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[Source][C++] Autoupdater Concept

Discussion on [Source][C++] Autoupdater Concept within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.

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Arrow [Source][C++] Autoupdater Concept

Hi.

Since alotta people asked me for it, this is how you could write your own autoupdater.
The example dumps the ChContext and the TeleportBase out of the Gw2.exe.
These addreses also work with GW2Port and gZoom (tested).
Feel free to ask questions. Thats what you are supposed to do.

And by the way. I will not finish this. It's meant for you guys to show some initiative.
People like *M*, Ploxasarus and piotr55 kept updating their programs,
while leechers were just moaning for the new offsets.

Now is your chance to contribute.

greetz, buFFy.
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File Type: rar GW2 Autoupdater.rar (10.1 KB, 245 views)
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Old 12/27/2012, 01:59   #2
 
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ty buffy!
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Old 12/27/2012, 04:57   #3
 
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Expanding on this, this dumps the teleport(BasePNTR), camera(CameraPNTR) and speed(SpeedPNTR) bases for gZoom.
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Old 12/27/2012, 05:11   #4


 
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Quote:
Originally Posted by Deathsnacks View Post
Expanding on this, this dumps the teleport(BasePNTR), camera(CameraPNTR) and speed(SpeedPNTR) bases for gZoom.
Great thing. However, i recommend using smaller patterns.
Just because they then are less likely to break after an update.
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Old 12/27/2012, 06:17   #5
 
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Also you don't need BasePNTR & SpeedPNTR, just one or the other.. If you look @ CE Table I only use 1 base for speed/gravity/teleport & 1 base for fov/zoom.


Edit: Never understood why *M* used 2 separate thing's like that
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