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GW Working Bots 2020

Discussion on GW Working Bots 2020 within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 12/26/2020, 17:45   #1276
 
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Also looking for an updated Boreal Chest Bot.. thanks in advance.
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Old 12/26/2020, 18:47   #1277
 
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need help with this func.
Code:
;Global VAR
Global $GiftsID[2] = [21491,28434]

;helper
Func IDofItem($bagid, $slotid)
	Return DllStructGetData(getitembyslot($bagid, $slotid), "ID")
EndFunc

Func IDofModel($bagid, $slotid)
	Return DllStructGetData(getitembyslot($bagid, $slotid), "ModelID")
EndFunc

Func QuantityofItem($bagid, $slotid)
	Return DllStructGetData(getitembyslot($bagid, $slotid), "Quantity")
EndFunc

;func with bug/error?
Func OpenGifts()
	For $gifts = 0 to 2
		For $i = 1 to $bags
			For $j = 0 to $slots
			$itemmodel = IDofModel($i, $j)
				If $itemmodel = $GiftsID[$gifts] Then
					$itemquantity = QuantityofItem($i, $j)
					For $u = 1 to $itemquantity
						$itemID = IDofItem($i, $j)
						UseItem($itemID)
					Next
				Else
					ExitLoop 4
				EndIf
			Next
		Next
	Next
EndFunc
The bot closes without an error.

I want to open all gifts in the bag. what is wrong with that?
Or is there a easy way to do that?
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Old 12/26/2020, 19:36   #1278
 
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add a sleep(1000) after UseItem($itemID) and it should work then...

get rid of the For $gifts loop as well...

seems like you found the easy way. I also would put your support functions after the main function just for clarity in writing.

-----

oh and in case you don't have this:

Code:
Global Const $HEADER_USE_ITEM = 0x7D
and the exitloop 4 - did you perhaps mean just exit loop 1 - I don't see why this is needed. Just remove the else and the exitloop 4.
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Old 12/26/2020, 19:52   #1279
 
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Quote:
Originally Posted by zer0.de View Post
need help with this func.
Code:
;Global VAR
Global $GiftsID[2] = [21491,28434]

;helper
Func IDofItem($bagid, $slotid)
	Return DllStructGetData(getitembyslot($bagid, $slotid), "ID")
EndFunc

Func IDofModel($bagid, $slotid)
	Return DllStructGetData(getitembyslot($bagid, $slotid), "ModelID")
EndFunc

Func QuantityofItem($bagid, $slotid)
	Return DllStructGetData(getitembyslot($bagid, $slotid), "Quantity")
EndFunc

;func with bug/error?
Func OpenGifts()
	For $gifts = 0 to 2
		For $i = 1 to $bags
			For $j = 0 to $slots
			$itemmodel = IDofModel($i, $j)
				If $itemmodel = $GiftsID[$gifts] Then
					$itemquantity = QuantityofItem($i, $j)
					For $u = 1 to $itemquantity
						$itemID = IDofItem($i, $j)
						UseItem($itemID)
					Next
				Else
					ExitLoop 4
				EndIf
			Next
		Next
	Next
EndFunc
The bot closes without an error.

I want to open all gifts in the bag. what is wrong with that?
Or is there a easy way to do that?
Your code literally says exit all loops (aka stop opening gifts) as soon as item in bag i and slot j is not a gift (aka ExitLoop 4)
See :

I suspect that your item[1][1] is not a gift, that would explain the fact your bot does nothing.

Another important point, you need to put some Sleep between each UseItem() to let the server deal with your "command".

Last point, instead of using a for loop, I would have used a "Do Until" or a "While" to loop on gifts left quantity. That way, if a UseItem fail somehow, quantity will not decrease and your loop will still catch up.


In code, it should look something like this.

Code:
;func with bug/error?
If $itemmodel = $GiftsID[$gifts] Then
	While QuantityofItem($i, $j) > 0
		$itemID = IDofItem($i, $j)
		UseItem($itemID)
		Sleep(GetPing()+250)
	WEnd
; No more ExitLoop since you still want to test the next item (item[i][j+1]
EndIf
Last point, assuming there are indeed 2 modelId for gifts (which I doubt), instead of doing a for loop "For $gifts = 0 to 2", you may take a look at the function _ArraySearch and do something like this "If _ArraySearch($GiftsID, $itemmodel) > 0 Then".
Code will be cleaner and "faster" since you will no longer parse your inventory twice.
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Old 12/27/2020, 12:08   #1280
 
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Hello guys !

Does someone have the fixed version of CoF Farmer Bot ? Derv. Edition.

Thanks !
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Old 12/27/2020, 15:24   #1281
 
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can anyone take a look at the presearing omnifarmer???
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Old 12/27/2020, 17:07   #1282
 
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Title Helper V2.3.2

Hi folks.
her is my Version of the Title Helper.

Changelog:
;~ V2.3.2
;~ - Spezial thx @ Yoshikawa91 for his func to loop
;~ - Remove the Outpost Travelling
;~ - Add Multi-User Dropdown Support
;~ - Unpack all Gifts
;~ - Add some Tonics & Party Items - need to continue

hope it works for everyone.
Attached Files
File Type: rar Title Helper.rar (38.0 KB, 57 views)
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Old 12/27/2020, 18:28   #1283
 
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Quote:
Originally Posted by Mad head Trip View Post
can anyone take a look at the presearing omnifarmer???
I've been trying with help but honestly don't know the first ****** thing they are saying.
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Old 12/27/2020, 18:30   #1284
 
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Omnifarmer just doesn't work, most Players can't select any Character Name, deactivating UAC, running game as Admin/in English nothing works...
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Old 12/27/2020, 18:49   #1285
 
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Quote:
Originally Posted by riu412 View Post
Omnifarmer just doesn't work, most Players can't select any Character Name, deactivating UAC, running game as Admin/in English nothing works...
I've got it almost working. up til it pops imp anyways
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Old 12/27/2020, 19:10   #1286
 
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Maril15 coded it and i tested it and reported bugs last year 2019
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Old 12/30/2020, 01:24   #1287
 
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Has anyone got the JQ Bot to work? The one posted in this thread is using the "oldschool" Necro Bomber Build, right? I'm seeing a ton of Eles in Jade Quarry which got me thinking if there is another non-public bot?
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Old 12/30/2020, 10:09   #1288
 
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anyone has a working Luxon Faction bot that works? thank you in advance.
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Old 12/30/2020, 12:03   #1289
 
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Quote:
Originally Posted by denyflbg0504 View Post
anyone has a working Luxon Faction bot that works? thank you in advance.
i've been looking for the same, there is a bot in this forum, but it didn't work out clean for me (alway gamecrash when area was vanquished)
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Old 12/30/2020, 14:52   #1290
 
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Quote:
Originally Posted by GW Devil View Post
I've got it almost working. up til it pops imp anyways
The imp as well as mapping crashes the game. i really hope someone can help fix it because deeperblue and maril15 did a wonderful job coding it!!! i have min xp coding however deeperblue was helping me understand. I will continue researching
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