Removed the targeting then. Fixed the counter too.
I just downloaded this one you just posted and without random travel it works but if I enable random travel for the quest reset it just runs into ice cliffs and stays there forever.
I just downloaded this one you just posted and without random travel it works but if I enable random travel for the quest reset it just runs into ice cliffs and stays there forever.
I just downloaded this one you just posted and without random travel it works but if I enable random travel for the quest reset it just runs into ice cliffs and stays there forever.
happen to me just one time..close the bot and relaunch..never happen after that..
happen to me just one time..close the bot and relaunch..never happen after that..
happened to me 10+ times closed the bot and relaunched. restarted computer, restarted guild wars, restarted autoit, ran everything in admin mode. still no change. But thank you all for trying to help.
@ thanks for uploading the kurzick bot, really helping my title maxing. I was wondering one thing and that is do you know how to make the bot pick up just gold/holiday items? If i know which file to edit and what to add I think i might be able to do it myself.
happened to me 10+ times closed the bot and relaunched. restarted computer, restarted guild wars, restarted autoit, ran everything in admin mode. still no change. But thank you all for trying to help.
@ thanks for uploading the kurzick bot, really helping my title maxing. I was wondering one thing and that is do you know how to make the bot pick up just gold/holiday items? If i know which file to edit and what to add I think i might be able to do it myself.
I made a tuto earlier on this thread to help editing the Pick-up functions in bots.
Search thought all the posts I made with my profile Page to fond it.
happened to me 10+ times closed the bot and relaunched. restarted computer, restarted guild wars, restarted autoit, ran everything in admin mode. still no change. But thank you all for trying to help.
Do you run any mod or patcher on GW?
Otherwise, you could try redownloading the game again and the full gw.dat with -image command; perhaps something is corrupted.
Also security software may be doing something.
Btw, does anybody know how to "permanently destroy" an item from inventory?
Do you run any mod or patcher on GW?
Otherwise, you could try redownloading the game again and the full gw.dat with -image command; perhaps something is corrupted.
Also security software may be doing something.
Btw, does anybody know how to "permanently destroy" an item from inventory?
Look at the inventory file in the vaettir bot. You will find all the functions related to the inventory management.
Look at the inventory file in the vaettir bot. You will find all the functions related to the inventory management.
If not, check in the item file.
Yeah, found it. Sadly I cannot get it to work as I'm missing other functions. I cannot find the missing parts. Will dig deeper later, but I'm afraid it's yet another dirty cripple library.
hi there, is anyone else using the froggy bot and if so does it work?
the one i dowloaded here runs into walls and stuff near the end of the first lvl and gets stuck.
just wondering incase its my end thats at fault.
ty
Hello all, I was wondering if anyone knew how hard it would be to add the blue unidentified armors from the kilroy dungeon to the do no sell list of the kilroy bot?
func destroyItemByModelId($modelId)
local $item = getItemByModelID($modelId)
if DllStructGetData($item, 'bag') <> 0 then
DestroyItem3($item) ;change here
return true
endIf
return false
endFunc
If I call the function with integer 30648 (Frosty Tonic's ID), it should trigger deletion of that item right?
I want to delete every trace of that tonic from my inventory. Perhaps it doesn't work that simple as I think it does? All I get is GW crash, or no effect at all.
Do I need to do something before, or are the SendPacket hex values wrong? Idk... Not even GWCA+ libraries have item destruction function, so cannot compare.
While looking at the functions in up-to-date libraries, I wrote myself a function that will simply drop the tonics when I enter the battlefield. At least that works.
Quote:
Originally Posted by lyscir
Hello all, I was wondering if anyone knew how hard it would be to add the blue unidentified armors from the kilroy dungeon to the do no sell list of the kilroy bot?
thanks in advance for reading/answering.
What you need to do is write an array with all the items you do not want to sell and make the selling function compare item values to that array: if the item is in the array, then skip selling of that item.
Actually I think simply using Global Const $RARITY_Blue = 2623 would suffice too?
func destroyItemByModelId($modelId)
local $item = getItemByModelID($modelId)
if DllStructGetData($item, 'bag') <> 0 then
DestroyItem3($item) ;change here
return true
endIf
return false
endFunc
If I call the function with integer 30648 (Frosty Tonic's ID), it should trigger deletion of that item right?
I want to delete every trace of that tonic from my inventory. Perhaps it doesn't work that simple as I think it does? All I get is GW crash, or no effect at all.
Do I need to do something before, or are the SendPacket hex values wrong? Idk... Not even GWCA+ libraries have item destruction function, so cannot compare.
While looking at the functions in up-to-date libraries, I wrote myself a function that will simply drop the tonics when I enter the battlefield. At least that works.
You need to make a loop to go thought the inventory.
You can either make one specific or add the function to the ident or sell function.
My advice is to make à specific func with it's own loop.
For each item, compare the model id of the item to the model id of the tonic and if true, use destroyitem2 with the itemid as parameter.
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