using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GW2API;
using System.Threading;
using System.Windows.Forms;
namespace WinterWonderland
{
public class WinterWonderland : BotScript
{
public override string GetAuthor()
{
return "Agedyn";
}
public override string GetName()
{
return "Winter Wonderland";
}
public static int droppedPresent = 132848;
public static int chestId = 235239;
public static Point3f chestPos = new Point3f(97.468f, 122.688f, 88.844f);
Point3f[] coordinates = {new Point3f(-18.52f, 70.75f, 41.98f - 3.0f), new Point3f(-36.71f, 67.21f, 39.96f), new Point3f(-99.09f, 55.22f, 63.85f), new Point3f(-100.41f, 49.63f, 77.04f),
new Point3f(-112.49f, 3.72f, 63.03f), new Point3f(-127.41f, -34.23f, 58.57f), new Point3f(-148.08f, -93.72f, 65.24f),
new Point3f(-158.48f, -128.1f, 50.19f), new Point3f(-190.65f, -119.23f, 49.81f), new Point3f(-202.22f, -123.66f, 51.32f),
new Point3f(-215.82f, -142.38f, 50.13f), new Point3f(-214.56f, -186.26f, 79f)};
Point3f[] pathToChest = { new Point3f(105.37f, 106.0f, 88.81f), new Point3f(97.174f, 123.449f, 88.845f) };
int idx = 0;
int traversingC = 0;
int tries = 0;
public override int Pulse()
{
/* var bitmap = Utilities.TakeSnapshot();
if (bitmap != null)
{
bitmap.Save("C:\\Users\\jarij\\Documents\\Guild Wars 2\\img.bmp");
}
return 10000;*/
if (Me.IsCasting())
{
Utilities.Print("Is casting");
return 1000;
}
if (Navigator.IsTraversing())
{
if (traversingC > 10)
{
Navigator.Stop();
Utilities.Print("Force stopping navigator");
}
else
{
Utilities.Print("Traversing...");
traversingC++;
return 1000;
}
}
traversingC = 0;
if (World.GetMapId() == MapId.WINTER_WONDERLAND)
{
var chest = World.GetGadget(chestId, false);
var myAgent = Me.GetAgent();
if (myAgent == null) return 1000;
Navigator.TraversePath(new Point3f[] { new Point3f(coordinates[0].X, coordinates[0].Y, 40.3968f - 3.0f) });
Utilities.Print("Waiting for a new chest to spawn");
idx = 1;
return (70 * 1000); //wait 70s for chest to spawn
/*if (portal.GetPosition().DistanceTo(myPos) > 3.0f)
{
Utilities.Print("Move to portal");
Navigator.TraversePath(new Point3f[] { portal.GetPosition() });
return 1000;
} else
{
Utilities.Print("Teleport to start");
//cord.Z += 2.0f;
World.TeleportTo(coordinates[0]);
Thread.Sleep(2000);
Navigator.TraversePath(new Point3f[] { new Point3f(-23.8563f, 66.907f, 40.3968f - 3.0f) });
Utilities.Print("Waiting for a new chest to spawn");
idx = 1;
return (60 * 1000);
}*/
//return 3000;
}
}
yah. credit should be given when due. also does multi account work yet? not sure how this works. I have 6 gw2 accounts and farming jp without having to launch 6 instances of the game would be a godsend.
props for the "no render" -- makes multi account farming less laggy. Should have 4k gold by tomorrow if the price of presents do not deflate to 2silver lol
[Release | Midnight | AutoIt 3] Another Winter JP Bot Source 12/29/2015 - GW2 Hacks, Bots, Cheats & Exploits - 5 Replies Here is the source of a little Winter JP bot I have written in AutoIT and used as long as the instance full bug was in place...
It needs midnight because i was too lazy to pointer scan myself.
Oh and the chest looted detection doesnt really work but i didn't care so you have to debug it yourself, nevertheless the script is working.
Requirements:
- AutoIt
- Midnight
HowTo:
[RELEASE]Webdesign - Winter Is Coming 12/05/2015 - Metin2 PServer Designs, Websites & Scripts - 61 Replies Hoffe ma einigen von euch gefällts.
http://orig11.deviantart.net/8486/f/2014/292/2/c/ winter_is_coming___metin2_webdesign_by_flyingmende v-d83eds4.jpg
Download:
Mega.co.nz
[RELEASE]Winter-Texturen //textureset 12/18/2013 - Metin2 PServer Guides & Strategies - 38 Replies Hallo.
Da es eher nur ne Arbeit von paar Min war und es manche eh nicht auf die Reihe bekommen werden mache ich es mal pub. Winter-Feeling auf manchen Servern und so .... Oo
Ich stelle euch hier die gepackte Version und die txt Version zu Verfügung.
Die gepackte Version ist nicht verschlüsselt kann also direkt ersetzt werden.
Fragen sollten eigentlich nicht vorhanden sein. :3
Screen.
[Release] Winter Edition von -BoEhSe-OnKeLz- 11/27/2012 - Metin2 PServer Guides & Strategies - 22 Replies Hey com ich stelle euch mal meine Winter Edition vor die auch alles drin hat,
Und auch alles soweit geht ausser auf der Blauen Map gibt es noch ein fehler den ich aber noch bearbeiten werde die tage.
Was ich nur machen müsst ist einfach ich Ladet euch die dateien runter entpackt sie.
Bei Water müsst ihr eure etc entpacken und in special gehen und die dateien erstzen.
Die textureset könnt ihr erstetzen oder ihr speichert eure einfach vorher noch mal ab.
Hier habt ihr noch Vids wo...