How to translated by promt ! (ich hab mir mal die mühe gemacht

=== HOWTO HFFF OFFERED V1.1 ===
->->-> German:
-> prerau's settlements:
A little what in the pear{the light bulb}

, TexMod (and to use the knowledge like), all heroes freigeschaltet, as well as the following places:
- Lutgardis conservatory
- Breaker hollow
- Narrowly{Tightly} to Cain
- Chance arena
- Big{Great} temple of the Balthasar
- The jade stone quarry (Kurzick and Luxon)
- Away aspen wood (Kurzick and Luxon)
-> settings{discontinuances}:
Resolution{Dissolving}: Full picture - 1280 x 1024
Interface size: Largely
Text Language{Talk}: In German
By " window do not close{conclude} if I Escape press " NO hook{snag} do{make}
(I have nowhere put{placed} one, however, does not know whether the rest{remainder} also consequences
on the offering has)!
Otherwise to avoid graphic arts{graphics} runterschrauben around Ruckler - they are same
not well for the offering
Action: Explain{Carry out}-> space bar
Action: Group command-> comma (ZB)
Action: Hero 1 command-> 1 (ZB)
Action: Hero 2 command ->2 (ZB)
Action: Hero 3 command-> 3 (ZB)
Action: Hero 1 order to use skill{technique} 1-> 7 (ZB)
Action: Hero 1 order to use skill{technique} 3-> 4 (ZB)
Action: Hero 2 order to use skill{technique} 1-> 8 (ZB)
Action: Hero 2 order to use skill{technique} 3-> 5 (ZB)
Action: Hero 3 order to use skill{technique} 1-> 9 (ZB)
Action: Hero 3 order to use skill{technique} 3-> 6 (ZB)
Action: Hero 1 order to use skill{technique} 8-> 0; zero{null} - the normal zero{null},
; NOT on the ZB
Select: Nächstbefindlichen allies-> v
Select: The next object-> 0 (ZB)
Announcement: Group open-> P
Announcement: Map of the world open-> M
Announcement: Guild open-> G
Movement: Automatic running-> R
Movement: To the left turn-> A
Movement: To the right turn-> D
Movement: At the side to the left-> Q
Movement: At the side to the right-> E
Movement: Advance-> W
Chat: Chat open-> Enter
Interface (cf. "Screenshot.jpeg"):
1) Group windows push in the upper right corner and at least so largely
move that it indicates{signalises} all 7 names. Greater it is not bad.
2) Push mission map (=Minimap =U) in the upper left corner and so small
as possible do{make}. Afterwards open "INTERFACE (MINIMAP) .au3". The Minimap had to do
be as big{great} now like she{it} is it on the Screenshot.
To test whether it has worked "AutoIt v3 Window Info" use:
" Position: 928, 1023-> you can see a mouse cursor to change the window's size.
Position: 929, 1023-> no visible mouse cursor at all. "
3) Push group search also in the upper left corner and on the approx. same size move. It is greater OK, but smaller had to go
not be they{she}.
4) Guild window likewise in the upper left corner. Size: so small as possible.
5) GuildWars via Texmod with "MARKERS.tpf" and "NOFOG.tpf" (NOFOG.tpf became
from Randy Avon provides{constructs}
(cf. "http://wiki.guildwars.com/wiki/Guide_to_modifying_in-game_graphics/Player_made_modifications/UI_enhancements"))
TexMod instructions there is already enough on the Internet, hence, I will not come there further{farther} on{after} it.
6) - For Kurzick points travel after Lutgardis conservatory, for Luxon points in the breaker hollow.
- FROM NOW NEITHER MOVE, NOR CHANGE THE CAMERA POSITION!
- NPCs invite (order follow!):
- Kurzick: Acolyte Sosuke,
Zhed shadow hoof,
Vekk,
Lukas,
Devona,
Prof. Gai
- Luxon: Zenmai,
Anton,
Kahmu,
Talon silver wing
Not the Templates forget to load (to find in the folder{steward} "Templates").
There is to be by advantage the heroes weapons{arms} which extend{lengthen} the duration{length} of enchantments.
In addition{Moreover}, her{their} one distant fight weapon should hold in the hand (stick{staff}, were, curve etc.).
-> Him Offered start:
Jenachdem whether her{their} Kurzick or Luxon points wants, and which mode{way} you choose{elect} (more this later)
if you must carry out versch. other{farther} settings{discontinuances}.
Kurzick (autom).: Minimap open. From the map{card} so often as possible herauszoomen, now twice hineinzoomen.
Minimap and group window must be open.
Kurzick (semi-autom).: Minimap open. From the map{card} so often as possible herauszoomen, now twice hineinzoomen.
Minimap must be closed{concluded} (speak: not obviously{visibly}, because it{she} is opened from alone if it is necessary),
Group window, however, openly.
Luxon (autom).: Minimap open. From the map{card} so often as possible herauszoomen and NOT again hineinzoomen.
Minimap and group window must be open.
Luxon (semi-autom).: Minimap open. From the map{card} so often as possible herauszoomen and NOT again hineinzoomen.
Minimap must be closed{concluded} (speak: not obviously{visibly}, because it{she} is opened from alone if it is necessary),
Group window, however, openly.
- Optional " HFFF Offering explain{carry out} v1.1.exe " or start by " HFFF Offering v1.1.au3 ".
The rest{remainder} explains itself{declares} by itself{themselves}
Functions worth mentioning:
- Plus and deficit on the ZB raise{increase} or degrade $mousespeed now directly{immediately} (tool tip on top on the left{left} indicates{signalises} the value).
- A pressure{printing} on the "Ende" key finishes the Script.
EXPLANATION{STATEMENT} TO THE DIFFERENT MODES{WAYS}:
The automatic mode{way} functions{works} not to expect{await} how differently{else}, completely automatically.
It are collected as long as points to the Script is finished. Perfectly for the night
However, the semi automatic mode{way} is to be used if one himself wants to do{make} something.
Instead of running even from the city{town} now this must be taken over from the user, what this
Lay the table should complicate. Here, in addition{moreover}, one can help to pull friends or take other people and
require a little gold
After the Script was begun in this mode{way} one must run from the city{town} and "Pos1" (a.k.a. "Home") press.
The Minimap is opened, the Quest are finished, the reward accepted{assumed}, and the Minimap are closed{concluded} again.
Now one himself must return again and everything begins from the front.