    if (GetTickCount()-dwTimer>nTimeToWait)
    {
           dwTimer = GetTickCount();

        // code to execute
    }
    else
    {
         // what to do with waste CPU resource? ;D
         // maybe render something? xD 
    }
}
Yeah its worse then sleep if used in different thread than main(), due to CPU waste.
If code need to be executed in DLLMain() then its better to use GetTickCount() otherwise you may slow down game with Sleep().


BTW.
1. How are you getting the char* buf2 with packets?
2. Hooking send() is no sense for now as packets are encrypted. Do you also figured out buf2 before crypted?
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Old 09/05/2009, 00:17   #6
 
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you can send me snippets via pm, ive got a working int source ;P
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Old 09/05/2009, 01:18   #7
 
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why dont u release this bot? u are leaching help but wont release bot... why should we help u?
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Old 09/05/2009, 01:32   #8
 
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@bluepoison630
1. As far you did not help me. Why you say we? You are not able to help me. Why should I release bot then for you?
2. I cant release something that dont work.
Bots that dont work are already released, just search.
3. Go away from this topic if you have nothing to say and stop spamming every thread.
------------------------

I dont want to release my bot now if ever.
... but I am posting here the snippet code for function that crash the game too.

Its moving character from first point to second. If character reach the 2nd point it goes back to 1st point and forever like that . It also crash my game same as bot. Check code:
PHP Code:
int start_x 266440;
int start_y 244581;

int safex 268494;
int safey 244180;

int nDifX;
int nDifY;
float nDistance;
float nRange;
int x,y;

DWORD timer;
int Teleport(int toxint toy)

    
        if (
playerx == 0)
        {
            
playerx Player[0].X;
            
playery Player[0].Y;            
        }

    
int i 0;
    while (
true)
    {    
        if (
GetTickCount()-timer>15)
        {
        
timer GetTickCount();

         
nDifX=playerx-tox;
         
nDifY=playery-toy;        
         
nDistance=(nDifX*nDifX)+(nDifY*nDifY);
         
nRange sqrt(nDistance);
        if (
nRange 5.0)
        {
            
printf("Place reached\n");
            return 
1;    
        }
        else
        {            
             
x=-1*((nDifX)/sqrt(nRange*1.0));
             
y=-1*((nDifY)/sqrt(nRange*1.0));
            
            
            while (
abs(x)>44 || abs(y)>44)
            {
                
x/2;
                
y/2;                
            }        
    
                    
            
SendPacket(0x15,"bbb",x,y,0);
            
playerx =playerx x;
            
playery =playery y;    
                                        
            
i++;            
        }
        
    }
    }
}



// copy this inside your command function
  
if (strcmp command "mtest" ) == 0)
     {                       
          
printf("Move test running.\n");
          while (
true)
            {
                
Teleport(start_x,start_y);
                
printf("Moving to SPOT coords\n");
                
Teleport(safex,safey);
                
printf("Moving to SAFE coords\n");
                
Sleep(1);
            }
     } 
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Old 09/05/2009, 02:57   #9
 
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bluepoison because u suck i help only ppl who will learn it and not leech and xorg post not to much ^.-
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Old 09/05/2009, 03:44   #10
 
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look kid... i help people with what i understand... and thats mostly cooldown, ug and such... not everyone has a year off to study c++ and all that stuff... and even if u know c++ and all that stuff people like meak wont release working source for int so it is a waste of my time. this thread is dead because everyone leaching. just like 99% of the germans u too are a pure leacher on this forum. even if u release a bot that only works for 20 minutes - 2 hours its a hell of alot better then actually training...but its your choice to leach or not.
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Old 09/05/2009, 04:44   #11
 
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ROFL u need 1-2 hours to make a bot noob, learn to leech perfect!
and all can make video from bot that works more then 2 hours.. i help people that will learn something not leech but wayne and yes we all leech here and now?


ok ok where i download a bot XD? LOOOOOOOL
EDIT: and jeah what u sayed i help too the ppl who want learn to make a bot...katze(now he have a bot without expell),xorg(helping now)..
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Old 09/05/2009, 11:00   #12
 
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Quote:
Originally Posted by Xorg View Post
@bluepoison630
1. As far you did not help me. Why you say we? You are not able to help me. Why should I release bot then for you?
2. I cant release something that dont work.
Bots that dont work are already released, just search.
3. Go away from this topic if you have nothing to say and stop spamming every thread.
------------------------

I dont want to release my bot now if ever.
... but I am posting here the snippet code for function that crash the game too.

Its moving character from first point to second. If character reach the 2nd point it goes back to 1st point and forever like that . It also crash my game same as bot. Check code:
PHP Code:
int start_x 266440;
int start_y 244581;

int safex 268494;
int safey 244180;

int nDifX;
int nDifY;
float nDistance;
float nRange;
int x,y;

DWORD timer;
int Teleport(int toxint toy)

    
        if (
playerx == 0)
        {
            
playerx Player[0].X;
            
playery Player[0].Y;            
        }

    
int i 0;
    while (
true)
    {    
        if (
GetTickCount()-timer>15)
        {
        
timer GetTickCount();

         
nDifX=playerx-tox;
         
nDifY=playery-toy;        
         
nDistance=(nDifX*nDifX)+(nDifY*nDifY);
         
nRange sqrt(nDistance);
        if (
nRange 5.0)
        {
            
printf("Place reached\n");
            return 
1;    
        }
        else
        {            
             
x=-1*((nDifX)/sqrt(nRange*1.0));
             
y=-1*((nDifY)/sqrt(nRange*1.0));
            
            
            while (
abs(x)>44 || abs(y)>44)
            {
                
x/2;
                
y/2;                
            }        
    
                    
            
SendPacket(0x15,"bbb",x,y,0);
            
playerx =playerx x;
            
playery =playery y;    
                                        
            
i++;            
        }
        
    }
    }
}



// copy this inside your command function
  
if (strcmp command "mtest" ) == 0)
     {                       
          
printf("Move test running.\n");
          while (
true)
            {
                
Teleport(start_x,start_y);
                
printf("Moving to SPOT coords\n");
                
Teleport(safex,safey);
                
printf("Moving to SAFE coords\n");
                
Sleep(1);
            }
     } 
Well, from reading your code, I guess it crashes as soon as you reach the spot, right? ;D Remove the return 1; and try again :>
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Old 09/05/2009, 11:17   #13
 
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No it crashes where it wants. Sometimes working for a long time, sometimes not.
Return 1 has nothing to it. Its only returned parameter as function is Int. I was using this long time ago to check whether character really reached the place.

Deleting return 1 and changing function to void() does not help. .

Quote:
Originally Posted by bluepoison
not everyone has a year off to study c++ and all that stuff... and even if u know c++
I've started month ago, maybe less and I've got bot that crashes. You dont need full year.
You can learn C++ while doing a bot. You also need to learn API.
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Old 09/05/2009, 11:35   #14
 
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kk, that was just my experience =P


The only hard thing on making a bot, is having a working send/recv, the rest is a piece of cake ;D
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Old 09/10/2009, 21:52   #15
 
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I've tried even with sending only attack packet, or skill packet, or 10 move packets x+ then 10 x- move packets.
It crashes after some short or long time. Its not stable.

exception.txt
Quote:
OS : Major 5, Minor 1, Name Windows XP Dodatek Service Pack 3
HAL (pure hw vp): NVIDIA GeForce 7600 GS
(1280by878), X8R8G8B8 (D16)
ACP = 1250

[db0 2009/09/10 18:01:01]: ======================= first excpetion
start at 09/09/10 17:47:48
D:\Gry\KalOnlineEng2\engine.exe, run by Marik.
2 processor(s), type 586.
2047 MBytes physical memory.
an Access Violation in module engine.exe at 001b:004e7e81.
Write to location 00000000 caused an access violation.

Registers:
EAX=00000000 CS=001b EIP=004e7e81 EFLGS=00210212
EBX=0022e84c SS=0023 ESP=0022e2f8 EBP=0022e304
ECX=0f810020 DS=0023 ESI=00242391 FS=003b
EDX=00000050 ES=0023 EDI=0022ebef GS=0000

Bytes at CS:EIP:
d9 18 db 45 0c 8b 0d 40 ac 75 00 d9 59 08 8b 55

Stack dump:
0022e2e0: 00000000 00000000 00000000 00000000 00000000 00000000 00000006 0f810020
0022e300: 0022e360 0022e360 004e7dfd 00000050 000000a0 1061d94c 00002b00 ffff9400
0022e320: 0f810020 00000048 0000e398 01440000 0022e128 00000100 0022e374 462c0000
0022e340: 44cbc000 c6d80000 7c9101bb 462c0000 44cbc000 c6d80000 00000140 000000b0
0022e360: 0022e3dc 004e7d79 10692f10 00000050 000000a0 00000060 000000a0 00000058

Call Stack Information:

0022e304 004e7e81 D:\Gry\KalOnlineEng2\engine.exe
Params: 00000050 000000a0 1061d94c 00002b00

0022e360 004e7dfd D:\Gry\KalOnlineEng2\engine.exe
Params: 10692f10 00000050 000000a0 00000060
0022e3a0: 0022e410 0040a09a 00000001 00000000 0022ebef 00242391 462c0000 44cbc000
0022e3c0: c6d60000 1061b724 462c0000 44cbc000 c6d60000 000000a8 00000058 0022e458
0022e3e0: 004e7dbf 1060faf0 00000060 000000a0 00000050 000000b0 00000050 000000a0

0022e3dc 004e7d79 D:\Gry\KalOnlineEng2\engine.exe
Params: 1060faf0 00000060 000000a0 00000050
0022e420: 004ec376 0022e43c fffffffe ffffffff 0022e914 46280000 44cbc000 c6d80000
0022e440: 1061d94c 46280000 44cbc000 c6d80000 000000a0 00000050 0022e4d4 004e7d79
0022e460: 1061d940 00000040 000000a0 00000060 000000a0 00000050 000000b0 10964c14

0022e458 004e7dbf D:\Gry\KalOnlineEng2\engine.exe
Params: 1061d940 00000040 000000a0 00000060
0022e4a0: 00270460 0022e918 07b7cc59 00000000 46280000 44cbc000 c6d40000 10947634
0022e4c0: 46280000 44cbc000 c6d40000 000000b0 00000050 0022e550 004e7d79 1060beb0

0022e4d4 004e7d79 D:\Gry\KalOnlineEng2\engine.exe
Params: 1060beb0 00000060 000000a0 00000040
0022e520: 0068a2fa 0022ebef 00242391 46200000 44cbc000 c6d80000 10964c14 46200000
0022e540: 44cbc000 c6d80000 000000a0 00000040 0022e5cc 004e7dbf 10964c08 00000040

0022e550 004e7d79 D:\Gry\KalOnlineEng2\engine.exe
Params: 10964c08 00000040 000000c0 00000040
0022e5a0: 4fdd78ef 0081d7d0 46300000 44cbc000 c6d80000 10947334 46300000 44cbc000
0022e5c0: c6d80000 000000a0 00000060 0022e648 004e7dbf 10947328 00000080 00000080

0022e5cc 004e7dbf D:\Gry\KalOnlineEng2\engine.exe
Params: 10947328 00000080 00000080 00000040
0022e620: ffffba1c 46200000 44cbc000 c6e00000 1061eaac 46200000 44cbc000 c6e00000
0022e640: 00000080 00000040 0022e6c4 004e7d79 1061eaa0 00000000 00000080 00000080

0022e648 004e7dbf D:\Gry\KalOnlineEng2\engine.exe
Params: 1061eaa0 00000000 00000080 00000080
0022e6a0: 46200000 44cbc000 c6d00000 10629cac 46200000 44cbc000 c6d00000 000000c0
0022e6c0: 00000040 0022e740 004e7d79 10618e30 00000080 00000080 00000000 00000100

0022e6c4 004e7d79 D:\Gry\KalOnlineEng2\engine.exe
Params: 10618e30 00000080 00000080 00000000
0022e720: 44cbc000 c6e00000 1062febc 46000000 44cbc000 c6e00000 00000080 00000000
0022e740: 0022e7bc 004e7dbf 10612110 00000000 00000100 00000000 00000000 00000080

0022e740 004e7d79 D:\Gry\KalOnlineEng2\engine.exe
Params: 10612110 00000000 00000100 00000000
0022e780: 00000000 00000000 00000000 00000000 00000000 00000000 46400000 44cbc000
0022e7a0: c6e00000 0f81007c 46400000 44cbc000 c6e00000 00000080 00000080 0022e840
0022e7c0: 004e8e7e 0f810060 00000100 00000000 00000000 00000100 00000000 00000000

0022e7bc 004e7dbf D:\Gry\KalOnlineEng2\engine.exe
Params: 0f810060 00000100 00000000 00000000
0022e820: be73ffb8 3fe97800 00000000 00000000 45b1ec72 4613861d 00000006 0f810020
0022e840: 0022e86c 004ec320 0022e860 0022ea74 004ec320 00000039 00000000 00000721

0022e840 004e8e7e D:\Gry\KalOnlineEng2\engine.exe
Params: 0022e860 0022ea74 004ec320 00000039
0022e860: 46400000 00000000 c6e00000 0022e898 004ec295 00003000 ffff9000 00001000

0022e86c 004ec320 D:\Gry\KalOnlineEng2\engine.exe
Params: 00003000 ffff9000 00001000 00000039
0022e880: 00000039 00000000 455ccd10 46000000 00000000 c6c00000 0022e8c4 004ec277
0022e8a0: 00002000 ffffa000 00001000 0000003f 00000000 468faf66 46800000 00000000

0022e898 004ec295 D:\Gry\KalOnlineEng2\engine.exe
Params: 00002000 ffffa000 00001000 0000003f
0022e8c0: c6800000 0022e8f0 004ec2b3 00004000 ffffc000 00002000 0000003f 00000000

0022e8c4 004ec277 D:\Gry\KalOnlineEng2\engine.exe
Params: 00004000 ffffc000 00002000 0000003f
0022e8e0: 473bed78 47000000 00000000 c7000000 0022e91c 004ec2b3 00008000 ffff8000

0022e8f0 004ec2b3 D:\Gry\KalOnlineEng2\engine.exe
Params: 00008000 ffff8000 00004000 0000003f
0022e900: 00004000 0000003f 00000000 47d20c80 47800000 00000000 c7800000 0022e948
0022e920: 004ec2b3 00010000 ffff0000 00008000 0000003f 00000000 c630f845 48000000

0022e91c 004ec2b3 D:\Gry\KalOnlineEng2\engine.exe
Params: 00010000 ffff0000 00008000 0000003f
0022e940: 00000000 c8000000 0022e974 004ec295 00020000 fffe0000 00010000 0000003f

0022e948 004ec2b3 D:\Gry\KalOnlineEng2\engine.exe
Params: 00020000 fffe0000 00010000 0000003f
0022e960: 00000000 0022e954 00000000 00000000 00000000 0022e994 004ec988 00000000

0022e974 004ec295 D:\Gry\KalOnlineEng2\engine.exe
Params: 00000000 00000000 00020000 0000003f
0022e980: 00000000 00020000 0000003f fff9eaf2 fff9eaf2 0022ea60 0061f6d4 00000000

0022e994 004ec988 D:\Gry\KalOnlineEng2\engine.exe
Params: 00000000 00000000 08c080f8 00752968
0022ea40: 4fdd70d5 00000001 0022ebef 00242391 0022f594 00000000 00000000 0022ec10
0022ea60: 0022eb8c 00621620 4fed14b8 00000001 0022eb8c 0022f594 00621620 0c252e10

0022ea60 0061f6d4 D:\Gry\KalOnlineEng2\engine.exe
Params: 4fed14b8 00000001 0022eb8c 0022f594
0022eb60: a0000000 4088a66a 08e87910 0022ebb0 e0000000 3f8228d4 00000000 00001054
0022eb80: 0d47e370 5a483d4a 0022ebb0 0022ebb0 0044e474 00242391 0022ec10 0022ebe0

0022eb8c 00621620 D:\Gry\KalOnlineEng2\engine.exe
Params: 00242391 0022ec10 0022ebe0 0044e1f5
0022eba0: 0044e1f5 00000000 44453355 3c1146a7 0022ebe0 0044e2a1 0022ec10 00000000

0022ebb0 0044e474 D:\Gry\KalOnlineEng2\engine.exe
Params: 0022ec10 00000000 00000000 00000113
0022ebc0: 00000000 00000113 00007d27 020466df 0096aef3 00000203 0000037d 00000000
0022ebe0: 0022f580 0061cee8 616f6c2f 00000064 013607a0 00000000 0022eee0 00000000

0022ebe0 0044e2a1 D:\Gry\KalOnlineEng2\engine.exe
Params: 616f6c2f 00000064 013607a0 00000000
0022f560: 00000000 013607a0 00000000 0022f594 0022f584 00000001 0000000f 5a482352
0022f580: 0022f6bc 0068dd61 00000000 00000001 00400000 00000001 0068dd61 00400000

0022f580 0061cee8 D:\Gry\KalOnlineEng2\engine.exe
Params: 00000000 00000001 00400000 00000001
0022f680: 00000000 ffffffff ffffffff ffffffff 01385681 00000000 c0000005 0024238a
0022f6a0: 00000000 0022f5ac 0022df1c 0022fe74 0068bfc0 006d9c00 00000000 0022f6fc
0022f6c0: 01380477 00400000 00000000 0024238a 0000000a 00000002 5a474828 0085f1e6

0022f6bc 0068dd61 D:\Gry\KalOnlineEng2\engine.exe
Params: 00400000 00000000 0024238a 0000000a
0022f6e0: 00400000 0022fe00 00000000 00000000 5ab02405 00848610 fffffffe 0022fe84
0022f700: 00849dfd 0088af08 c299d228 00000a28 00000002 00000001 00000000 00000000

0022f6fc 01380477
Params: 0088af08 c299d228 00000a28 00000002
0022fe60: c299d228 7e369e37 01000a28 0022f708 01043ba0 0022ff88 0085d2f0 c2338cb4
0022fe80: fffffffe 0022fe8c 00849eb8 0022ff00 0084a799 00000000 00000000 00000000

0022fe84 00849dfd D:\Gry\KalOnlineEng2\engine.exe
Params: 0022ff00 0084a799 00000000 00000000

0022fe8c 00849eb8 D:\Gry\KalOnlineEng2\engine.exe
Params: 00000000 00000000 00000000 01043ba0
0022fee0: 01043ba0 01043ba0 01043ba0 0022ff98 0086447c 0024238f 01043ba0 00000000
0022ff00: 0022ff98 0085d6b9 00400000 00000000 0024238a 0000000a c299d334 00000004

0022ff00 0084a799 D:\Gry\KalOnlineEng2\engine.exe
Params: 00400000 00000000 0024238a 0000000a
0022ff60: ffffffff ffffffff ffffffff 0022ff94 00000001 00000005 00000000 00000004
0022ff80: 0022ff18 c8c70308 0022ffe0 0085d2f0 c2338da4 00000001 00874000 00874000
0022ffa0: 00874000 80000001 0012d05c 0022fff0 0022ffc4 7ffdb000 7c90e4f4 0022ffb0

0022ff98 0085d6b9 D:\Gry\KalOnlineEng2\engine.exe
Params: 00874000 80000001 0012d05c 0022fff0

00874000 00874000 D:\Gry\KalOnlineEng2\engine.exe
Params: f7ca0f51 d2f79cd2 0febca0f b80febb9

0000e860 505d0000 D:\Gry\KalOnlineEng2\engine.exe
Params: 00000000 00000000 00000000 00000000

Module list:
D:\Gry\KalOnlineEng2\engine.exe, loaded at 0x00400000 - 09/09/10 09:33:42 (KR)
[_KEY_FMT1_001b:004e7e81_09/09/10 09:33:42_]
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You're expelled :o brauche mal hilfe^^
08/29/2009 - Kal Online - 9 Replies
nein es geht hier nicht um bots :D habe mir letztens windows 7 raufgetan, und egal ob mit oder ohne bot, werde ich nach 5 minuten oder so expelled. auch wenn ich einfach nur iwo rumstehe. Dachte das liegt vllt an der Firewall von win7... hab sie aber ausgemacht :( und das merkwürdige kommt jetzt: wenn ich das game minimiere, kriege ich kein expell... erst sobald ich wieder maximiere und warte kriege ich dann ein expell^^ vllt weiß jemand was von euch und will mir helfen ;D mfg...
You´re expelled
11/06/2007 - Kal Online - 6 Replies
Hi alle zusammen, Ich hab seit neustem nen Problem auf nem PS. Und zwar bekomme ich nachdem ich die Config gändert habe (z,b für cooldown etc) gleich nach einloggen die Meldung You´re expelled. Hat vielleicht jemand Ahnung wie man das beheben kann? Bitte keine Aussagen wie benutz Revo... Ich kam bis jetzt mit dem Cofig change immer gut klar und wollte dies auch beibehalten :) Danke und Grüße ans Forum



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