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Salvage bot fix anyone?

Discussion on Salvage bot fix anyone? within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.

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Old 05/14/2018, 18:16   #16
 
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Ok I test it and i tell you if it's run good.

Ok, i've put a bracket at the end, I can run the bot, but it work one time, he use a salvage kit and go to merch and do nothing else, so i've closed the bot and restart it, but he said Can't find Xunlai Chest
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Old 05/15/2018, 23:40   #17
 
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Cool verification requested ***

...still seem to be loosing merchant and xunial recognition after runs with this fix... but perhaps something else is causing this??
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Old 05/21/2018, 01:57   #18
 
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Cool AA4A7D00B44A7D00

Quote:
Originally Posted by DerMoench14 View Post
Here's a fix:
Replace in GWA2.au3
Code:
SetValue('LoadFinishedStart', '0x' & Hex(GetScannedAddress('ScanLoadFinished', 1), 8))
SetValue('LoadFinishedReturn', '0x' & Hex(GetScannedAddress('ScanLoadFinished', 6), 8))
_('ScanLoadFinished:')
AddPattern('8B561C8BCF52E8')
with
Code:
SetValue('LoadFinishedStart', '0x' & Hex(GetScannedAddress('ScanLoadFinished', -13), 8))
SetValue('LoadFinishedReturn', '0x' & Hex(GetScannedAddress('ScanLoadFinished', -8), 8))
_('ScanLoadFinished:')
AddPattern('AA4A7D00B44A7D00')
Well after running with this fix on a few different bots I realized that it does not seem to be fixing the issues..., the rendering does not lower cpu usage and also $stringlogs start to not work after a few bot iterations. The texts for the agents seems to no longer show up (which you can check with bot developer...etc..) also with Olly DB I am not finding the byte string in memory while GW is running.
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Old 05/21/2018, 04:21   #19
 
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Quote:
Originally Posted by phat34 View Post
Well after running with this fix on a few different bots I realized that it does not seem to be fixing the issues... Although the Load Finished Return exit box is bypassed assuming that part is working..., the rendering does not lower cpu usage and also $stringlogs start to not work after a few bot iterations. The texts for the agents seems to no longer show up (which you can check with bot developer...etc..) also with Olly DB I am not finding the byte string in memory while GW is running.
this was for another issue, as far as i know theres still solution for lowering resources by rendering, it might be because devs decided to force 30 fps or something
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Old 07/04/2018, 14:48   #20
 
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new fix anyone?
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Old 07/05/2018, 06:47   #21
 
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Quote:
Originally Posted by GW Devil View Post
new fix anyone?
what do you mean just slap new gwa2 in one I posted
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Old 06/19/2019, 07:13   #22
 
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bringing back a dead thread. but I've downloaded the newest version of bot from this thread, placed new headers in. Bot runs one time salvages 1 crest, then just comes to a halt. no errors or anything. any idea's why this is happening?
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