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Private Server Test Hack
Discussion on Private Server Test Hack within the Kal Hacks, Bots, Cheats & Exploits forum part of the Kal Online category.
12/12/2011, 04:14
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#1
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elite*gold: 55
Join Date: Mar 2006
Posts: 4,582
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Private Server Test Hack
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12/12/2011, 06:27
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#2
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sw33t candies for community <3
*oh you should post it on your blog too
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12/12/2011, 06:52
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#3
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Join Date: Nov 2011
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Good Boy
Quote:
if((GetAsyncKeyState(VK_LSHIFT)&0x8000) && (GetForegroundWindow() == handle->kalhw))
switch(handle->onmapclick)
{
case 1: //Outside
class_Player::TeleTo(static_cast<int>(x)+262142,st atic_cast<int>(y)+262142,static_cast<int>(z*10.0)) ;
break;
case 2: //D1
class_Player::TeleTo(static_cast<int>(x)+49148,sta tic_cast<int>(y)+32768,static_cast<int>(z*10.0));
break;
case 3: //D2
class_Player::TeleTo(static_cast<int>(x),static_ca st<int>(y),static_cast<int>(z*10.0));
break;
case 4: //D3
class_Player::TeleTo(static_cast<int>(x)+16384,sta tic_cast<int>(y),static_cast<int>(z*10.0));
break;
case 5: //D4
class_Player::TeleTo(static_cast<int>(x)+16384,sta tic_cast<int>(y)+49149,static_cast<int>(z*10.0));
break;
case 22:
Kal::Tools::Chat("[GS]OnMapClick x:%i y:%i z:%i",static_cast<int>(x),static_cast<int>(y),stat ic_cast<int>(z*10.0));
break;
case 0:
break;
}
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Add this if you want 
Im ToP ändert es sich auf jedem Floor...hab die dinger auch noch davon...nur weiß ich nicht welche funktioniert haben und welche nicht...
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12/12/2011, 07:39
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#4
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Join Date: Jun 2008
Posts: 127
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naja hau mal pls noch ein attackhack rein bitte
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12/12/2011, 11:52
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#5
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elite*gold: 55
Join Date: Mar 2006
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Werde mich gleich mal an den AttackHack machen, erstmal eine einfache Variante werde diese dann Später erweitern.
Danke Roronoa Z. für die Info (:
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12/12/2011, 12:29
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#6
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erstmal danke 
und
wie wäre es denn mit einem unauffälligen bh hack? also beheaded nur die mobs die in range sind und immer nur 1 behead pro 3 oder 4 sekunden
oder explosiv burst hack, also wohin man explosiv burst macht, kommen sagen wir mal 20 explosivburst oder so
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12/12/2011, 12:40
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#7
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das mit explosiv würde zu auffällig sein oder nicht?
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12/12/2011, 12:42
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#8
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macht man ja wenn man alleine ist lol  das gute daran ist das das ja nur 1 sec auffällig ist, dann wars das  storms halten für 15 sec xD
edit: ist genau so auffällig wie attackhack^^
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12/12/2011, 13:22
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#9
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stimmt eig. aber gibs sowas ^^?
naja lassen wir bloodx in ruhe und gehen ihn nicht auf die eier  er wird bestimmt noch was gutes rein bauen
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12/12/2011, 15:07
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#10
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just some ideas
storm with non desired players appear protection
basic behead with non desired players appear protection
auto packet pimping
auto buff(archer/knigh/mage[cjb])
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12/12/2011, 16:31
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#11
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elite*gold: 55
Join Date: Mar 2006
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UPDATE 12.12.2011
I'v just added a simple Attack Hack for all Classes
Knight
Code:
Powerful Upward Slash
Half Swing
Powerful Upward Slash
Brutal Attack
Mage
Code:
Hail
Shockwave
Lightning Summons
Thunder
Archer
Code:
Life Absorption
Staggering Blow
Heart Breaker
Staggering Blow
Heart Breaker
Focus Shot
How to use
U need to Inject the .dll File before Spawn your Character Ingame cuz I rust read the Player ID when he spawn.
If you want to Change Character just click " ResetPID " @Menu.
-----------------------------------------------------------
This is just a simple one I will Update it in the next time
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12/12/2011, 16:58
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#12
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Join Date: Nov 2011
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Hier um das prob mit der ID zu fixen.
User->Me ist man halt selber.
Wenn der Attackhack über Recv funzt(SomeAttacKSomeone) dann einfach if(attacker == User->Me) 
(C) für 0x32 -> Bakabug
Code:
case 0x32: //Player Appear "dsbdddwd"
{
DWORD pid = *(DWORD*)&buffer[3];
if(handle->Player.find(pid) == handle->Player.end())
{
if(User->me == 0)User->me = pid;
char name[255]={0};
memcpy((void*)&name,(void*)((DWORD)buffer+7),16);
memcpy((void*)&(handle->Player[pid].name),(void*)&name,16);
int sizeofName;
sizeofName=strlen(handle->Player[pid].name);
handle->Player[pid].pclass = *(BYTE*)&buffer[7+sizeofName+1];
handle->Player[pid].x = *(DWORD*)&buffer[7+sizeofName+2];
handle->Player[pid].y = *(DWORD*)&buffer[7+sizeofName+6];
handle->Player[pid].z = *(DWORD*)&buffer[7+sizeofName+10];
break;
}
}
break;
Code:
case 0x37: //Player Left
{
DWORD pid = *(DWORD*)&buffer[3];
if(User->me == pid)
User->me = 0;
if(handle->Player.find(pid) != handle->Player.end())
handle->Player.erase(pid);
else
break;
}
break;
& hier für auopot(ohne send hook..)
Code:
case 0x09: //Item Update
{
DWORD IID = *(DWORD*)&buffer[3];
if(buffer[11] == 0x09) //Item decrease
if(handle->autohp && !handle->HPID)
{
Kal::Tools::Chat("Got HPID %i",IID);
handle->HPID = IID;
break;
}
if(handle->automp && !handle->MPID)
{
Kal::Tools::Chat("Got MPID %i",IID);
handle->MPID = IID;
break;
}
}
break;
&& nicht vergessen, adde den Fps limit von Sun & setz sie auf 30-40
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12/12/2011, 17:47
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#13
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Join Date: Nov 2011
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nice 1 bloodx u just have to add storm hack ;D
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12/12/2011, 18:40
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#14
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okey i have tested this and i figured out that speed hack should need a lower value(cuz of expell pop up message), maybe user defined one
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12/12/2011, 19:43
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#15
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elite*gold: 55
Join Date: Mar 2006
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I will make all things possible to be defined by User, this is at the moment just ja "Basic" and collecting Ideas
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