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GW Working Bots 2019!
Discussion on GW Working Bots 2019! within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.
05/02/2019, 19:43
#436
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Join Date: Apr 2018
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Where can I find CtoS program ive tried looking on google and here but don't see anything.
05/02/2019, 19:46
#437
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Join Date: Mar 2018
Posts: 12
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Quote:
Originally Posted by
LeeHarvey112263
Where can I find CtoS program ive tried looking on google and here but don't see anything.
here:
05/02/2019, 21:32
#438
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Join Date: Mar 2019
Posts: 69
Received Thanks: 2
I am patient. Just wondering the timescale of when it will work again?
05/02/2019, 21:36
#439
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Join Date: Mar 2018
Posts: 12
Received Thanks: 8
I updated headers for a/me vaettir bot too, but still struggeling with two functions.
1. TargetNearestEnemy()
Code:
Func TargetNearestEnemy()
Return PerformAction(0x93, 0x18)
EndFunc ;==>TargetNearestEnemy
2. SendChat()
Code:
Func SendChat($aMessage, $aChannel = '!')
Local $lMessage
Local $lAddress = 256 * $mQueueCounter + $mQueueBase
If $mQueueCounter = $mQueueSize Then
$mQueueCounter = 0
Else
$mQueueCounter = $mQueueCounter + 1
EndIf
If StringLen($aMessage) > 120 Then
$lMessage = StringLeft($aMessage, 120)
Else
$lMessage = $aMessage
EndIf
MemoryWrite($lAddress + 8, $aChannel & $lMessage, 'wchar[122]')
DllCall($mKernelHandle, 'int', 'WriteProcessMemory', 'int', $mGWProcHandle, 'int', $lAddress, 'ptr', $mSendChatPtr, 'int', 8, 'int', '')
If StringLen($aMessage) > 120 Then SendChat(StringTrimLeft($aMessage, 120), $aChannel)
EndFunc ;==>SendChat
The first letter of the text is not displayed.
I really don't know how to fix that
But i think if this would be fixed, the vaettir bot would run again.
05/02/2019, 22:21
#440
elite*gold: 0
Join Date: Mar 2019
Posts: 136
Received Thanks: 42
Quote:
Originally Posted by
Surimata
I updated headers for a/me vaettir bot too, but still struggeling with two functions.
1. TargetNearestEnemy()
Code:
Func TargetNearestEnemy()
Return PerformAction(0x93, 0x18)
EndFunc ;==>TargetNearestEnemy
2. SendChat()
Code:
Func SendChat($aMessage, $aChannel = '!')
Local $lMessage
Local $lAddress = 256 * $mQueueCounter + $mQueueBase
If $mQueueCounter = $mQueueSize Then
$mQueueCounter = 0
Else
$mQueueCounter = $mQueueCounter + 1
EndIf
If StringLen($aMessage) > 120 Then
$lMessage = StringLeft($aMessage, 120)
Else
$lMessage = $aMessage
EndIf
MemoryWrite($lAddress + 8, $aChannel & $lMessage, 'wchar[122]')
DllCall($mKernelHandle, 'int', 'WriteProcessMemory', 'int', $mGWProcHandle, 'int', $lAddress, 'ptr', $mSendChatPtr, 'int', 8, 'int', '')
If StringLen($aMessage) > 120 Then SendChat(StringTrimLeft($aMessage, 120), $aChannel)
EndFunc ;==>SendChat
The first letter of the text is not displayed.
I really don't know how to fix that
But i think if this would be fixed, the vaettir bot would run again.
My bot isnt killing, just gets to the end and goes to rezone, and is shouting 'tuck' all the time
05/02/2019, 22:52
#441
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Join Date: Jun 2009
Posts: 94
Received Thanks: 66
try this out for send chat
Code:
Func SendChat($aMessage, $aChannel = '!')
Local $lMessage
Local $lAddress = 256 * $mQueueCounter + $mQueueBase
If $mQueueCounter = $mQueueSize Then
$mQueueCounter = 0
Else
$mQueueCounter = $mQueueCounter + 1
EndIf
If StringLen($aMessage) > 120 Then
$lMessage = StringLeft($aMessage, 120)
Else
$lMessage = $aMessage
EndIf
MemoryWrite($lAddress + 12, $aChannel & $lMessage, 'wchar[122]');MemoryWrite($lAddress + 8, $aChannel & $lMessage, 'wchar[122]')
DllCall($mKernelHandle, 'int', 'WriteProcessMemory', 'int', $mGWProcHandle, 'int', $lAddress, 'ptr', $mSendChatPtr, 'int', 8, 'int', '')
If StringLen($aMessage) > 120 Then SendChat(StringTrimLeft($aMessage, 120), $aChannel)
Quote:
Originally Posted by
Surimata
I updated headers for a/me vaettir bot too, but still struggeling with two functions.
1. TargetNearestEnemy()
Code:
Func TargetNearestEnemy()
Return PerformAction(0x93, 0x18)
EndFunc ;==>TargetNearestEnemy
2. SendChat()
Code:
Func SendChat($aMessage, $aChannel = '!')
Local $lMessage
Local $lAddress = 256 * $mQueueCounter + $mQueueBase
If $mQueueCounter = $mQueueSize Then
$mQueueCounter = 0
Else
$mQueueCounter = $mQueueCounter + 1
EndIf
If StringLen($aMessage) > 120 Then
$lMessage = StringLeft($aMessage, 120)
Else
$lMessage = $aMessage
EndIf
MemoryWrite($lAddress + 8, $aChannel & $lMessage, 'wchar[122]')
DllCall($mKernelHandle, 'int', 'WriteProcessMemory', 'int', $mGWProcHandle, 'int', $lAddress, 'ptr', $mSendChatPtr, 'int', 8, 'int', '')
If StringLen($aMessage) > 120 Then SendChat(StringTrimLeft($aMessage, 120), $aChannel)
EndFunc ;==>SendChat
The first letter of the text is not displayed.
I really don't know how to fix that
But i think if this would be fixed, the vaettir bot would run again.
05/02/2019, 23:39
#442
elite*gold: 0
Join Date: Mar 2019
Posts: 136
Received Thanks: 42
Bit terrible but it should sort the bot out, I cant find the correct bits to put in the actual code. Your window obviously has to be the active window so you cant do nout else but if you're in need of a fix and are afk'ing...
Code:
Func TargetNearestEnemy()
Send ( "c" );Return PerformAction(0x93, 0x18)
EndFunc ;==>TargetNearestEnemy
When you start bot change over to your gw window
05/02/2019, 23:53
#443
elite*gold: 0
Join Date: Jun 2009
Posts: 94
Received Thanks: 66
terrible solution
you can use this instead
Code:
$target = GetNearestEnemyToAgent(-2)
ChangeTarget($target)
Quote:
Originally Posted by
Coaxx123
Bit terrible but it should sort the bot out, I cant find the correct bits to put in the actual code. Your window obviously has to be the active window so you cant do nout else but if you're in need of a fix and are afk'ing...
Code:
Func TargetNearestEnemy()
Send ( "c" );Return PerformAction(0x93, 0x18)
EndFunc ;==>TargetNearestEnemy
When you start bot change over to your gw window
i kind want to map all actions but im not sure how to do it
05/03/2019, 00:39
#444
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Join Date: Mar 2019
Posts: 69
Received Thanks: 2
So can someone post the new approved Vaettier botting?
05/03/2019, 00:43
#445
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Join Date: Dec 2017
Posts: 385
Received Thanks: 294
Quote:
Originally Posted by
cruzmoreno27
So can someone post the new approved Vaettier botting?
With the new update, headers and GWA2 need to be updated; some peoples are working on, but don't expect anytime soon. Be patient
05/03/2019, 09:03
#446
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Join Date: Mar 2019
Posts: 136
Received Thanks: 42
A terrible solution is one that doesn't work all the time, it's not ideal no but it works, although I will be swiftly changing it to your suggestion later on
05/03/2019, 11:27
#447
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Join Date: Feb 2014
Posts: 181
Received Thanks: 337
In one of the previous posts i see some of the headers are different from what I am getting. I have something different for attack and call target. I am getting 0x2C for both just with a (0) or (1) change for the parameters. Testing now.
Attached Images
Target Header.png
(21.3 KB, 105 views)
05/03/2019, 12:10
#448
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Join Date: Mar 2019
Posts: 136
Received Thanks: 42
It's a good thing we've got a smarty pants in the room
05/03/2019, 13:34
#449
elite*gold: 0
Join Date: Dec 2017
Posts: 385
Received Thanks: 294
Quote:
Originally Posted by
sawn8868
Here the outdated HA Bot + Working Control by Teqatle.
Just need to decompile it with software like myAut2Exe (because Teqatle give only a3x compiled files) and update headers.
Enjoy.
Dunno with the ban waves, if it's the moment to do HA
and with the last update, we can only take 2 henchmen now...
05/03/2019, 13:35
#450
elite*gold: 270
Join Date: Jun 2017
Posts: 38
Received Thanks: 19
Quote:
Originally Posted by
sawn8868
Here the outdated HA Bot + Working Control by Teqatle.
Just need to decompile it with software like myAut2Exe (because Teqatle give only a3x compiled files) and update headers.
Enjoy.
Be careful.... Virus inside
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