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[Release] - uNf Trainer
Discussion on [Release] - uNf Trainer within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.
10/01/2018, 20:38
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#3946
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elite*gold: 0
Join Date: Apr 2008
Posts: 59
Received Thanks: 22
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Quote:
Originally Posted by Fietpomp
In 8 days the 1500 players who got banned for 6 months are getting back.
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Was there another bannwave in the last 6 Months or we 1591 ppl was very unluck ?
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10/01/2018, 21:57
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#3947
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,654
Received Thanks: 2,437
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Quote:
In 8 days the 1500 players who got banned for 6 months are getting back.
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Out of 1500 players not very many of those were Unf users, I think it was like 10-15 total and the rest were the ladder and none were banned who used the esp.
But it is afterall a hack, risk is always something to be aware of.
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10/02/2018, 20:00
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#3948
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elite*gold: 0
Join Date: Apr 2018
Posts: 22
Received Thanks: 1
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Today 10/2/2018 after another patch... I open the unf and the GW2 client crashes and appers the text send to anet report...
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10/03/2018, 03:08
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#3949
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,654
Received Thanks: 2,437
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Quote:
Originally Posted by Frareanselm
Today 10/2/2018 after another patch... I open the unf and the GW2 client crashes and appers the text send to anet report...
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That is a normal action for when the game crashes regardless if you are running a hack or not, simply just untick it and close the dialog.
Updated in main post.
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10/03/2018, 11:59
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#3950
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elite*gold: 0
Join Date: Sep 2018
Posts: 2
Received Thanks: 0
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can add loot version 64bit? and gravity
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10/03/2018, 17:42
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#3951
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,654
Received Thanks: 2,437
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Quote:
Originally Posted by valvecorrupted
can add loot version 64bit? and gravity
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The bag icon on the 64bit version is in relation to auto looting, fly is for gravity.
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10/07/2018, 00:37
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#3952
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elite*gold: 0
Join Date: Nov 2010
Posts: 19
Received Thanks: 1
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I just wish it had anti-afk
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10/07/2018, 23:41
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#3953
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elite*gold: 0
Join Date: Jan 2018
Posts: 17
Received Thanks: 5
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sooo.. almost 6 months have passed, around 33 hours left for unblocking 1500-ish banned accounts
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10/08/2018, 19:39
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#3954
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elite*gold: 0
Join Date: May 2008
Posts: 159
Received Thanks: 11
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^^
Unbanned in 13 hours. I'll play the game clean for a bit because I honestly miss playing it.
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10/09/2018, 16:14
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#3955
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elite*gold: 0
Join Date: Sep 2018
Posts: 2
Received Thanks: 0
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where download 32bit ¿
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10/11/2018, 13:38
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#3956
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,654
Received Thanks: 2,437
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Quote:
Originally Posted by valvecorrupted
where download 32bit ¿
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In the main post, I changed the wording of it so its more clear between each version.
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10/11/2018, 21:02
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#3957
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elite*gold: 0
Join Date: Oct 2012
Posts: 117
Received Thanks: 7
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any news on the 64 bit miniesp?
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10/13/2018, 11:21
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#3958
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elite*gold: 830
Join Date: Aug 2018
Posts: 173
Received Thanks: 29
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Quote:
Originally Posted by MystKid
any news on the 64 bit miniesp?
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Would be useful for me too
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10/14/2018, 06:17
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#3959
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,654
Received Thanks: 2,437
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The biggest issue in releasing anything 64bit related for the Mini ESP is, as of late - c8 has been ripping from unf/esp constantly, which him adding the ripped radar as I told him aswell as buffy did too - can be patched very quickly on arenanets end if they deem to want to do so, which is why I've kept the methods in relation to it private, outside of buffy being aware of how it works and things in relation to it and I'm ok with that because he is quite an avid coder and we have a mutal fair understanding between eachother in that regard.
I'm unsure on if to bother releasing the 64bit or not because of this, as I've no idea who he as a user is on my tool and knowing he will try to do memory compares to leech or else wise, thus resulting in him releasing it and causing it to get patched quicker if arenanet decided to do so, which they honestly could do very quickly & would take minor effort on there part or sharing it which I'd rather things that I worked quite avidly on in my own time to stay private except to users who actually understand the assembly in relation to it.
I don't mind if people come and ask me how things work, which many have and I've done my best to share what I can, which some things I can't obviously share because they are private and not everyone would be peased if I shared and some of it is not my own work and I can't just hand out other peoples stuff like that. As I've told c8 when I messaged him, I didn't appreciate him mooching as much as he did and my door has always been open and he was welcome to ask, but never did. I don't mind if people want to learn, or if people have questions, but ripping is another subject entirely - I'd be happy honestly to see more tools for the game outside of my own ( which I was happy to see buffy return, even - and we've talked many times since he came back on discord and I told him myself it was good to see him back in the frey ), the epeen measuring stuff is entirely childish and I could care less and would be more peased to see others make creations for the game.
This is honestly the current dilemma which I've been debating upon since people don't seem to understand the more that hits public eye - causes more attention, thus causing more to get patched or changed quicker and some things were never ment to be seen publicly how they are being done if the user does not understand how it actually works or how it was discovered.
This is not about money for me, since Unf has and will always remain free and all thats ever been used from the ESP is for costs for hosting the db - its more so about integrity of taking something without understanding how it all works an claiming it as your own without any credit given an releasing things that are ment to remain private for a reason and also why myself & buffy do not release alot of private things we have nor will the public ever even know exist.
/endrant
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10/16/2018, 19:44
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#3960
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elite*gold: 0
Join Date: May 2013
Posts: 189
Received Thanks: 3
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Halloween has broken UNF again, please update.
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