Quote:
I can't seem to figure out how to fix this problem as I am in windowed mode and it is not minimized.
Loading GameManager ...
At this point we can't tell if the game is running in this [Modes] or not, because technical limitations.
[Fullscreen mode] Please set the game to windowed.
Don't minimize the Window.
Failed to load GameManager !0
|
Post your full log-file as spoiler please.
Edit:
New update available!
- I have done big changes to the Obj-Manager, how we use properties from Units. Changes in 1.UserManager.cs
-> UnitPlayer
--> Added Unit LocalPlayer
-> UnitEnemieHeroes
--> Added EnemieHeroes
--> Added GetCountEnemiesInArea()
-> UnitEnemieCreeps
--> Added EnemieCreeps
-> UnitFriendlyHeroes
--> Added FriendlyHeroes
--> Added GetCountAlliesInArea()
-> UnitFriendlyCreeps
--> Added FriendlyCreeps
-> Others
--> Added GetCenterPositionFromGroup()
--> Added IsValid()
All important descriptions are in the 1.UserManager.cs file. We still can use the old Obj-Manager till i rewrite my default routines.
Examples how to use the new Obj-Manager and what you can do right now with the access to .Health .Mana .IsFriendly UnitLists and much much more
you can see in the new Package "New default Routines" by Jaina and Lt.Morals, when i get more time i add my old routines with the new system.
- Change the way how we store/select/save Routines and Packages
-> You can select folders/directorys as Packages.
-> Store many different Routines in any Packages with out always copy/paste/overwrite as before. Just create a new Package.
-> When you open a Package, its auto load all available Routines.
-> We auto save our last used Routine and Package if we restart the application, we select them.