I've done a bit of work on the omni presearing farmer to get the leveling 2-10 and 11-20 in a functioning state. I feel like the more and more I work on it just gets worse but I've finally got it to do what I want. I can upload it if anyone is interested in it. I was trying to see if I could just make a new one to run just those functions but I get lost trying to figure out what all goes in it.
The presearing bot works well for leveling tbh. Used it for 5 characters and it was good enough. The pb with the presearing bot is charr farming. It's pretty bad and dies a lot. The nick item farms also work good.
Does anyone know how to close the salvage window after salvaging a mod without getting disconnected? I could leave it open, but it blocks my view when I test bots. Whenever I successfully salvage a mod from an item and then try to close the salvage window, I immediately get disconnected. The only workaround I've found is a map change, but that's not practical. Here’s the code I’m using to salvage the mod:
After running this code and then closing the salvage window, whether by manually (or by code) pressing ESC, pressing 'X' or 'Cancel', I get immediately disconnected.
Remember to use any speedboosting heroes for this to be even faster
Changed spells from Derv spells to Assa spells:
OwBj4xf84Q3lTQ0kAAAAAAAAAAA
The version bundled into the Title Helper 3.0 is really slow so i edited the derv version which is pretty fast even without city boost.
Quote:
This bot has been optimised for speed of looting,
meaning it is ideal if you want to farm chest points,
wisdom, or lucky / unlucky title points.
Because of this, the bot does not support moving items
to storage.
The bot also does not support the looting of purples,
or normal tomes, as they do not contribute to any titles,
and will slow down the speed with which chests are opened.
Elite Tomes _are_ looted, on account of their value.
Each time the bot completes a run, it will validate your inventory
before continuing.
The bot will only engage with loot in the first three inventory bags
(Backpack, Beltpouch, 1st Bag). Because of this, YOU SHOULD NOT
STORE ANYTHING YOU WISH TO KEEP IN THE FIRST THREE INVENTORY BAGS.
The bot will continue to chest run until there are less than three
free spots remaining in the first three inventory bags. When you run
out of inventory space, the bot will move to the merchant in Boreal
Station, where it will ID all rares, before merching them.
The bot will also handle the purchasing of ID kits.
The bot will use Choc Bunnies if present in your inventory.
The bot will terminate when you run out of lockpicks.
Updated the Pongmei Valley Bot for Treasurehunting/Wisdom Title farming
Functions:
Does the full chestrun
Picks up Golds (you can enable all rarities at the top of the script if u wish)
Identifies and sells the gold to the Vendor in Borea Seabed
Fixes:
Inventory management (fixed crashing)
Vendor pathing (Using a different outpost to sell stuff might be faster)
Does anyone know how to close the salvage window after salvaging a mod without getting disconnected? I could leave it open, but it blocks my view when I test bots. Whenever I successfully salvage a mod from an item and then try to close the salvage window, I immediately get disconnected. The only workaround I've found is a map change, but that's not practical. Here’s the code I’m using to salvage the mod:
After running this code and then closing the salvage window, whether by manually (or by code) pressing ESC, pressing 'X' or 'Cancel', I get immediately disconnected.
Nothing you can do about it, that's how it works. When you try to close the salvage window you get DC, because SalvageMod() already did the work on the backend, but doesn't change the UI.
is there a reason we don't use GitHub for these things?
there isnt really anyone taking ownership of this scripts since they are old and public, also, gwa2 library is a mess, there are several versions roaming around, to have a proper repository, would require some extra work
Anyone using the margonite DOA farm as Mesmer ?
It seems like the bot can't go to the "hitting" point because ennemies block him.
He tries to pull to remake the ball but not enough.
it goes in loop till the death.
25% winrate (exact same stuff as recommanded into code)
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