Heyho,
damit man mal einen Überblick über alle Änderungen in "The War Z" hat,
werde ich hier mal eine Liste erstellen die alle Patch Notes beinhaltet.
Ich werde versuchen den Thread aktuell zu halten und alle neuen
Geschehnisse aufzulisten. Ich hoffe dies hilft einigen und es zeigt
auch das sich die Devs von WarZ anstrengen das Spiel möglichst
bugfrei zu halten.
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Patch-Notes vom 06.12.2012
Näheres dazu im Spoiler :
•Engine optimization's
•Fixed a bunch of crashes
•Lots map fixes
•Animation fixes
•Double barrel shotgun added
•Fixed a bug that was allowing the use night vision after removing goggles
•You can now move the camera around after you died
~
Patch-Notes vom 30.11.2012(Small Patch)
Näheres dazu im Spoiler :
•Fixed some exploits and dupes.
~
Patch-Notes vom 28.11.2012
Näheres dazu im Spoiler :
•Creating clans no longer takes GC to create. To create a clan you must have 20hrs of played time.
•Once you create a clan you will have 20 slots and an additional 20 slots will cost 700GC.
•Cleaned up some clan error messages
•Fixed lag in the UI from going to the Community Tab
•Improved the profanity filter
•New females now have the appropriate female sounds
~
Patch-Notes vom 27.11.2012 (Clan Update)
Näheres dazu im Spoiler :
•You can now create clans and have a clan chat in game. You can switch to the clan chat with F3.
•The entire map is now available.
•Misc engine optimizations.
•Added some memory optimizations.
•A language filter has been implemented for chat.
•Player names can only contain alphanumerical characters.
•Zombies now properly react to barricades.
•You can now see the amount of xp you get when killing Zombies.
•Fixed some Zombie AI issues.
•Fixed some crash issues.
•Fixed a bug that allowed you to bind the windows and Esc keys.
•Fixed a bug that allowed you to bind the same key to multiple actions.
•Fixed bug that left the scope up when switching to
•Fixed a bunch of animations.
•Fixed the disconnecting bug.
•Fixed a bug where grass was not showing up while zoomed in with Scopes, Binoculars, and Range Finder.
•Fixed bugs with the chat that allowed size and color changes.
~
Patch-Notes vom 08.11.2012
Näheres dazu im Spoiler :
•Show dev accounts in player list and in chat
•Fixed reload bug (hearing reload sounds across the map)
•Fixed bug with being stuck in narrow location when logging in
•Show server reboot message in chat
•Fixed bug with swapped currencies in unlock new char window
•Minor map fixes
~
Patch-Notes vom 07.11.2012
Näheres dazu im Spoiler :
•Fixed some stuck areas related to water.
•Fixed bug with missing hands in FPS view for new characters
•Fixed bug when dying from thirst or hunger will result in you walking dead
•Fixed bug with zombies having female sounds
~
Patch-Notes vom 06.11.2012
Näheres dazu im Spoiler :
•Fix for weapons in quickslots showing no ammo
•You can now sort the server browser.
•Fixed the some safe zone exploits. Players should not be able to kill other •players in the safe zones now.
•Various map updates
•Fixed an issue with players being stuck and getting kicked from server when logging in
•Zombie damage was increased
•Various crash fixes
•You can now see the name of the player that killed you.
•New Character available
~
Ebenfalls sehr wichtig! :
(Dankeschön an
)
Quote:
Originally Posted by Ivyy
Neben dem ersten Patch wurde noch ein zweiter Patch rausgebracht
der deutlich wichtiger ist für einige Personen hier.
Dort wurde erwähnt das seit geraumer Zeit schon an einem Anti-Cheat-System
gearbeitet wurde und jetzt in der nächsten Zeit wohl eine "Ban-Welle" herrscht.
Die Developer sind jedoch etwas gnädig und verteilen beim ersten mal voerst
einen Ban zwischen 24 und 72 Stunden, beim zweiten mal jedoch permanent !
|
~
Patch-Notes vom 02.11.2012
Näheres dazu im Spoiler :
•Map fixes
•Updated minimap
•Fixed item spawns
•Possible fix for "white screen" issue
•Fixed "zombie" animation in main menu when equipped UZI
•Allow to "aim" when you have no weapon or running with empty hands
~
Patch-Notes vom 31.10.2012
Näheres dazu im Spoiler :
•Map size increased
•New Zombies
•Special Halloween Zombies
•Zombie attack distance reduced slightly
•Zombie damage reduced
•Increased the pick up range for items to fix an issue with items on top shelves
•Fixed bug with showing undefined in options when switching to custom settings
•Melee detection radius lowered.
•Text now informs you if you were killed by a Zombie or Player
•Fixed zombie ragdoll affects.
•Optimized grass on low quality settings
~
Patch-Notes vom 30.10.2012
Näheres dazu im Spoiler :
•Zombies AI has been improved. They are also more dangerous now
•Fixed some crouch/prone issues going over objects
•Fixed a bug that would make some players invisible
•Grass is now visible on all quality settings
•Fixed bug with some items spawning in the air
•Fixed bug with changing backpack in game
~
Patch-Notes vom 26.10.2012
Näheres dazu im Spoiler :
•Fixed an issue with notes not displaying any text
•Fix for trying to play with dead survivor (results in server disconnect the moment you connect to server)
•Fixed one possible error with character being dead but showing up as alive
•Fixed bug that you were able to click on main menu buttons while quick joining
•Fixed bug with not able to pick up dropped item
•M249 machine gun now should work properly
•Fixed some minor animation glitches
~
Patch-Notes vom 23.10.2012
Näheres dazu im Spoiler :
•Allow access to global inventory after you revive a character.
•Fix a bug on some video cards when terrain is flat.
•Fixed music volume control in options; it was not working.
•Fixed a bug when picking up items sometimes you will get kicked from the server.
•Fixed a crash when moving item from your inventory to your backpack.
•Another "Unsupported input type" error fix.
~
Patch-Notes vom 22.10.2012
Näheres dazu im Spoiler :
•Legendary users now have yellow text in chat
•Flashlights are not longer active while unequipped
•Fixed bug when clicking on play game with a dead character
•Fixed bug with inventory showing item description when have no access to global inventory
•Fixed a bug when zombies die that makes the jump up
•Fixed bug with silencer\flash hider not working properly
•The server you are on now displays in the pause menu
•Fixed bug that was allowed to open attachment menu while inventory was open
•Fixed bug removing attachments from pistols
•Fixed a crash when entering game for people who have corrupted attachments in their weapons
•Improved quick join
•Fixed bug that if not able to quick join, it would get stuck in progress bar screen
~
Patch-Notes vom 18.10.2012
Näheres dazu im Spoiler :
•Reputation is now tracked properly
•Safe settlements have been implemented
•You can no longer access your global inventory anywhere except these settlements
•You can not attack other players in settlements
•Fixed invisible players and zombies
•Fixed some zombie logic
•Fixed a red pixel in HUD
•Melee weapon exploit fixed
~
Patch-Notes vom 17.10.2012
Näheres dazu im Spoiler :
•Crash fixes
•Fixed bug that was able to equip weapon into quick slot
•Fixed a bug where grenades were not damaging zombies
•Fixed insta kill by melee from behind
•Fixed chat input turning on when pressing TAB key
•Fixed pain sound playing when dead
•Show dead message when you die
•Show player's alignment and if he is legend in show players window
•Fixed bug with flashlight staying on after hiding it
•Can no longer create more than 5 characters
•New water\food rates (slower depletion)
•Fixed player spawn on map
•Fixed some animations
•Fixed footstep sounds
•Fixed collision geometry on some objects
Quelle: 
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Verbesserungsvorschläge sind erwünscht!
Ich arbeite bereits an einer auf Deutsch übersetzten Version,
kann aber noch bisschen dauern.