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[Bot-Project] KalOnline

Discussion on [Bot-Project] KalOnline within the Kal Hacks, Bots, Cheats & Exploits forum part of the Kal Online category.

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Old   #1
 
meak1's Avatar
 
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Arrow [Bot-Project] KalOnline

Uhm, i wanna Start a clean New Source-Bot-Project,
i will share here for Testing...

U can give feedback-Ideas and report 'Bugs.
It will take much Time, so dont waste ur Time to Ask me everyday when i will Release a full working Bot...


In Final version laterrrrrrrrrrrr... it will be Clientless.
What means Clientless ? Answer: without the Client(engine.exe) opened - Sending Data over KalOnline IP.

Status:
17.07.2013 - Started a New clean Source../writing complete new Base...

- Dll with clean GUI/Interface added
- Autologin added
- new Recv/List added
- Player Info&Class&Stats&level added


23.07.2013
- Did some GUI changes >>
- Player Info,
- Waypoint <- Just visual yet/not configured the Buttons etc.



24.07.2013
- Updated GUI - HP/MP Color
- New and Load Waypoint Profile Button works now.
- i will finish -Auto, -Add Waypoints another Day or Later - Playing now some League of legends ;E


29.07.2013
- Waypoint - Load/Create/-Auto/Add-Waypoint Working now

01.09.2013
- .PHP - MySql Login Created

06.10.2013
- Login on my Database works, I activate ur ID and u can choose ur own PW.
- Sorry for my Project - i rly dont have much time to work on it...
- 07.10.2013 - Gui Login works.
- Next step -> trying to Secure my Code for beeing Cracked..


What i do next:
- Working on Security/Save the Code from beeing Cracked and such stuff..
- Stat point adding automaticly
- Auto Update
- Sending Bug report/Feedback
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Old 07/17/2013, 02:05   #2
 
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lolz what got into you?
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Old 07/17/2013, 02:16   #3
 
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i belive u mean clientless will be something like yosak
and u can stop them all when server willbe spammed of bots



btw ist that a "playerlike" or something more hardcore like LA or mage witch all skills ?
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Old 07/17/2013, 02:31   #4
 
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Quote:
Originally Posted by sidor View Post
i belive u mean clientless will be something like yosak
and u can stop them all when server willbe spammed of bots



btw ist that a "playerlike" or something more hardcore like LA or mage witch all skills ?
first to tell - So many people thought Yosak did Clientless.. he just created those Clients on his Server..

And i guess 'yes', it will be nearly yosak style.
It should be look normal to others... but the Bot will use skills faster/Instant if no Player is appeared.
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Old 07/17/2013, 05:48   #5
 
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Oh, nice meak is back :P
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Old 07/17/2013, 07:22   #6
 
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and because it will be clientless, there are less changes to be detected?
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Old 07/17/2013, 10:18   #7
 
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Nope, got nothing to do with it. The input and output to/of the gameservers is excactly the same as you would have when using a client.

edit:
@meak1
Could you do a documentation about the tools you are using? (tool name and what you are using it for, feel free to add more )
I just started to play kal again after 3 years. In that time I started to study business informatics and learned how to setup java/javaEE projects and developed an own website project.
Now I would like to understand how things like manipulating games are working and maybe I would like to setup an own development project one day, if my knowledge is deep enough.
When I finished my exams of this semester I guess Ill start with some c/c++ tutorials and setup my environment.
I would realy appreciate some of your sources and documentations.
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Old 07/17/2013, 12:28   #8
 
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okay so may I ask what is the difference betwen client hack and clientless hacks or whatever you are planning to do ^^

Just curious about it hehe
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Old 07/17/2013, 12:32   #9
 
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na meak lass mich raten Sommerferien und zu viel lange weile? es gab doch mal diesen exp bug über den aution manager in cop hab gehört mit dem quest packet funktioniert das noch hab nur leider keinen plan wie man da ran kommt -.-
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Old 07/17/2013, 12:51   #10
 
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Wenn du den Opensource machst, helf ich gerne dabei
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Old 07/17/2013, 13:30   #11
 
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Quote:
Originally Posted by fettlev View Post
Nope, got nothing to do with it. The input and output to/of the gameservers is excactly the same as you would have when using a client.

edit:
@meak1
Could you do a documentation about the tools you are using? (tool name and what you are using it for, feel free to add more )
I just started to play kal again after 3 years. In that time I started to study business informatics and learned how to setup java/javaEE projects and developed an own website project.
Now I would like to understand how things like manipulating games are working and maybe I would like to setup an own development project one day, if my knowledge is deep enough.
When I finished my exams of this semester I guess Ill start with some c/c++ tutorials and setup my environment.
I would realy appreciate some of your sources and documentations.
C++ and all my Sources released here in the Forum....
so i wont document all sry ;\

Quote:
Originally Posted by Symcy View Post
okay so may I ask what is the difference betwen client hack and clientless hacks or whatever you are planning to do ^^

Just curious about it hehe
Clientless need 1% cpu, or mb 0% ?

Quote:
Originally Posted by pleaX View Post
Wenn du den Opensource machst, helf ich gerne dabei
ne ich will ihn ja dann verkaufen, du nappl ;E

Quote:
Originally Posted by KillerExtreme View Post
na meak lass mich raten Sommerferien und zu viel lange weile? es gab doch mal diesen exp bug über den aution manager in cop hab gehört mit dem quest packet funktioniert das noch hab nur leider keinen plan wie man da ran kommt -.-
ne urlaub 2 wochen dann wieder ausbildung - 1ne Woche kommt meine mom mich besuchen.
und mache jetzt die tage Nebenjob, need neuen PC ;E
Und weil ich hackshield fast fertig habe, der rest schnell geht.

Naja das Mission quest packet hättest vorher sniffen sollen..
oder man geht auf den Chinesen Server und snifft es, so wie mit Sob und Soc ;P oder PL^^
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Old 07/17/2013, 14:43   #12
 
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This very cool project gogogo let us try client less bot is good coz u dont need high spec computer .. No lag coz no graphics.
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Old 07/17/2013, 15:06   #13
 
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wenn der clientless hier steht, stell dir vor, kal wird vllt mal wieder voller sein :-D zwar alles botter, aber es werden auf jeden mehr chars unterwegs sein :-D

willste dann komplett playerlike machen if (playersAround>0)?
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Old 07/17/2013, 15:42   #14
 
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Quote:
Originally Posted by katze123 View Post
wenn der clientless hier steht, stell dir vor, kal wird vllt mal wieder voller sein :-D zwar alles botter, aber es werden auf jeden mehr chars unterwegs sein :-D

willste dann komplett playerlike machen if (playersAround>0)?
Jo aber ich hab mir schon was überlegt, da ich nicht alle chars max + alle skills habe/kenne - bau ich nen debugger tool ein womit die Leute ihre Skills adden können und ihr eigenes Profil erstellen, diese Profile sollen sie dann Sharen(oder muss noch sowas einbauen das es geuploaded wird oder so ;E) und ich add sie. So spart man einige Arbeit ;P
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Old 07/17/2013, 15:46   #15
 
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Quote:
Originally Posted by meak1 View Post
Jo aber ich hab mir schon was überlegt, da ich nicht alle chars max + alle skills habe/kenne - bau ich nen debugger tool ein womit die Leute ihre Skills adden können und ihr eigenes Profil erstellen, diese Profile sollen sie dann Sharen(oder muss noch sowas einbauen das es geuploaded wird oder so ;E) und ich add sie. So spart man einige Arbeit ;P
Interesting thing, this what you'll try to do.
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