Since a few days I have the problem that when using ANY of my bots my GW client crashes during/at the end of initializing. Some bots use different GWA2-Files so I doubt that this is the problem. I downloaded the newest autoit-version to be sure that's not the problem.
Couple days ago everything was running flawless... but obviously something changed.
Could this be a windows-issue or something?
Any suggestions were to look at?
Since a few days I have the problem that when using ANY of my bots my GW client crashes during/at the end of initializing. Some bots use different GWA2-Files so I doubt that this is the problem. I downloaded the newest autoit-version to be sure that's not the problem.
Couple days ago everything was running flawless... but obviously something changed.
Could this be a windows-issue or something?
Any suggestions were to look at?
The newest version of autoit is the problem tho, it doesnt support negative hex numbers for some reason.
gonna give that a try later but I kind of doubt that's the problem since I didn't upgrade to the newest version before I had the issues. And I was using 3.3.14.5 before
/Update: Found the issue. I had a crooked Function in GWA2 that was supposed to reorganize items if my storage was full & didn't realize it was full until now. Removed the function from all scripts and everything runs smoothe again. /facepalm
i managed the char to travel to the desired outpost, and even to leave it.
but instead of attacking the foes, he keeps porting back to the outpost.
may somebody could explain what i'm doing wrong? (i took it from another working script, which i used before and changed the outpost,area, the area & outpost code and the map "GPS"-Data)
Global $Outpost = 278 ;Outpost: Breaker Hollow
Global $Area1 = 200 ;Area: Mount Qinkai
While 1
If $boolrun = true Then
If $NumberRun = 0 Then ;first run
AdlibRegister("status", 1000)
$TimerTotal = TimerInit()
$SS_title_at_begining = GetAsuraTitle()
EndIf
If GetMapID() <> $Outpost Then
CurrentAction("Moving to Outpost")
TravelTo($Outpost)
WaitMapLoading($Outpost)
EndIf;
rndslp(500)
CurrentAction("Begin run number " & $NumberRun)
SwitchMode(0) ;Normal Mode
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