Using the deld, the sell to merch wasn't working so chucked in the functions from the vsf bot into the sell.au3; So ignore me, the change districts part seems to be buggy.
Yeah at some point it seems to be buggy.
I ran it today for several hours and had this bug.
Also, for the sell part, edit the script Deldrimor Farming.au3 and go line 60 to get this line:
Code:
If CheckIfInventoryIsFull() Then CheckSell()
and remove the "If CheckIfInventoryIsFull() Then" part.
It will sell after every run, otherwise, it won't be able to get the key to move forward in the dungeon.
Yeah at some point it seems to be buggy.
I ran it today for several hours and had this bug.
Also, for the sell part, edit the script Deldrimor Farming.au3 and go line 60 to get this line:
Code:
If CheckIfInventoryIsFull() Then CheckSell()
and remove the "If CheckIfInventoryIsFull() Then" part.
It will sell after every run, otherwise, it won't be able to get the key to move forward in the dungeon.
Only seem to get a max of four runs on the asura bot before it decides to stick to a boulder, kinda odd as it obviously does 3 runs fine then stuck in the fourth :s
Can you take the part from the vaettir bot for a working sf?
The problem don't come specificly from the bot (even if the bot got some problems for the moment) but from with (If Debilitating Shot hits, your target loses 1...8...10 Energy). This margonite also casting (all skills recharge twice as fast and cost 30% more of the base Energy to cast)
When you do manually, you can manage with... but for a bot, difficult to implement a smart use of skills versus difficult environement
Deadly paradox skill cost 15 pts of energy + 30% from the Quickening_Zephyr spirit (sometimes and mostly all time, bot don't cast this skill cuz not enough energy...around 20 pts with this spirit)... i think it's the big problem to have shadow form in chain....
I think this might be easy to avoid. If Quickening Zeyphir is active you dont need to cast paradox to keep shadowform up. So just make an if statement and get the effect of Quickening Zeyphir. If oyu have that effect just cast shadow form, if not cast both paradox and shadowform
I think this might be easy to avoid. If Quickening Zeyphir is active you dont need to cast paradox to keep shadowform up. So just make an if statement and get the effect of Quickening Zeyphir. If oyu have that effect just cast shadow form, if not cast both paradox and shadowform
a good point, i hope Bibopp will be able to implement this kind of function
Couldn't you just chuck qz on your monk and get him to drop it anyway and change dp to another skill?
not sure if it's a good idea... maintain all enchants and cast a skill who cost 25 energy (+ Edge of Extinction) is quite difficult...but who know... Bebopp will be able to read and take choice what is doable, and what is not
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