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[Help] Finding Nemoooo!!!!

Discussion on [Help] Finding Nemoooo!!!! within the Kal Online forum part of the MMORPGs category.

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Old   #1
 
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[Help] Finding Nemoooo!!!!

Not exactly nemo but base pointers :P

Since artmoney and Ce, its fixed U_U // i tried everything but neh HS hate me

is there a way find HP base pointer of monster or get nearest monster position (x,y,z) of them?


i got working a pixelsearch but it's so slow, using pointers are faster but i have no clue how to find them
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Old 10/17/2012, 22:47   #2
 
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you mean hp pointer for that mob you have on target ?
i have patterns for mobid you have on target, i guess some bytes after that, there will be hp/x/y/z.
anyway hp/x/y/z (mobid ofc too) you can get from recv or you dont work with pakets?
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Old 10/18/2012, 20:35   #3
 
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Here

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Old 10/18/2012, 22:07   #4
 
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Here

ROFL
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Old 10/18/2012, 23:58   #5
 
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Hahahahahahahhaha There it was, NEMO!!!!


@hehepwnz: i've succesfully finished a pixel search bot but it consumes lots of memory to do a single search that's why i'm trying to go into pointers and if i can use it to do the search instead of colors. (Btw i succesfully sent commands to an inactive / active window by using the windows api and virtual drivers but i have no idea to fin the base memory address to find neareast mob, select it and then attack it)
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Old 10/19/2012, 01:43   #6
 
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Originally Posted by Sephit View Post
Hahahahahahahhaha There it was, NEMO!!!!


@hehepwnz: i've succesfully finished a pixel search bot but it consumes lots of memory to do a single search that's why i'm trying to go into pointers and if i can use it to do the search instead of colors. (Btw i succesfully sent commands to an inactive / active window by using the windows api and virtual drivers but i have no idea to fin the base memory address to find neareast mob, select it and then attack it)
why don't you use packets ? it's easier if you got some basic knowledge in c++
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Old 10/19/2012, 02:09   #7
 
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Originally Posted by OtNePx View Post
Here

this was so sure :>

# very ridiculous
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Old 10/19/2012, 14:12   #8
 
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also meine artmoney geht noch zumindest für die pointer suche solang man keine werte ändert is alles fine nur hab ich in der vergangenheit irgentwie die pointers verkackt nach jedem update must ich die neu machen ka wieso ....
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Old 10/20/2012, 16:42   #9
 
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@KillerExtreme: i don't know dutch ... i tried google translate but it seems that you didn't write so well to be understood in the translation

@nonosocr1986: i am not really sure about game networking, i start reading some articles about how send / recieve packets works and i will go on with that but until know i learned how to work with memory that's why i'm trying to find base address of some things to automate process in game

Note: if you have some recomendations of what to read it would be usefull too
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Old 10/20/2012, 18:55   #10
 
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@KillerExtreme: i don't know dutch ... i tried google translate but it seems that you didn't write so well to be understood in the translation
because german isnt dutch
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Old 10/21/2012, 16:20   #11
 
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i just wrote my artmoney is still working so long you just make searches and didn't chance the vaule in the past i did pointer with it but something was wrong ebcause after every update i had to find new pointers.
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